Player Matchup

Zeus
Zeus
Criner24
Zeus
Level 29
God Stats
42W - 36L
1,496 SR
Queue Stats
162W - 188L
1,399 Elo+
Solo
Chang'e
Chang'e
EggbertEgghead
Chang'e
Level 29
God Stats
26W - 15L
1,776 SR
Queue Stats
173W - 168L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ITZ_Steve15
Morgan Le Fay
Level 18
God Stats
11W - 5L
1,721 SR
Queue Stats
21W - 17L
1,335 Elo+
Solo
Neith
Neith
Mathifireon
Neith
Level 6
God Stats
3W - 4L
1,359 SR
Queue Stats
4W - 7L
1,241 Elo+
Solo
Bellona
Bellona
Monkey1613745
Bellona
Level 12
God Stats
2W - 2L
1,708 SR
Queue Stats
21W - 26L
1,372 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,358 Elo+

VS

Team Averages
Level 13
1,504 SR
1,338 Elo+
Anhur
Anhur
DetroyDi
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,275 Elo+
Solo
Kukulkan
Kukulkan
Living-_Marksman
Kukulkan
Level 18
God Stats
7W - 8L
1,566 SR
Queue Stats
25W - 38L
1,270 Elo+
Solo
Susano
Susano
Skyler_FTW
Susano
Level 14
God Stats
4W - 13L
1,199 SR
Queue Stats
7W - 17L
1,331 Elo+
Solo
Aphrodite
Aphrodite
deyvisonss
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xDxBxDxTANK
Cthulhu
Level 17
God Stats
5W - 3L
1,756 SR
Queue Stats
115W - 144L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
10 / 3 / 24
12,155
1,216
19,161
13,718
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 2 / 27
11,303
1,130
10,045
13,295
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
ITZ_Steve15
Morgan Le Fay
19
12 / 3 / 17
13,198
1,320
14,876
12,694
4,767
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 4 / 12
9,499
950
5,052
8,950
3,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
19
20 / 0 / 19
14,137
1,414
26,137
15,589
15,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DetroyDi
Anhur
15
1 / 4 / 6
9,218
922
6,143
10,293
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 10 / 7
10,307
1,031
17,722
16,576
6,669
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Skyler_FTW
Susano
16
2 / 15 / 4
9,529
953
12,765
19,670
7,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
deyvisonss
Aphrodite
16
2 / 11 / 6
9,576
958
6,582
17,161
9,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xDxBxDxTANK
Cthulhu
16
4 / 11 / 5
10,324
1,032
17,007
19,891
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
40
50
Kills
12
12
Deaths
51
99
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
3
24
7.33
L
Anhur
DetroyDi
Anhur
1
4
6
1
W
6
2
27
9.75
W
Morgan Le Fay
ITZ_Steve15
Morgan Le Fay
12
3
17
6.83
L
3
10
7
0.65
W
2
4
12
2
W
Bellona
20
0
19
29.5
L
Susano
Skyler_FTW
Susano
2
15
4
0.27
L
Aphrodite
deyvisonss
Aphrodite
2
11
6
0.45
L
Cthulhu
xDxBxDxTANK
Cthulhu
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,271
Damage
60,219
64,246
Taken
83,591
34,367
Mitigated
37,871
18,362
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,161
6,636
408
2,563
13,718
5,563
0
8,357
5,272
34,488
2,385
L
Anhur
DetroyDi
Anhur
6,143
2,779
0
335
10,293
3,782
0
5,753
4,264
0
19,910
W
10,045
1,639
5,156
4,823
13,295
4,870
0
8,118
4,876
18,902
0
W
Morgan Le Fay
ITZ_Steve15
Morgan Le Fay
14,876
3,103
0
1,999
12,694
4,767
0
9,079
3,336
36,660
0
L
17,722
1,378
0
762
16,576
6,669
0
7,742
8,580
57,585
0
W
5,052
2,874
0
190
8,950
3,332
0
5,794
3,055
0
15,037
W
Bellona
26,137
8,260
0
3,223
15,589
15,835
0
8,700
6,396
9,507
31,320
L
Susano
Skyler_FTW
Susano
12,765
3,106
0
35
19,670
7,351
0
11,809
7,442
0
31,518
L
Aphrodite
deyvisonss
Aphrodite
6,582
781
1,560
3,816
17,161
9,723
0
11,199
5,633
11,614
0
L
Cthulhu
xDxBxDxTANK
Cthulhu
17,007
1,318
0
967
19,891
10,346
0
11,504
7,994
25,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,292
Gold Earned
48,954
178
Minions Killed
165
2
Camps Cleared
3
791,783
Distance Traveled
806,350
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,155
1,216
38
4
1
150,077
0
L
Anhur
9,218
922
24
2
2
158,834
0
W
Chang'e
11,303
1,130
14
1
1
175,659
0
W
Morgan Le Fay
13,198
1,320
57
6
0
155,834
0
L
Kukulkan
10,307
1,031
82
8
0
158,293
2
W
Neith
9,499
950
33
3
0
107,866
0
W
Bellona
14,137
1,414
36
4
0
202,347
0
L
Susano
9,529
953
33
3
0
159,502
0
L
Aphrodite
9,576
958
8
1
0
170,576
1
L
Cthulhu
10,324
1,032
18
2
1
159,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role