Player Matchup

Danzaburou
Danzaburou
KingSnoipha-
Danzaburou
Level 67
God Stats
11W - 8L
1,393 SR
Queue Stats
146W - 180L
1,355 Elo+
Solo
Hera
Hera
Morrigan uwu747
Hera
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,603 Elo+
Solo
Merlin
Merlin
jjjbean
Merlin
Level 49
God Stats
12W - 18L
1,374 SR
Queue Stats
268W - 353L
1,340 Elo+
Solo
Team Averages
Level 46
1,422 SR
1,433 Elo+

VS

Team Averages
Level 62
1,451 SR
1,354 Elo+
Bellona
Bellona
BIRD000
Bellona
Level 59
God Stats
6W - 6L
1,362 SR
Queue Stats
53W - 130L
1,136 Elo+
Solo
Charybdis
Charybdis
Stickrz
Charybdis
Level 25
God Stats
82W - 78L
1,483 SR
Queue Stats
83W - 84L
1,444 Elo+
Party 1
Scylla
Scylla
TheTrueY
Scylla
Level 101
God Stats
103W - 93L
1,508 SR
Queue Stats
130W - 135L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingSnoipha-
Danzaburou
15
5 / 3 / 4
11,140
655
12,218
9,249
3,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 7
10,976
646
10,609
14,868
10,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
jjjbean
Merlin
13
2 / 1 / 5
10,008
589
8,153
8,923
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIRD000
Bellona
13
4 / 4 / 0
10,200
600
8,415
17,930
17,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Stickrz
Charybdis
14
0 / 1 / 4
9,563
563
3,406
9,680
3,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
TheTrueY
Scylla
13
2 / 4 / 2
9,674
569
11,306
7,888
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
6
6
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BIRD000
Bellona
4
4
0
1
W
Danzaburou
KingSnoipha-
Danzaburou
5
3
4
2.33
W
2
2
7
2.75
L
Charybdis
Stickrz
Charybdis
0
1
4
2
L
Scylla
TheTrueY
Scylla
2
4
2
0.75
W
Merlin
jjjbean
Merlin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
23,127
33,040
Taken
35,498
16,044
Mitigated
24,494
11,929
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BIRD000
Bellona
8,415
3,745
294
1,925
17,930
17,650
336
8,999
8,349
0
25,078
W
Danzaburou
KingSnoipha-
Danzaburou
12,218
4,954
0
3,684
9,249
3,054
1,638
2,177
6,928
0
49,400
W
10,609
1,828
281
5,886
14,868
10,243
922
4,297
10,171
42,973
0
L
Charybdis
Stickrz
Charybdis
3,406
1,151
0
1,066
9,680
3,718
1,020
3,979
5,500
0
22,409
L
Scylla
TheTrueY
Scylla
11,306
225
0
573
7,888
3,126
470
5,037
2,657
54,770
0
W
Merlin
jjjbean
Merlin
8,153
797
641
1,437
8,923
2,747
506
4,723
4,042
28,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
29,437
207
Minions Killed
186
11
Camps Cleared
2
865,477
Distance Traveled
926,727
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,200
600
33
2
1
304,909
0
W
Danzaburou
11,140
655
99
6
2
267,970
0
W
Hera
10,976
646
55
3
4
303,232
4
L
Charybdis
9,563
563
58
3
0
335,827
0
L
Scylla
9,674
569
95
6
1
285,991
1
W
Merlin
10,008
589
53
3
5
294,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role