Player Matchup

Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MasterTraps
Jormungandr
Level 27
God Stats
5W - 1L
1,676 SR
Queue Stats
13W - 6L
1,651 Elo+
Party 2
Hades
Hades
SirTropaLuis
Hades
Level 25
God Stats
10W - 6L
1,551 SR
Queue Stats
13W - 8L
1,437 Elo+
Party 2
Anhur
Anhur
XTCwLSDand420
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ilait4
Aphrodite
Level 16
God Stats
8W - 2L
1,728 SR
Queue Stats
8W - 4L
1,651 Elo+
Party 2
Team Averages
Level 19
1,591 SR
1,548 Elo+

VS

Team Averages
Level 31
1,545 SR
1,459 Elo+
Jormungandr
Jormungandr
ChadMaximus
Jormungandr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,456 Elo+
Party 1
Loki
Loki
LuffySolo
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Qvermind
Freya
Level 94
God Stats
6W - 3L
1,579 SR
Queue Stats
108W - 114L
1,455 Elo+
Party 1
Osiris
Osiris
RxMGoD
Osiris
Level 29
God Stats
9W - 7L
1,659 SR
Queue Stats
70W - 51L
1,549 Elo+
Solo
Sol
Sol
arsalan1161
Sol
Level 28
God Stats
3W - 5L
1,489 SR
Queue Stats
51W - 66L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 0
8,038
502
3,576
6,576
1,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MasterTraps
Jormungandr
12
6 / 1 / 6
8,661
541
9,239
9,188
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 3 / 3
8,036
502
7,969
8,794
4,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 4 / 2
7,874
492
12,897
8,441
2,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
ilait4
Aphrodite
11
1 / 3 / 9
7,727
483
2,957
7,802
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChadMaximus
Jormungandr
10
0 / 7 / 1
6,064
379
1,767
12,588
4,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
11
2 / 8 / 5
7,554
472
7,759
12,239
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Qvermind
Freya
13
2 / 1 / 4
7,771
486
5,422
9,391
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Osiris
RxMGoD
Osiris
12
1 / 5 / 1
7,618
476
5,181
9,995
8,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 4 / 0
7,953
497
5,814
8,395
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
24
Kills
11
11
Deaths
25
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
0
5
L
Jormungandr
ChadMaximus
Jormungandr
0
7
1
0.07
L
Loki
2
8
5
0.56
W
Jormungandr
MasterTraps
Jormungandr
6
1
6
9
L
Freya
Qvermind
Freya
2
1
4
4
L
Osiris
RxMGoD
Osiris
1
5
1
0.3
W
4
3
3
1.83
W
8
4
2
2.25
L
6
4
0
1.5
W
Aphrodite
ilait4
Aphrodite
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
25,943
40,801
Taken
52,608
18,455
Mitigated
20,956
13,919
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,576
823
0
2,013
6,576
1,972
264
1,429
5,147
37,391
0
L
Jormungandr
ChadMaximus
Jormungandr
1,767
608
0
30
12,588
4,852
0
3,296
9,292
12,594
0
L
Loki
7,759
2,275
0
2,804
12,239
3,244
0
5,118
7,121
0
39,469
W
Jormungandr
MasterTraps
Jormungandr
9,239
2,636
0
1,761
9,188
3,710
0
1,516
7,672
36,554
0
L
Freya
Qvermind
Freya
5,422
1,577
0
3,504
9,391
2,031
264
2,680
6,711
51,010
0
L
Osiris
RxMGoD
Osiris
5,181
1,890
0
1,027
9,995
8,015
0
7,195
2,800
0
31,218
W
7,969
1,850
51
3,397
8,794
4,237
382
1,096
7,698
27,814
0
W
12,897
7,829
0
1,639
8,441
2,869
594
3,431
5,010
0
41,259
L
5,814
1,852
0
2,925
8,395
2,814
928
5,452
2,943
33,162
4,253
W
Aphrodite
ilait4
Aphrodite
2,957
698
1,834
3,224
7,802
5,667
162
5,121
2,681
12,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,336
Gold Earned
36,960
248
Minions Killed
312
0
Camps Cleared
0
1,512,203
Distance Traveled
1,371,874
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,038
502
71
4
0
338,504
5
L
Jormungandr
6,064
379
24
2
0
240,906
0
L
Loki
7,554
472
65
4
0
320,007
5
W
Jormungandr
8,661
541
51
3
0
323,997
3
L
Freya
7,771
486
90
6
0
315,515
3
L
Osiris
7,618
476
69
4
0
262,684
3
W
Hades
8,036
502
46
3
0
241,719
4
W
Anhur
7,874
492
61
4
0
290,651
0
L
Sol
7,953
497
64
4
0
232,762
0
W
Aphrodite
7,727
483
19
1
0
317,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role