Player Matchup

Cupid
Cupid
BandzLevan
Cupid
Level 108
God Stats
12W - 15L
1,530 SR
Queue Stats
605W - 671L
1,383 Elo+
Party 2
Rama
Rama
Generalzackeous
Rama
Level 157
God Stats
1W - 2L
1,624 SR
Queue Stats
38W - 40L
1,468 Elo+
Party 3
Hachiman
Hachiman
OneEvilSaint
Hachiman
Level 107
God Stats
0W - 1L
1,284 SR
Queue Stats
16W - 15L
1,443 Elo+
Party 3
Skadi
Skadi
SharpFiddle
Skadi
Level 128
God Stats
0W - 3L
1,445 SR
Queue Stats
128W - 158L
1,422 Elo+
Solo
Achilles
Achilles
VIPetee
Achilles
Level 124
God Stats
2W - 4L
1,443 SR
Queue Stats
469W - 543L
1,412 Elo+
Party 2
Team Averages
Level 125
1,465 SR
1,426 Elo+

VS

Team Averages
Level 106
1,493 SR
1,401 Elo+
Geb
Geb
BadAim7I7
Geb
Level 143
God Stats
3W - 1L
1,557 SR
Queue Stats
247W - 270L
1,409 Elo+
Solo
Bacchus
Bacchus
DaReasonWhy
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 88L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Guy5
Morgan Le Fay
Level 69
God Stats
5W - 2L
1,544 SR
Queue Stats
324W - 353L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
MoetBoyZo
Baron Samedi
Level 155
God Stats
1W - 1L
1,363 SR
Queue Stats
43W - 50L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
Raphael998
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 8 / 9
8,536
657
7,559
12,552
4,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 7 / 7
9,989
768
11,099
12,237
5,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
OneEvilSaint
Hachiman
16
3 / 5 / 12
9,129
702
14,227
11,073
4,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 10 / 12
8,719
671
11,439
15,006
5,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
VIPetee
Achilles
16
7 / 6 / 5
9,585
737
11,222
16,411
21,949
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 20
10,697
823
7,104
18,072
19,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
DaReasonWhy
Bacchus
17
3 / 4 / 17
10,497
807
10,700
25,818
36,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Guy5
Morgan Le Fay
16
5 / 6 / 23
10,478
806
12,149
14,278
6,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MoetBoyZo
Baron Samedi
18
7 / 4 / 15
10,995
846
13,782
11,009
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Raphael998
Danzaburou
19
19 / 3 / 10
12,692
976
18,143
13,938
7,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
121
18
Kills
36
36
Deaths
21
45
Assists
85
Player
Kills
Deaths
Assists
KDA
W
2
4
20
3
L
Cupid
2
8
9
0.81
W
Bacchus
DaReasonWhy
Bacchus
3
4
17
2.88
L
5
7
7
1.21
W
Morgan Le Fay
Guy5
Morgan Le Fay
5
6
23
2.75
W
Baron Samedi
MoetBoyZo
Baron Samedi
7
4
15
3.63
L
Hachiman
OneEvilSaint
Hachiman
3
5
12
1.8
W
Danzaburou
Raphael998
Danzaburou
19
3
10
8
L
1
10
12
0.7
L
Achilles
VIPetee
Achilles
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,546
Damage
61,878
67,279
Taken
83,115
42,482
Mitigated
75,936
14,968
Healing
32,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,104
606
1,651
2,476
18,072
19,851
369
133
17,939
18,687
0
L
Cupid
7,559
3,110
1,895
2,045
12,552
4,804
0
9,416
3,136
0
18,605
W
Bacchus
DaReasonWhy
Bacchus
10,700
484
1,546
6,472
25,818
36,855
939
112
25,706
20,067
0
L
11,099
7,448
898
1,542
12,237
5,455
0
7,470
4,767
0
23,220
W
Morgan Le Fay
Guy5
Morgan Le Fay
12,149
1,486
573
2,520
14,278
6,045
464
0
14,278
21,037
0
W
Baron Samedi
MoetBoyZo
Baron Samedi
13,782
88
7,237
3,660
11,009
6,166
1,275
0
11,009
28,143
0
L
Hachiman
OneEvilSaint
Hachiman
14,227
6,895
654
1,183
11,073
4,500
0
7,268
3,805
0
22,223
W
Danzaburou
Raphael998
Danzaburou
18,143
7,289
1,244
4,729
13,938
7,019
2,203
131
13,807
0
38,310
L
11,439
3,055
745
1,499
15,006
5,774
0
10,650
4,356
0
30,531
L
Achilles
VIPetee
Achilles
11,222
1,579
1,523
2,984
16,411
21,949
0
8,931
7,480
689
17,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,958
Gold Earned
55,359
122
Minions Killed
118
0
Camps Cleared
0
944,870
Distance Traveled
1,136,400
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,697
823
10
1
0
236,131
0
L
Cupid
8,536
657
20
2
0
185,837
0
W
Bacchus
10,497
807
18
1
0
252,394
1
L
Rama
9,989
768
39
3
0
180,594
0
W
Morgan Le Fay
10,478
806
19
1
0
222,270
0
W
Baron Samedi
10,995
846
29
2
0
210,322
1
L
Hachiman
9,129
702
26
2
0
209,533
0
W
Danzaburou
12,692
976
42
3
0
215,283
0
L
Skadi
8,719
671
25
2
0
181,533
0
L
Achilles
9,585
737
12
1
0
187,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role