Player Matchup

Geb
Geb
Bloodsword66
Geb
Level 4
God Stats
0W - 3L
1,251 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Kukulkan
Kukulkan
Classic_Drxppy42
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,362 Elo+
Solo
Thoth
Thoth
KingEon8
Thoth
Level 16
God Stats
1W - 3L
1,451 SR
Queue Stats
41W - 38L
1,464 Elo+
Solo
Hades
Hades
Z Wonda
Hades
Level 21
God Stats
34W - 30L
1,533 SR
Queue Stats
72W - 73L
1,451 Elo+
Solo
Jing Wei
Jing Wei
crazy ghoul99
Jing Wei
Level 23
God Stats
5W - 8L
1,347 SR
Queue Stats
20W - 21L
1,421 Elo+
Solo
Team Averages
Level 14
1,416 SR
1,370 Elo+

VS

Team Averages
Level 12
1,535 SR
1,454 Elo+
Nemesis
Nemesis
Galaxypanda9265
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 1
Geb
Geb
Galaxywolf7345
Geb
Level 5
God Stats
6W - 2L
1,604 SR
Queue Stats
7W - 9L
1,452 Elo+
Party 1
Medusa
Medusa
OldmanStapls
Medusa
Level 21
God Stats
1W - 1L
1,525 SR
Queue Stats
4W - 6L
1,336 Elo+
Solo
Merlin
Merlin
dababylumpia
Merlin
Level 17
God Stats
20W - 18L
1,513 SR
Queue Stats
36W - 39L
1,408 Elo+
Solo
Izanami
Izanami
sebastian2873
Izanami
Level 18
God Stats
39W - 27L
1,534 SR
Queue Stats
72W - 74L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 21
14,083
939
11,019
32,483
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
3 / 12 / 10
13,109
874
15,764
20,426
8,294
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
KingEon8
Thoth
20
9 / 9 / 17
14,941
996
28,883
28,638
10,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Z Wonda
Hades
20
7 / 10 / 20
15,028
1,002
15,692
27,568
15,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
crazy ghoul99
Jing Wei
20
17 / 2 / 13
16,385
1,092
32,291
25,396
11,187
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 13 / 6
11,871
791
7,547
18,027
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

20
0 / 12 / 15
13,650
910
14,313
31,290
15,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
20
21 / 5 / 10
17,964
1,198
34,975
27,155
9,593
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
20
4 / 2 / 22
15,626
1,042
23,640
15,119
8,755
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
20
18 / 5 / 16
19,050
1,270
45,704
22,080
7,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
112
37
Kills
43
43
Deaths
37
81
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
10
21
1.15
L
3
12
10
0.67
W
0
13
6
0.23
W
0
12
15
0.63
L
Thoth
KingEon8
Thoth
9
9
17
1.94
W
Medusa
21
5
10
5.2
L
Hades
Z Wonda
Hades
7
10
20
1.7
L
Jing Wei
crazy ghoul99
Jing Wei
17
2
13
11.75
W
Merlin
4
2
22
7.5
W
Izanami
18
5
16
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,649
Damage
126,179
134,511
Taken
113,671
60,518
Mitigated
48,608
12,421
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,019
2,301
0
862
32,483
15,925
0
8,985
23,498
19,870
0
L
15,764
3,197
0
0
20,426
8,294
0
6,355
14,071
43,901
0
W
7,547
1,302
0
465
18,027
7,179
0
9,072
8,955
0
14,599
W
14,313
2,029
0
775
31,290
15,656
0
17,886
13,404
27,286
0
L
Thoth
KingEon8
Thoth
28,883
2,575
0
1,993
28,638
10,078
0
8,630
20,008
40,078
0
W
Medusa
34,975
19,442
0
4,645
27,155
9,593
0
16,667
10,488
0
60,768
L
Hades
Z Wonda
Hades
15,692
3,671
673
2,920
27,568
15,034
0
5,625
21,943
54,492
0
L
Jing Wei
crazy ghoul99
Jing Wei
32,291
24,952
0
5,973
25,396
11,187
0
8,358
17,038
0
55,026
W
Merlin
23,640
778
196
1,498
15,119
8,755
0
11,181
3,938
41,367
0
W
Izanami
45,704
30,874
386
2,807
22,080
7,425
0
16,552
5,528
0
103,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,546
Gold Earned
78,161
228
Minions Killed
244
1
Camps Cleared
11
1,349,529
Distance Traveled
1,242,206
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,083
939
12
1
1
279,596
1
L
Kukulkan
13,109
874
63
4
0
216,991
0
W
Nemesis
11,871
791
9
1
0
201,961
0
W
Geb
13,650
910
17
1
0
264,734
0
L
Thoth
14,941
996
17
1
0
284,322
1
W
Medusa
17,964
1,198
58
4
3
239,686
0
L
Hades
15,028
1,002
105
7
0
273,864
1
L
Jing Wei
16,385
1,092
31
2
0
294,756
0
W
Merlin
15,626
1,042
36
2
0
282,421
2
W
Izanami
19,050
1,270
124
8
8
253,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role