Player Matchup

Yemoja
Yemoja
BeauxTheOmega
Yemoja
Level 28
God Stats
10W - 20L
1,465 SR
Queue Stats
24W - 54L
1,175 Elo+
Solo
Nox
Nox
KiritoKurokami
Nox
Level 45
God Stats
16W - 17L
1,548 SR
Queue Stats
236W - 295L
1,295 Elo+
Party 2
Nemesis
Nemesis
Lexxix_
Nemesis
Level 29
God Stats
4W - 0L
1,791 SR
Queue Stats
79W - 84L
1,287 Elo+
Party 2
Olorun
Olorun
SergioDeBruyne11
Olorun
Level 28
God Stats
15W - 16L
1,290 SR
Queue Stats
147W - 203L
1,263 Elo+
Party 2
Anhur
Anhur
xavielxungo
Anhur
Level 17
God Stats
3W - 1L
1,289 SR
Queue Stats
25W - 32L
1,329 Elo+
Party 2
Team Averages
Level 29
1,476 SR
1,270 Elo+

VS

Team Averages
Level 23
1,493 SR
1,405 Elo+
Bellona
Bellona
Bendywille
Bellona
Level 16
God Stats
15W - 28L
1,519 SR
Queue Stats
28W - 58L
1,289 Elo+
Solo
Artemis
Artemis
Grayhairsgamer
Artemis
Level 82
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
SgTfLmAn86
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
primus37primal
Agni
Level 10
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 19L
1,234 Elo+
Solo
Jormungandr
Jormungandr
working_noise1
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
4,090
682
102
1,524
618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
5 / 0 / 1
4,807
801
2,146
1,451
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Lexxix_
Nemesis
6
1 / 0 / 2
3,988
665
1,599
2,993
665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 2 / 0
3,908
651
1,427
3,571
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 2 / 0
4,124
687
1,922
3,645
843

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bendywille
Bellona
7
2 / 1 / 0
4,120
687
2,456
3,285
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
2 / 2 / 0
4,139
690
1,836
3,385
360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
3,468
578
756
4,260
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 1 / 0
2,764
461
385
438
98
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
working_noise1
Jormungandr
1
0 / 3 / 0
2,814
469
265
2,598
1,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
10
Kills
4
4
Deaths
10
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Bellona
Bendywille
Bellona
2
1
0
2
L
2
2
0
1
W
5
0
1
5.5
W
Nemesis
Lexxix_
Nemesis
1
0
2
2
W
1
2
0
0.5
L
0
3
0
0
L
0
1
0
0
L
Jormungandr
working_noise1
Jormungandr
0
3
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,196
Damage
5,698
13,184
Taken
13,966
3,443
Mitigated
4,927
2,750
Healing
2,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
102
25
137
451
1,524
618
141
0
1,524
6,228
0
L
Bellona
Bendywille
Bellona
2,456
869
0
1,312
3,285
2,287
0
1,427
1,858
0
13,075
L
1,836
793
0
0
3,385
360
184
0
3,385
0
12,101
W
2,146
688
0
250
1,451
432
508
594
817
20,039
0
W
Nemesis
Lexxix_
Nemesis
1,599
1,056
0
128
2,993
665
0
16
2,977
0
16,522
W
1,427
791
0
1,169
3,571
885
481
0
3,571
12,631
0
L
756
537
0
1,199
4,260
1,120
0
570
3,690
0
8,835
L
385
245
0
0
438
98
0
218
220
921
0
L
Jormungandr
working_noise1
Jormungandr
265
265
0
0
2,598
1,062
0
1,460
1,138
940
0
W
1,922
868
0
615
3,645
843
111
0
3,645
0
14,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,917
Gold Earned
17,305
141
Minions Killed
85
0
Camps Cleared
0
621,809
Distance Traveled
425,911
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,090
682
12
2
0
122,025
1
L
Bellona
4,120
687
28
5
0
120,838
3
L
Artemis
4,139
690
26
4
0
122,819
0
W
Nox
4,807
801
45
8
0
136,707
0
W
Nemesis
3,988
665
32
5
0
135,865
3
W
Olorun
3,908
651
29
5
0
112,786
0
L
Thor
3,468
578
29
5
0
112,460
0
L
Agni
2,764
461
0
0
0
19,818
0
L
Jormungandr
2,814
469
2
0
0
49,976
0
W
Anhur
4,124
687
23
4
0
114,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role