Player Matchup

Ares
Ares
Braymax125
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Pele
Pele
ProperPsycho_
Pele
Level 29
God Stats
16W - 27L
1,315 SR
Queue Stats
124W - 147L
1,378 Elo+
Solo
He Bo
He Bo
SnowIord
He Bo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 38L
1,566 Elo+
Party 1
Erlang Shen
Erlang Shen
YonderBlitz
Erlang Shen
Level 25
God Stats
2W - 1L
1,747 SR
Queue Stats
51W - 39L
1,556 Elo+
Party 1
Charybdis
Charybdis
sabr113
Charybdis
Level 25
God Stats
19W - 12L
1,654 SR
Queue Stats
45W - 36L
1,465 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,431 Elo+

VS

Team Averages
Level 27
1,494 SR
1,457 Elo+
Thoth
Thoth
Lil_CO_Yeti
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,470 Elo+
Solo
Sylvanus
Sylvanus
MilkCreamer
Sylvanus
Level 28
God Stats
6W - 11L
1,535 SR
Queue Stats
139W - 120L
1,569 Elo+
Solo
Izanami
Izanami
NeoPKA
Izanami
Level 22
God Stats
2W - 3L
1,441 SR
Queue Stats
22W - 31L
1,384 Elo+
Solo
Ullr
Ullr
Tako1651
Ullr
Level 27
God Stats
21W - 23L
1,573 SR
Queue Stats
184W - 203L
1,490 Elo+
Solo
Thanatos
Thanatos
seemesh1ne
Thanatos
Level 27
God Stats
15W - 13L
1,421 SR
Queue Stats
113W - 143L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,589
549
5,837
8,953
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 1 / 4
8,051
671
4,609
6,826
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
SnowIord
He Bo
13
3 / 2 / 7
7,746
646
8,085
5,770
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
YonderBlitz
Erlang Shen
13
3 / 1 / 4
7,256
605
7,274
8,074
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
sabr113
Charybdis
10
3 / 3 / 2
6,380
532
7,947
8,677
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,236
520
1,939
7,899
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
MilkCreamer
Sylvanus
11
2 / 1 / 4
6,784
565
6,454
11,143
7,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
NeoPKA
Izanami
9
1 / 3 / 0
6,042
504
4,176
7,728
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
10
4 / 6 / 2
6,353
529
6,277
10,566
3,475
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
seemesh1ne
Thanatos
10
3 / 5 / 0
6,029
502
3,791
9,754
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
10
10
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
0
4
3
0.38
L
Sylvanus
MilkCreamer
Sylvanus
2
1
4
4
L
Izanami
NeoPKA
Izanami
1
3
0
0.33
W
8
1
4
10
W
He Bo
SnowIord
He Bo
3
2
7
3.25
L
Ullr
4
6
2
0.83
W
Erlang Shen
YonderBlitz
Erlang Shen
3
1
4
5
W
Charybdis
sabr113
Charybdis
3
3
2
1.33
L
Thanatos
seemesh1ne
Thanatos
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
22,637
38,300
Taken
47,090
17,020
Mitigated
18,240
10,789
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,837
555
0
1,643
8,953
5,687
202
3,059
5,780
15,588
0
L
1,939
352
0
1,294
7,899
2,323
396
4,390
3,195
29,508
0
L
Sylvanus
MilkCreamer
Sylvanus
6,454
2,334
2,054
3,456
11,143
7,387
0
3,363
7,780
21,348
0
L
Izanami
NeoPKA
Izanami
4,176
2,662
0
692
7,728
2,337
385
773
6,933
0
33,513
W
4,609
1,768
72
2,795
6,826
1,923
1,514
228
6,598
0
40,904
W
He Bo
SnowIord
He Bo
8,085
1,025
0
1,029
5,770
1,392
0
1,460
4,164
40,364
0
L
Ullr
6,277
3,658
0
747
10,566
3,475
975
2,406
8,160
0
35,502
W
Erlang Shen
YonderBlitz
Erlang Shen
7,274
3,323
0
3,257
8,074
5,840
546
533
7,541
0
37,883
W
Charybdis
sabr113
Charybdis
7,947
3,526
0
1,993
8,677
2,178
540
2,853
5,824
0
38,032
L
Thanatos
seemesh1ne
Thanatos
3,791
1,195
0
4,496
9,754
2,718
31
2,474
7,100
0
25,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
31,444
320
Minions Killed
276
0
Camps Cleared
0
1,148,412
Distance Traveled
1,024,051
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,589
549
16
1
0
238,354
2
L
Thoth
6,236
520
67
6
0
181,182
1
L
Sylvanus
6,784
565
26
2
0
215,298
4
L
Izanami
6,042
504
72
6
0
200,805
0
W
Pele
8,051
671
86
7
0
211,598
0
W
He Bo
7,746
646
79
7
0
230,156
4
L
Ullr
6,353
529
61
5
0
193,557
2
W
Erlang Shen
7,256
605
72
6
0
241,515
0
W
Charybdis
6,380
532
67
6
0
226,789
2
L
Thanatos
6,029
502
50
4
0
233,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role