Player Matchup

Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Archerbear124
Chiron
Level 126
God Stats
3W - 8L
1,453 SR
Queue Stats
33W - 55L
1,292 Elo+
Solo
Kuzenbo
Kuzenbo
Hall1987
Kuzenbo
Level 125
God Stats
7W - 10L
1,527 SR
Queue Stats
158W - 176L
1,386 Elo+
Solo
Hera
Hera
maxlmaxxx
Hera
Level 159
God Stats
42W - 41L
1,518 SR
Queue Stats
605W - 652L
1,343 Elo+
Solo
The Morrigan
The Morrigan
yellowtoy69
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,182 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,341 Elo+

VS

Team Averages
Level 96
1,356 SR
1,319 Elo+
Persephone
Persephone
KakyoFinch
Persephone
Level 66
God Stats
9W - 11L
1,463 SR
Queue Stats
9W - 12L
1,289 Elo+
Party 1
Chaac
Chaac
TheOGthief115
Chaac
Level 64
God Stats
2W - 7L
1,147 SR
Queue Stats
110W - 103L
1,451 Elo+
Party 1
Chronos
Chronos
WILDCAT467
Chronos
Level 67
God Stats
1W - 0L
1,283 SR
Queue Stats
5W - 6L
1,249 Elo+
Party 1
Jormungandr
Jormungandr
WILDMONSTROSITY
Jormungandr
Level 125
God Stats
1W - 0L
1,405 SR
Queue Stats
9W - 12L
1,289 Elo+
Party 1
Hercules
Hercules
ryandris1
Hercules
Level 157
God Stats
15W - 14L
1,485 SR
Queue Stats
255W - 264L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 9 / 1
10,257
789
12,379
19,458
7,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 2
7,749
596
6,209
13,337
5,034
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Hall1987
Kuzenbo
11
0 / 4 / 2
7,525
579
3,069
12,222
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
15
0 / 6 / 7
8,266
636
11,956
11,200
4,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
yellowtoy69
The Morrigan
15
2 / 7 / 3
8,781
675
4,294
12,271
4,585
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KakyoFinch
Persephone
14
2 / 4 / 6
9,442
726
4,925
8,039
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 0 / 11
12,259
943
18,285
12,338
14,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
WILDCAT467
Chronos
16
3 / 2 / 10
9,996
769
6,191
9,289
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
WILDMONSTROSITY
Jormungandr
18
14 / 1 / 12
13,186
1,014
23,077
16,687
20,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ryandris1
Hercules
17
1 / 1 / 20
11,205
862
8,313
17,878
25,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
8
Kills
30
30
Deaths
8
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
9
1
0.72
L
0
4
2
0.25
L
Kuzenbo
Hall1987
Kuzenbo
0
4
2
0.25
W
Persephone
KakyoFinch
Persephone
2
4
6
1.25
W
10
0
11
15.5
W
Chronos
WILDCAT467
Chronos
3
2
10
4
W
Jormungandr
WILDMONSTROSITY
Jormungandr
14
1
12
20
L
Hera
0
6
7
0.58
W
Hercules
ryandris1
Hercules
1
1
20
11
L
The Morrigan
yellowtoy69
The Morrigan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,907
Damage
60,791
68,488
Taken
64,231
32,860
Mitigated
66,910
9,326
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,379
4,120
78
2,176
19,458
7,562
0
9,423
9,764
0
29,534
L
6,209
1,964
790
2,946
13,337
5,034
2
7,015
5,959
0
27,989
L
Kuzenbo
Hall1987
Kuzenbo
3,069
1,019
121
1,220
12,222
11,598
0
7,017
5,038
12,281
0
W
Persephone
KakyoFinch
Persephone
4,925
72
304
953
8,039
2,845
1,037
836
7,199
12,518
0
W
18,285
2,175
0
6,181
12,338
14,531
675
4,567
7,771
0
47,879
W
Chronos
WILDCAT467
Chronos
6,191
2,388
0
1,923
9,289
3,793
5,387
2,507
6,782
30,367
0
W
Jormungandr
WILDMONSTROSITY
Jormungandr
23,077
9,767
0
73
16,687
20,099
608
5,744
10,943
54,902
0
L
Hera
11,956
2,469
557
1,258
11,200
4,081
0
4,931
6,134
31,459
0
W
Hercules
ryandris1
Hercules
8,313
1,952
567
5,600
17,878
25,642
352
5,827
12,051
0
35,488
L
The Morrigan
yellowtoy69
The Morrigan
4,294
2,460
0
180
12,271
4,585
351
5,759
6,283
19,927
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
56,088
210
Minions Killed
288
2
Camps Cleared
10
1,021,627
Distance Traveled
1,249,663
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,257
789
48
4
2
216,165
0
L
Chiron
7,749
596
66
5
0
247,206
2
L
Kuzenbo
7,525
579
10
1
0
140,324
0
W
Persephone
9,442
726
20
2
1
204,233
0
W
Chaac
12,259
943
68
5
1
290,181
0
W
Chronos
9,996
769
66
5
3
254,667
1
W
Jormungandr
13,186
1,014
67
5
5
255,666
0
L
Hera
8,266
636
54
4
0
228,241
3
W
Hercules
11,205
862
67
5
0
244,916
2
L
The Morrigan
8,781
675
32
2
0
189,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role