Player Matchup

Ra
Ra
COWBOYTJ90
Ra
Level 3
God Stats
1W - 1L
1,727 SR
Queue Stats
5W - 9L
1,676 Elo+
Party 2
Olorun
Olorun
FreqTank
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,589 Elo+
Solo
Merlin
Merlin
SHINGOKU666
Merlin
Level 26
God Stats
1W - 2L
1,727 SR
Queue Stats
5W - 9L
1,676 Elo+
Party 2
Zeus
Zeus
gokuh20
Zeus
Level 29
God Stats
1W - 3L
1,436 SR
Queue Stats
1W - 3L
1,494 Elo+
Solo
Discordia
Discordia
krystalisafoxlel
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,420 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,571 Elo+

VS

Team Averages
Level 28
1,520 SR
1,507 Elo+
Thoth
Thoth
 
Thoth
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Elgnairt
Odin
Level 28
God Stats
3W - 1L
1,547 SR
Queue Stats
61W - 48L
1,540 Elo+
Solo
Nike
Nike
Skullette
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,482 Elo+
Solo
Anhur
Anhur
honeyycomb
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
xBazarker
Zhong Kui
Level 17
God Stats
2W - 2L
1,552 SR
Queue Stats
16W - 12L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,074
916
10,133
16,513
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
FreqTank
Olorun
15
0 / 17 / 2
9,021
820
8,779
27,119
6,739
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
16
0 / 7 / 4
9,740
885
9,465
20,244
6,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
gokuh20
Zeus
16
3 / 7 / 0
10,732
976
15,779
12,636
3,164
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
15
0 / 4 / 3
9,609
874
7,503
9,884
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
9 / 1 / 17
12,294
1,118
28,400
10,789
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
20
7 / 0 / 25
12,824
1,166
14,346
8,900
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
18
2 / 0 / 17
10,985
999
7,978
11,124
8,079
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
19
14 / 2 / 13
11,927
1,084
17,599
14,206
5,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xBazarker
Zhong Kui
19
11 / 1 / 15
12,529
1,139
14,640
13,454
13,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
130
4
Kills
43
43
Deaths
4
12
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
1
17
17.5
L
1
8
3
0.31
W
Odin
7
0
25
19.5
L
Olorun
FreqTank
Olorun
0
17
2
0.06
L
Merlin
0
7
4
0.29
W
Nike
2
0
17
10.5
L
Zeus
gokuh20
Zeus
3
7
0
0.43
W
Anhur
14
2
13
10.25
L
Discordia
0
4
3
0.38
W
Zhong Kui
xBazarker
Zhong Kui
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,659
Damage
82,963
86,396
Taken
58,473
23,227
Mitigated
44,226
4,758
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
28,400
296
80
1,496
10,789
3,491
0
10,027
762
49,795
0
L
10,133
1,114
662
181
16,513
4,539
0
7,170
8,680
31,154
0
W
Odin
14,346
3,371
0
898
8,900
13,983
0
6,934
1,966
719
22,956
L
Olorun
FreqTank
Olorun
8,779
4,828
149
1,907
27,119
6,739
0
12,433
13,772
14,279
0
L
Merlin
9,465
657
282
976
20,244
6,135
0
10,539
8,954
24,877
0
W
Nike
7,978
136
660
875
11,124
8,079
0
9,729
1,395
0
26,524
L
Zeus
gokuh20
Zeus
15,779
847
163
438
12,636
3,164
0
6,429
5,825
40,507
0
W
Anhur
17,599
12,041
0
1,789
14,206
5,250
0
13,714
492
0
24,708
L
Discordia
7,503
0
0
0
9,884
2,650
0
6,194
3,554
21,603
0
W
Zhong Kui
xBazarker
Zhong Kui
14,640
1,209
671
5,683
13,454
13,423
0
11,255
2,199
41,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,176
Gold Earned
60,559
136
Minions Killed
217
2
Camps Cleared
10
898,687
Distance Traveled
1,077,163
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,294
1,118
58
5
2
221,721
0
L
Ra
10,074
916
31
3
0
203,496
1
W
Odin
12,824
1,166
28
3
3
227,759
0
L
Olorun
9,021
820
6
1
1
133,478
0
L
Merlin
9,740
885
33
3
1
167,614
0
W
Nike
10,985
999
42
4
2
247,606
0
L
Zeus
10,732
976
39
4
0
155,976
0
W
Anhur
11,927
1,084
17
2
2
187,998
0
L
Discordia
9,609
874
27
2
0
238,123
0
W
Zhong Kui
12,529
1,139
72
7
1
192,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role