Player Matchup

Artemis
Artemis
Bencomichi
Artemis
Level 17
God Stats
14W - 19L
1,395 SR
Queue Stats
16W - 21L
1,390 Elo+
Solo
Olorun
Olorun
MagicMushy4q2
Olorun
Level 7
God Stats
7W - 14L
1,338 SR
Queue Stats
9W - 27L
1,188 Elo+
Solo
Zeus
Zeus
PasseYaDlaFrappe
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
benitos_60
Jing Wei
Level 6
God Stats
1W - 3L
1,665 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 2
Loki
Loki
imBaqzi
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Team Averages
Level 8
1,480 SR
1,337 Elo+

VS

Team Averages
Level 32
1,541 SR
1,491 Elo+
Chronos
Chronos
GabsyDoesStuff
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
IonicGold
Cabrakan
Level 25
God Stats
2W - 1L
1,487 SR
Queue Stats
45W - 34L
1,477 Elo+
Party 1
Izanami
Izanami
MrChamallow
Izanami
Level 27
God Stats
7W - 2L
1,709 SR
Queue Stats
47W - 41L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tombotombo10
Tsukuyomi
Level 88
God Stats
4W - 5L
1,414 SR
Queue Stats
76W - 72L
1,492 Elo+
Party 1
Bellona
Bellona
wildcardplayz
Bellona
Level 16
God Stats
7W - 4L
1,595 SR
Queue Stats
16W - 12L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bencomichi
Artemis
14
0 / 9 / 6
8,569
952
9,132
14,412
3,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 7 / 6
8,601
956
5,986
16,237
3,415
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
2 / 14 / 5
9,046
1,005
8,373
17,014
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
benitos_60
Jing Wei
15
6 / 10 / 1
10,328
1,148
10,918
15,918
4,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
imBaqzi
Loki
15
5 / 8 / 3
9,870
1,097
9,890
12,679
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 15
9,398
1,044
1,859
5,469
2,419
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
IonicGold
Cabrakan
17
10 / 2 / 12
11,171
1,241
9,237
11,314
17,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
MrChamallow
Izanami
18
18 / 3 / 16
12,597
1,400
31,638
14,455
6,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
tombotombo10
Tsukuyomi
18
14 / 2 / 15
12,068
1,341
25,029
12,570
5,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
17
5 / 2 / 20
11,009
1,223
5,437
13,054
12,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
126
13
Kills
48
48
Deaths
13
21
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bencomichi
Artemis
0
9
6
0.33
W
1
4
15
2.13
W
Cabrakan
IonicGold
Cabrakan
10
2
12
8
L
0
7
6
0.43
W
Izanami
MrChamallow
Izanami
18
3
16
8.67
L
2
14
5
0.32
L
Jing Wei
benitos_60
Jing Wei
6
10
1
0.65
L
Loki
imBaqzi
Loki
5
8
3
0.81
W
Tsukuyomi
tombotombo10
Tsukuyomi
14
2
15
10.75
W
Bellona
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,299
Damage
73,200
76,260
Taken
56,862
17,758
Mitigated
44,964
2,962
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bencomichi
Artemis
9,132
5,137
0
0
14,412
3,625
0
2,363
12,049
0
19,921
W
1,859
1,148
0
44
5,469
2,419
0
1,183
4,286
7,266
0
W
Cabrakan
IonicGold
Cabrakan
9,237
1,808
0
1,168
11,314
17,407
0
4,688
6,626
13,144
0
L
5,986
4,356
115
1,499
16,237
3,415
0
313
15,924
21,109
0
W
Izanami
MrChamallow
Izanami
31,638
25,144
0
6,612
14,455
6,851
0
3,936
10,519
0
59,328
L
8,373
2,495
0
236
17,014
3,105
0
2,521
14,493
19,920
0
L
Jing Wei
benitos_60
Jing Wei
10,918
7,529
0
305
15,918
4,165
0
3,285
12,633
0
22,449
L
Loki
imBaqzi
Loki
9,890
3,624
279
528
12,679
3,448
0
2,614
10,065
0
13,613
W
Tsukuyomi
tombotombo10
Tsukuyomi
25,029
7,526
0
348
12,570
5,738
0
1,262
10,046
0
45,044
W
Bellona
5,437
726
1,892
1,883
13,054
12,549
0
3,290
9,764
0
17,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
56,243
108
Minions Killed
158
5
Camps Cleared
5
743,096
Distance Traveled
803,665
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,569
952
19
2
0
140,799
0
W
Chronos
9,398
1,044
16
2
1
136,508
0
W
Cabrakan
11,171
1,241
10
1
1
144,162
0
L
Olorun
8,601
956
33
4
1
135,383
0
W
Izanami
12,597
1,400
77
9
3
137,963
0
L
Zeus
9,046
1,005
32
4
0
134,259
2
L
Jing Wei
10,328
1,148
14
2
4
184,582
4
L
Loki
9,870
1,097
10
1
0
148,073
0
W
Tsukuyomi
12,068
1,341
37
4
0
201,670
0
W
Bellona
11,009
1,223
18
2
0
183,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role