Player Matchup

Ymir
Ymir
DocktorLoki
Ymir
Level 105
God Stats
16W - 16L
1,581 SR
Queue Stats
818W - 799L
1,509 Elo+
Solo
Anubis
Anubis
MadxSniper3993
Anubis
Level 149
God Stats
5W - 1L
1,709 SR
Queue Stats
93W - 91L
1,452 Elo+
Solo
Neith
Neith
MagicBussy
Neith
Level 68
God Stats
264W - 225L
1,573 SR
Queue Stats
459W - 434L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Spook_Kira
Gilgamesh
Level 77
God Stats
5W - 0L
1,884 SR
Queue Stats
264W - 308L
1,454 Elo+
Solo
Fenrir
Fenrir
WhoYaNewDad
Fenrir
Level 128
God Stats
20W - 16L
1,566 SR
Queue Stats
526W - 547L
1,381 Elo+
Solo
Team Averages
Level 105
1,663 SR
1,453 Elo+

VS

Team Averages
Level 123
1,556 SR
1,471 Elo+
Ra
Ra
Civilmaicon
Ra
Level 159
God Stats
23W - 20L
1,578 SR
Queue Stats
456W - 460L
1,444 Elo+
Solo
Yemoja
Yemoja
Fman0318
Yemoja
Level 104
God Stats
0W - 1L
1,558 SR
Queue Stats
9W - 5L
1,679 Elo+
Solo
Jing Wei
Jing Wei
Jakescarface1
Jing Wei
Level 157
God Stats
2W - 8L
1,452 SR
Queue Stats
700W - 683L
1,418 Elo+
Solo
Cabrakan
Cabrakan
O fresh cakes O
Cabrakan
Level 108
God Stats
8W - 11L
1,577 SR
Queue Stats
292W - 333L
1,428 Elo+
Solo
Bellona
Bellona
Suxs2BU
Bellona
Level 87
God Stats
16W - 10L
1,615 SR
Queue Stats
189W - 185L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 7
5,636
470
3,853
8,853
5,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
8 / 1 / 4
7,547
629
9,876
6,426
2,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
5 / 1 / 4
7,202
600
5,872
6,602
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Spook_Kira
Gilgamesh
11
1 / 3 / 2
6,178
515
3,552
11,702
5,607
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
12
5 / 2 / 2
6,996
583
6,831
8,370
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,379
532
3,263
6,617
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Fman0318
Yemoja
9
0 / 3 / 3
5,910
493
3,840
8,993
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Jakescarface1
Jing Wei
11
2 / 5 / 1
6,180
515
4,418
8,166
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
10
4 / 5 / 1
7,079
590
5,421
9,467
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Suxs2BU
Bellona
11
4 / 2 / 0
6,759
563
8,728
8,692
7,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
10
10
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
0
3
7
1.17
L
Yemoja
Fman0318
Yemoja
0
3
3
0.5
L
Jing Wei
Jakescarface1
Jing Wei
2
5
1
0.5
W
8
1
4
10
W
Neith
5
1
4
7
L
Cabrakan
4
5
1
0.9
W
Gilgamesh
Spook_Kira
Gilgamesh
1
3
2
0.67
L
Bellona
Suxs2BU
Bellona
4
2
0
2
W
Fenrir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
25,670
41,953
Taken
41,935
19,426
Mitigated
20,752
12,879
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,263
73
153
1,575
6,617
1,891
0
2,924
3,693
35,157
0
W
3,853
805
0
1,659
8,853
5,471
0
3,625
5,228
16,585
0
L
Yemoja
Fman0318
Yemoja
3,840
863
546
2,515
8,993
5,058
0
2,566
6,427
15,734
0
L
Jing Wei
Jakescarface1
Jing Wei
4,418
2,852
0
1,309
8,166
2,069
0
2,440
5,726
0
39,872
W
9,876
0
0
3,201
6,426
2,971
1,330
3,325
3,101
41,543
0
W
Neith
5,872
1,768
0
1,869
6,602
2,132
0
2,995
3,607
0
31,366
L
Cabrakan
5,421
908
0
2,153
9,467
4,618
0
3,995
5,472
25,700
0
W
Gilgamesh
Spook_Kira
Gilgamesh
3,552
358
0
2,886
11,702
5,607
0
944
10,758
782
30,944
L
Bellona
Suxs2BU
Bellona
8,728
2,837
0
2,324
8,692
7,116
0
1,804
6,888
2,332
30,908
W
Fenrir
6,831
1,886
0
3,264
8,370
3,245
0
2,283
6,087
0
40,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
32,307
303
Minions Killed
306
0
Camps Cleared
0
1,176,944
Distance Traveled
1,070,560
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,379
532
74
6
0
205,525
0
W
Ymir
5,636
470
34
3
0
223,655
5
L
Yemoja
5,910
493
24
2
0
207,133
0
L
Jing Wei
6,180
515
90
8
0
223,040
1
W
Anubis
7,547
629
64
5
0
214,766
2
W
Neith
7,202
600
62
5
0
232,301
8
L
Cabrakan
7,079
590
52
4
0
219,671
0
W
Gilgamesh
6,178
515
65
5
0
256,431
2
L
Bellona
6,759
563
66
6
0
215,191
1
W
Fenrir
6,996
583
78
7
0
249,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role