Player Matchup

Sun Wukong
Sun Wukong
BayNanza
Sun Wukong
Level 24
God Stats
3W - 4L
1,611 SR
Queue Stats
35W - 32L
1,446 Elo+
Solo
Thanatos
Thanatos
DLC_White-_-Boy
Thanatos
Level 27
God Stats
19W - 26L
1,456 SR
Queue Stats
102W - 140L
1,370 Elo+
Solo
Merlin
Merlin
JUNEBUGTHE5
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
L8weenie
Ymir
Level 17
God Stats
4W - 3L
1,652 SR
Queue Stats
14W - 22L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
phuckbobdylan
Jing Wei
Level 26
God Stats
15W - 24L
1,460 SR
Queue Stats
32W - 31L
1,481 Elo+
Party 1
Team Averages
Level 24
1,536 SR
1,438 Elo+

VS

Team Averages
Level 6
1,465 SR
1,456 Elo+
Kukulkan
Kukulkan
ELReY909
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Skadi
Skadi
GUAIRA
Skadi
Level 10
God Stats
3W - 2L
1,347 SR
Queue Stats
7W - 6L
1,453 Elo+
Party 2
Nemesis
Nemesis
Godofspore
Nemesis
Level 9
God Stats
2W - 1L
1,478 SR
Queue Stats
7W - 5L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
NineTailedDiva
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Yeahitsjohn
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BayNanza
Sun Wukong
15
6 / 3 / 3
9,908
495
10,842
14,753
7,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
15
7 / 7 / 2
9,963
498
8,895
19,050
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
4
0 / 3 / 0
5,733
287
442
3,117
652
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
2 / 5 / 5
8,691
435
6,214
20,309
19,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
phuckbobdylan
Jing Wei
15
3 / 3 / 3
9,219
461
7,239
14,203
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ELReY909
Kukulkan
14
1 / 4 / 3
8,553
428
8,106
7,330
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
GUAIRA
Skadi
17
5 / 3 / 2
10,345
517
12,129
10,747
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Godofspore
Nemesis
16
4 / 4 / 5
10,179
509
11,294
14,498
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 2
9,513
476
5,384
14,650
15,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 1 / 5
11,508
575
13,954
5,796
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
18
Kills
21
21
Deaths
18
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BayNanza
Sun Wukong
6
3
3
2.5
L
Thanatos
7
7
2
1.14
W
Kukulkan
ELReY909
Kukulkan
1
4
3
0.63
W
Skadi
GUAIRA
Skadi
5
3
2
2
W
Nemesis
Godofspore
Nemesis
4
4
5
1.63
L
Merlin
0
3
0
0
L
Ymir
2
5
5
0.9
W
2
6
2
0.5
W
9
1
5
11.5
L
Jing Wei
phuckbobdylan
Jing Wei
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,632
Damage
50,867
71,432
Taken
53,021
38,162
Mitigated
29,486
21,802
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BayNanza
Sun Wukong
10,842
2,065
0
4,415
14,753
7,307
530
3,789
10,832
0
50,803
L
Thanatos
8,895
2,769
0
12,687
19,050
5,846
0
5,401
13,327
0
55,670
W
Kukulkan
ELReY909
Kukulkan
8,106
932
0
500
7,330
2,633
606
876
6,454
36,248
0
W
Skadi
GUAIRA
Skadi
12,129
5,585
0
2,358
10,747
3,788
3,081
2,680
8,067
0
65,078
W
Nemesis
Godofspore
Nemesis
11,294
5,481
0
4,656
14,498
5,168
0
1,280
13,218
0
69,881
L
Merlin
442
41
0
0
3,117
652
0
1,639
1,266
6,137
0
L
Ymir
6,214
895
0
1,631
20,309
19,944
0
6,803
13,128
25,261
0
W
5,384
1,273
142
2,560
14,650
15,865
1,104
352
14,298
5,312
29,357
W
13,954
3,407
209
795
5,796
2,032
1,927
1,820
3,976
63,619
0
L
Jing Wei
phuckbobdylan
Jing Wei
7,239
5,484
0
3,069
14,203
4,413
0
4,267
9,766
0
76,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
50,098
358
Minions Killed
482
0
Camps Cleared
0
1,514,092
Distance Traveled
1,805,728
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,908
495
98
5
0
356,583
5
L
Thanatos
9,963
498
85
4
0
388,286
1
W
Kukulkan
8,553
428
73
4
0
323,640
0
W
Skadi
10,345
517
101
5
0
357,715
1
W
Nemesis
10,179
509
106
5
0
424,746
0
L
Merlin
5,733
287
10
1
0
70,961
0
L
Ymir
8,691
435
31
2
0
333,015
5
W
Guan Yu
9,513
476
79
4
0
328,262
0
W
Nu Wa
11,508
575
123
6
0
371,365
2
L
Jing Wei
9,219
461
134
7
0
365,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role