Player Matchup

Nemesis
Nemesis
SailorIsDope
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Party 2
Arachne
Arachne
Sir Pentious498
Arachne
Level 6
God Stats
0W - 3L
1,177 SR
Queue Stats
3W - 15L
1,136 Elo+
Party 2
Izanami
Izanami
SpotterBroom
Izanami
Level 2
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 5L
1,092 Elo+
Party 2
Scylla
Scylla
hambop
Scylla
Level 26
God Stats
16W - 20L
1,359 SR
Queue Stats
111W - 109L
1,399 Elo+
Solo
Zeus
Zeus
incidentals1962
Zeus
Level 6
God Stats
1W - 5L
1,177 SR
Queue Stats
3W - 14L
1,136 Elo+
Party 2
Team Averages
Level 8
1,300 SR
1,187 Elo+

VS

Team Averages
Level 15
1,502 SR
1,442 Elo+
Cthulhu
Cthulhu
Beepus69
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,397 Elo+
Party 3
Thanatos
Thanatos
ClumsyBandit
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,507 Elo+
Party 3
Nox
Nox
Enzago19
Nox
Level 24
God Stats
1W - 0L
1,461 SR
Queue Stats
27W - 30L
1,374 Elo+
Solo
Ah Puch
Ah Puch
Mothymars
Ah Puch
Level 21
God Stats
2W - 3L
1,481 SR
Queue Stats
96W - 91L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
TheDevincii
Danzaburou
Level 14
God Stats
14W - 8L
1,569 SR
Queue Stats
24W - 20L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SailorIsDope
Nemesis
13
0 / 11 / 2
7,186
898
4,538
17,334
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 15 / 2
7,017
877
3,872
17,788
4,964
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SpotterBroom
Izanami
13
2 / 18 / 3
8,475
1,059
11,482
19,946
5,188
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
hambop
Scylla
13
1 / 2 / 2
7,872
984
6,666
6,405
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 9 / 2
8,209
1,026
4,807
12,405
3,246
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beepus69
Cthulhu
17
8 / 1 / 35
10,456
1,307
15,301
12,227
13,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ClumsyBandit
Thanatos
16
8 / 3 / 17
9,122
1,140
7,395
8,412
3,207
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 1 / 31
10,130
1,266
7,197
4,741
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Mothymars
Ah Puch
17
11 / 0 / 28
10,578
1,322
14,847
5,351
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
TheDevincii
Danzaburou
18
22 / 0 / 20
11,588
1,449
20,932
6,938
3,193
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
186
4
Kills
55
55
Deaths
5
11
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beepus69
Cthulhu
8
1
35
25.5
W
Thanatos
ClumsyBandit
Thanatos
8
3
17
5.5
W
6
1
31
21.5
W
Ah Puch
Mothymars
Ah Puch
11
0
28
25
L
Nemesis
SailorIsDope
Nemesis
0
11
2
0.09
L
0
15
2
0.07
L
Izanami
SpotterBroom
Izanami
2
18
3
0.19
W
Danzaburou
TheDevincii
Danzaburou
22
0
20
32
L
Scylla
hambop
Scylla
1
2
2
1
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
65,672
73,878
Taken
37,669
21,016
Mitigated
24,136
1,027
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beepus69
Cthulhu
15,301
2,232
0
3,237
12,227
13,681
0
4,320
7,744
20,731
0
W
Thanatos
ClumsyBandit
Thanatos
7,395
4,857
0
3,632
8,412
3,207
0
2,010
5,440
0
14,045
W
7,197
1,297
0
250
4,741
1,999
0
2,278
2,373
28,802
0
W
Ah Puch
Mothymars
Ah Puch
14,847
1,349
0
385
5,351
2,056
0
1,219
4,092
31,707
0
L
Nemesis
SailorIsDope
Nemesis
4,538
983
0
487
17,334
5,861
0
9,451
7,450
0
12,848
L
3,872
2,300
0
540
17,788
4,964
0
7,533
9,953
0
8,081
L
Izanami
SpotterBroom
Izanami
11,482
7,924
0
0
19,946
5,188
0
9,257
10,284
0
34,992
W
Danzaburou
TheDevincii
Danzaburou
20,932
11,089
0
2,038
6,938
3,193
0
1,209
5,725
0
30,790
L
Scylla
hambop
Scylla
6,666
598
0
0
6,405
1,757
0
3,554
2,715
20,938
0
L
4,807
1,772
0
0
12,405
3,246
0
6,131
6,041
16,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
51,874
134
Minions Killed
165
1
Camps Cleared
6
667,543
Distance Traveled
809,180
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,456
1,307
27
3
0
163,532
0
W
Thanatos
9,122
1,140
17
2
1
139,097
0
W
Nox
10,130
1,266
55
7
2
149,615
0
W
Ah Puch
10,578
1,322
37
5
1
187,459
0
L
Nemesis
7,186
898
14
2
0
166,232
0
L
Arachne
7,017
877
6
1
0
119,677
0
L
Izanami
8,475
1,059
63
8
0
121,222
0
W
Danzaburou
11,588
1,449
29
4
2
169,477
1
L
Scylla
7,872
984
36
5
1
135,234
0
L
Zeus
8,209
1,026
15
2
0
125,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role