Player Matchup

Agni
Agni
Invalidate
Agni
Level 122
God Stats
5W - 2L
1,767 SR
Queue Stats
187W - 170L
1,563 Elo+
Solo
Mulan
Mulan
Jahownd
Mulan
Level 155
God Stats
10W - 7L
1,472 SR
Queue Stats
493W - 461L
1,543 Elo+
Party 1
Awilix
Awilix
SterltheGOAT
Awilix
Level 81
God Stats
6W - 5L
1,552 SR
Queue Stats
257W - 203L
1,588 Elo+
Solo
Danzaburou
Danzaburou
Xolxo
Danzaburou
Level 61
God Stats
14W - 11L
1,505 SR
Queue Stats
115W - 110L
1,541 Elo+
Solo
Geb
Geb
xYourBiggestFanx
Geb
Level 147
God Stats
3W - 3L
1,441 SR
Queue Stats
333W - 275L
1,564 Elo+
Party 1
Team Averages
Level 113
1,547 SR
1,560 Elo+

VS

Team Averages
Level 123
1,574 SR
1,555 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Arrosito
Tiamat
Level 121
God Stats
6W - 12L
1,450 SR
Queue Stats
751W - 728L
1,570 Elo+
Solo
Skadi
Skadi
Inari0kami13
Skadi
Level 117
God Stats
2W - 3L
1,451 SR
Queue Stats
1,037W - 1,055L
1,521 Elo+
Solo
Bastet
Bastet
ItsZeBruhhhh
Bastet
Level 69
God Stats
20W - 3L
1,801 SR
Queue Stats
127W - 105L
1,630 Elo+
Party 2
Janus
Janus
SpankMeXenovia
Janus
Level 154
God Stats
3W - 6L
1,669 SR
Queue Stats
450W - 442L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,326
633
5,888
4,471
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Jahownd
Mulan
11
3 / 0 / 2
6,487
649
3,359
6,047
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
10
5 / 1 / 2
6,400
640
3,721
4,762
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Xolxo
Danzaburou
12
3 / 0 / 3
6,940
694
3,470
2,903
871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 4
5,869
587
2,042
6,559
2,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
4,952
495
1,998
6,172
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Arrosito
Tiamat
8
0 / 3 / 1
4,910
491
2,139
5,063
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
5,127
513
2,580
5,783
1,102
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
3 / 3 / 0
5,826
583
4,634
8,205
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,540
454
2,696
3,141
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Tiamat
Arrosito
Tiamat
0
3
1
0.17
L
0
5
0
0
W
2
2
4
2
L
Bastet
3
3
0
1
W
Mulan
Jahownd
Mulan
3
0
2
4
L
0
3
0
0
W
Awilix
5
1
2
6
W
Danzaburou
Xolxo
Danzaburou
3
0
3
4.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
14,047
24,742
Taken
28,364
10,031
Mitigated
10,216
9,762
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,998
835
100
1,949
6,172
4,154
0
2,809
3,208
13,494
0
L
Tiamat
Arrosito
Tiamat
2,139
223
0
1,356
5,063
2,034
0
1,941
2,956
21,830
0
L
2,580
1,134
0
786
5,783
1,102
0
623
5,160
0
29,426
W
5,888
246
0
1,453
4,471
1,281
674
1,386
2,863
39,241
0
L
Bastet
4,634
1,327
0
3,566
8,205
2,389
10
2,144
5,793
0
27,064
W
Mulan
Jahownd
Mulan
3,359
270
0
2,502
6,047
3,087
0
2,463
3,288
0
30,541
L
2,696
122
0
640
3,141
537
0
0
2,896
18,085
0
W
Awilix
3,721
1,473
0
1,072
4,762
1,876
0
509
4,205
0
33,293
W
Danzaburou
Xolxo
Danzaburou
3,470
1,290
0
982
2,903
871
0
315
2,588
0
50,334
W
2,042
382
982
2,771
6,559
2,916
0
1,528
4,965
9,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
25,355
329
Minions Killed
243
0
Camps Cleared
0
1,042,316
Distance Traveled
853,978
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,952
495
21
2
0
180,626
5
L
Tiamat
4,910
491
49
5
0
183,290
2
L
Skadi
5,127
513
81
8
0
177,373
2
W
Agni
6,326
633
84
8
0
209,000
2
L
Bastet
5,826
583
57
6
0
210,782
2
W
Mulan
6,487
649
69
7
0
203,386
4
L
Janus
4,540
454
35
4
0
101,907
0
W
Awilix
6,400
640
65
7
0
238,191
0
W
Danzaburou
6,940
694
99
10
0
199,494
5
W
Geb
5,869
587
12
1
0
192,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role