Player Matchup

Chernobog
Chernobog
BertoRvll247
Chernobog
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 79L
1,286 Elo+
Solo
Bacchus
Bacchus
WugglinGoblin
Bacchus
Level 11
God Stats
13W - 11L
1,522 SR
Queue Stats
54W - 48L
1,320 Elo+
Solo
Ao Kuang
Ao Kuang
alto-atento2
Ao Kuang
Level 29
God Stats
4W - 4L
1,775 SR
Queue Stats
208W - 169L
1,578 Elo+
Solo
Anhur
Anhur
omisws
Anhur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 300L
1,436 Elo+
Solo
Agni
Agni
vincenzolui1983
Agni
Level 23
God Stats
5W - 7L
1,480 SR
Queue Stats
14W - 20L
1,376 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,399 Elo+

VS

Team Averages
Level 11
1,418 SR
1,378 Elo+
Izanami
Izanami
Arsan111
Izanami
Level 18
God Stats
8W - 11L
1,524 SR
Queue Stats
31W - 46L
1,328 Elo+
Solo
Neith
Neith
DarkNinja-HD
Neith
Level 7
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
Senpai__LoLiPt
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 51L
1,198 Elo+
Solo
Hachiman
Hachiman
claudio__1996
Hachiman
Level 4
God Stats
2W - 6L
1,370 SR
Queue Stats
4W - 14L
1,258 Elo+
Solo
Tiamat
Tiamat
soge824
Tiamat
Level 3
God Stats
12W - 7L
1,500 SR
Queue Stats
28W - 14L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BertoRvll247
Chernobog
18
5 / 4 / 11
12,156
507
3,660
13,276
6,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
15
4 / 1 / 21
12,054
502
9,555
23,294
33,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
alto-atento2
Ao Kuang
20
28 / 1 / 5
14,703
613
19,707
20,605
11,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
omisws
Anhur
17
7 / 1 / 19
11,736
489
13,872
16,165
7,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 1 / 12
11,727
489
15,185
12,269
4,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arsan111
Izanami
14
0 / 12 / 0
8,694
362
4,325
14,935
4,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 21 / 1
7,546
314
5,546
19,576
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 0
8,226
343
2,272
15,137
8,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
claudio__1996
Hachiman
11
1 / 6 / 1
8,037
335
3,640
12,959
3,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
soge824
Tiamat
19
7 / 5 / 0
12,104
504
21,308
15,764
10,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
10
52
Kills
8
8
Deaths
52
68
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arsan111
Izanami
0
12
0
0
W
Chernobog
BertoRvll247
Chernobog
5
4
11
2.63
L
0
21
1
0.02
L
0
8
0
0
W
Bacchus
4
1
21
14.5
W
Ao Kuang
alto-atento2
Ao Kuang
28
1
5
30.5
L
Hachiman
claudio__1996
Hachiman
1
6
1
0.25
W
Anhur
omisws
Anhur
7
1
19
16.5
L
Tiamat
soge824
Tiamat
7
5
0
1.4
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,979
Damage
37,091
85,609
Taken
78,371
63,204
Mitigated
33,068
31,599
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arsan111
Izanami
4,325
2,740
0
1,646
14,935
4,680
666
7,133
7,666
0
53,597
W
Chernobog
BertoRvll247
Chernobog
3,660
2,403
0
2,519
13,276
6,224
3,142
3,978
9,116
0
71,930
L
5,546
3,434
0
755
19,576
5,875
220
10,811
8,463
0
25,001
L
2,272
536
0
330
15,137
8,382
342
9,332
5,739
28,680
0
W
Bacchus
9,555
1,271
484
4,970
23,294
33,238
425
5,575
17,350
35,758
0
W
Ao Kuang
alto-atento2
Ao Kuang
19,707
7,702
0
13,881
20,605
11,400
5,995
3,979
16,434
99,545
0
L
Hachiman
claudio__1996
Hachiman
3,640
2,606
0
1,270
12,959
3,619
0
7,304
5,521
0
24,286
W
Anhur
omisws
Anhur
13,872
5,633
0
7,036
16,165
7,465
4,482
4,442
11,497
0
56,247
L
Tiamat
soge824
Tiamat
21,308
1,871
0
2,810
15,764
10,512
640
8,986
6,535
74,706
0
W
15,185
508
224
2,485
12,269
4,877
1,924
4,245
7,632
71,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,376
Gold Earned
44,607
557
Minions Killed
347
0
Camps Cleared
0
2,197,970
Distance Traveled
1,784,546
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,694
362
95
4
0
381,511
2
W
Chernobog
12,156
507
119
5
0
395,002
0
L
Neith
7,546
314
49
2
0
356,063
3
L
Geb
8,226
343
36
2
0
341,434
0
W
Bacchus
12,054
502
39
2
0
442,135
1
W
Ao Kuang
14,703
613
185
8
0
473,808
0
L
Hachiman
8,037
335
47
2
0
329,562
0
W
Anhur
11,736
489
87
4
0
419,168
4
L
Tiamat
12,104
504
120
5
0
375,976
3
W
Agni
11,727
489
127
5
0
467,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role