Player Matchup

Loki
Loki
EnzoDarkPlayer
Loki
Level 17
God Stats
2W - 7L
1,260 SR
Queue Stats
28W - 37L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
SoIdier
Erlang Shen
Level 13
God Stats
5W - 3L
1,655 SR
Queue Stats
24W - 31L
1,388 Elo+
Solo
Hades
Hades
TiburonsinDark69
Hades
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
61W - 122L
1,375 Elo+
Party 1
Xing Tian
Xing Tian
carlos14-2-
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 136L
1,326 Elo+
Party 1
Izanami
Izanami
pepe_GAMER_PRO
Izanami
Level 25
God Stats
8W - 10L
1,694 SR
Queue Stats
63W - 108L
1,353 Elo+
Party 1
Team Averages
Level 19
1,522 SR
1,388 Elo+

VS

Team Averages
Level 24
1,490 SR
1,432 Elo+
Ymir
Ymir
GinHyuga97
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,410 Elo+
Solo
Cupid
Cupid
KleverKitty
Cupid
Level 14
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 18L
1,408 Elo+
Party 2
Thanatos
Thanatos
Thinklin
Thanatos
Level 27
God Stats
2W - 5L
1,262 SR
Queue Stats
88W - 118L
1,401 Elo+
Party 2
Bellona
Bellona
WallieIsHere
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,486 Elo+
Solo
Olorun
Olorun
killed337
Olorun
Level 40
God Stats
16W - 16L
1,474 SR
Queue Stats
87W - 100L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
9,127
435
6,792
14,306
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
SoIdier
Erlang Shen
17
4 / 6 / 1
10,860
517
6,922
17,195
15,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 10 / 2
8,890
423
5,789
16,577
5,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
carlos14-2-
Xing Tian
13
2 / 7 / 5
9,246
440
11,078
19,664
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 7 / 2
8,851
421
8,489
11,964
3,579
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
10,319
491
4,834
20,317
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 9
9,510
453
9,895
10,768
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Thinklin
Thanatos
20
18 / 5 / 7
13,485
642
20,716
17,758
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WallieIsHere
Bellona
17
4 / 0 / 12
10,852
517
7,662
6,896
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
killed337
Olorun
18
10 / 2 / 12
11,969
570
18,829
15,192
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
11
Kills
37
37
Deaths
12
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
1
2
15
4.25
W
4
3
9
2.83
L
Erlang Shen
SoIdier
Erlang Shen
4
6
1
0.75
W
Thanatos
Thinklin
Thanatos
18
5
7
4.3
L
3
10
2
0.4
W
Bellona
WallieIsHere
Bellona
4
0
12
10
L
Xing Tian
carlos14-2-
Xing Tian
2
7
5
0.64
W
Olorun
killed337
Olorun
10
2
12
8
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,070
Damage
61,936
79,706
Taken
70,931
44,629
Mitigated
46,586
12,298
Healing
36,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,792
2,069
0
3,487
14,306
3,443
0
2,531
11,775
0
54,062
W
4,834
818
741
6,961
20,317
18,527
543
6,131
14,186
35,131
0
W
9,895
4,500
650
3,351
10,768
3,327
631
3,719
7,049
0
46,705
L
Erlang Shen
SoIdier
Erlang Shen
6,922
2,861
0
4,030
17,195
15,558
0
1,627
15,568
6,818
47,278
W
Thanatos
Thinklin
Thanatos
20,716
9,855
0
12,414
17,758
8,883
4,985
2,339
15,419
0
100,066
L
5,789
454
0
1,057
16,577
5,362
606
9,381
7,196
23,870
0
W
Bellona
WallieIsHere
Bellona
7,662
2,099
0
2,007
6,896
6,419
2,456
403
6,493
0
48,374
L
Xing Tian
carlos14-2-
Xing Tian
11,078
1,500
225
2,659
19,664
16,687
406
6,102
13,562
29,696
0
W
Olorun
killed337
Olorun
18,829
13,540
843
9,928
15,192
9,430
5,947
5,244
9,948
85,940
0
L
8,489
6,428
0
840
11,964
3,579
872
4,278
7,686
0
60,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
56,135
419
Minions Killed
450
0
Camps Cleared
0
1,822,210
Distance Traveled
1,924,932
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,127
435
102
5
0
397,267
0
W
Ymir
10,319
491
46
2
0
368,842
2
W
Cupid
9,510
453
67
3
0
344,666
0
L
Erlang Shen
10,860
517
109
5
0
368,398
0
W
Thanatos
13,485
642
147
7
0
432,046
1
L
Hades
8,890
423
51
2
0
302,448
4
W
Bellona
10,852
517
75
4
0
421,932
2
L
Xing Tian
9,246
440
35
2
0
386,838
0
W
Olorun
11,969
570
115
5
0
357,446
0
L
Izanami
8,851
421
122
6
0
367,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role