Player Matchup

Chang'e
Chang'e
Falveu
Chang'e
Level 160
God Stats
1W - 0L
1,344 SR
Queue Stats
40W - 26L
1,619 Elo+
Party 1
Jing Wei
Jing Wei
Pot4t0
Jing Wei
Level 66
God Stats
6W - 2L
1,848 SR
Queue Stats
101W - 57L
1,658 Elo+
Party 1
Sun Wukong
Sun Wukong
Rheizel
Sun Wukong
Level 128
God Stats
3W - 2L
1,245 SR
Queue Stats
97W - 47L
1,619 Elo+
Party 1
Sobek
Sobek
SandWillSon
Sobek
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 35L
1,640 Elo+
Party 1
Hades
Hades
Tutuzin
Hades
Level 132
God Stats
4W - 0L
1,677 SR
Queue Stats
97W - 52L
1,639 Elo+
Party 1
Team Averages
Level 105
1,523 SR
1,635 Elo+

VS

Team Averages
Level 66
1,656 SR
1,563 Elo+
Xing Tian
Xing Tian
BooooooooooD
Xing Tian
Level 137
God Stats
2W - 1L
1,834 SR
Queue Stats
42W - 47L
1,615 Elo+
Party 3
Ao Kuang
Ao Kuang
Lilbeefstyle
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,599 Elo+
Party 2
Ah Puch
Ah Puch
Lukinha288
Ah Puch
Level 37
God Stats
24W - 14L
1,568 SR
Queue Stats
159W - 165L
1,439 Elo+
Solo
He Bo
He Bo
YISUS1234
He Bo
Level 28
God Stats
3W - 1L
1,877 SR
Queue Stats
20W - 15L
1,638 Elo+
Party 2
Anhur
Anhur
amStanley
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Falveu
Chang'e
20
15 / 3 / 10
14,704
613
24,184
16,746
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Pot4t0
Jing Wei
20
9 / 2 / 15
15,552
648
17,147
17,901
7,773
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Rheizel
Sun Wukong
20
11 / 1 / 8
14,879
620
15,883
18,875
10,875
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 19
13,502
563
7,951
26,437
37,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
Tutuzin
Hades
20
3 / 1 / 10
14,220
593
9,797
15,482
10,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BooooooooooD
Xing Tian
13
0 / 9 / 5
8,960
373
5,894
22,062
21,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Lilbeefstyle
Ao Kuang
16
3 / 6 / 1
11,137
464
10,926
22,869
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Lukinha288
Ah Puch
15
1 / 12 / 4
9,743
406
16,770
18,018
6,014
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
YISUS1234
He Bo
15
1 / 9 / 1
9,866
411
9,981
13,469
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
amStanley
Anhur
17
3 / 7 / 0
11,029
460
7,530
16,438
5,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
43
Kills
8
8
Deaths
43
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BooooooooooD
Xing Tian
0
9
5
0.28
W
Chang'e
Falveu
Chang'e
15
3
10
6.67
L
Ao Kuang
Lilbeefstyle
Ao Kuang
3
6
1
0.58
L
Ah Puch
Lukinha288
Ah Puch
1
12
4
0.25
W
Jing Wei
Pot4t0
Jing Wei
9
2
15
8.25
W
Sun Wukong
Rheizel
Sun Wukong
11
1
8
15
W
5
1
19
14.5
W
Hades
Tutuzin
Hades
3
1
10
8
L
He Bo
YISUS1234
He Bo
1
9
1
0.17
L
Anhur
amStanley
Anhur
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,962
Damage
51,101
95,441
Taken
92,856
74,457
Mitigated
44,518
52,669
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BooooooooooD
Xing Tian
5,894
511
0
723
22,062
21,503
0
8,575
12,990
31,141
0
W
Chang'e
Falveu
Chang'e
24,184
1,153
7,808
8,447
16,746
8,405
1,363
10,034
6,666
90,919
0
L
Ao Kuang
Lilbeefstyle
Ao Kuang
10,926
1,523
0
7,830
22,869
7,645
0
7,978
14,494
57,813
0
L
Ah Puch
Lukinha288
Ah Puch
16,770
261
0
779
18,018
6,014
316
11,636
5,965
64,555
0
W
Jing Wei
Pot4t0
Jing Wei
17,147
14,961
0
10,957
17,901
7,773
6,265
7,214
10,641
0
154,419
W
Sun Wukong
Rheizel
Sun Wukong
15,883
4,206
0
7,610
18,875
10,875
1,808
10,385
8,254
0
116,535
W
7,951
700
0
7,560
26,437
37,099
377
11,541
14,765
21,563
0
W
Hades
Tutuzin
Hades
9,797
1,200
708
9,579
15,482
10,305
2,233
7,022
8,244
88,505
0
L
He Bo
YISUS1234
He Bo
9,981
500
0
1,120
13,469
4,124
0
6,506
6,913
59,257
0
L
Anhur
amStanley
Anhur
7,530
3,483
0
2,682
16,438
5,232
312
5,715
10,562
0
78,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,857
Gold Earned
50,735
659
Minions Killed
483
0
Camps Cleared
0
2,457,892
Distance Traveled
2,098,824
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,960
373
43
2
0
504,903
9
W
Chang'e
14,704
613
113
5
0
461,884
7
L
Ao Kuang
11,137
464
103
4
0
465,122
5
L
Ah Puch
9,743
406
91
4
0
381,828
3
W
Jing Wei
15,552
648
200
8
0
498,393
3
W
Sun Wukong
14,879
620
159
7
0
552,776
3
W
Sobek
13,502
563
17
1
0
485,773
10
W
Hades
14,220
593
170
7
0
459,066
4
L
He Bo
9,866
411
116
5
0
386,060
0
L
Anhur
11,029
460
130
5
0
360,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role