Player Matchup

Ymir
Ymir
BookisKookis
Ymir
Level 141
God Stats
1W - 1L
1,300 SR
Queue Stats
17W - 9L
1,710 Elo+
Party 1
Chaac
Chaac
ForbiddenKruz
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Franculis
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,653 Elo+
Solo
Kali
Kali
I pitydaf001
Kali
Level 140
God Stats
2W - 1L
1,608 SR
Queue Stats
81W - 68L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
itsELPE
Danzaburou
Level 5
God Stats
2W - 2L
1,365 SR
Queue Stats
2W - 2L
1,353 Elo+
Party 1
Team Averages
Level 61
1,455 SR
1,567 Elo+

VS

Team Averages
Level 17
1,714 SR
1,578 Elo+
Zeus
Zeus
AQuietOwl
Zeus
Level 19
God Stats
7W - 6L
1,964 SR
Queue Stats
59W - 47L
1,630 Elo+
Solo
Fafnir
Fafnir
Hartha234
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,644 Elo+
Solo
Neith
Neith
RonSuno
Neith
Level 10
God Stats
1W - 2L
1,739 SR
Queue Stats
12W - 11L
1,604 Elo+
Solo
Nemesis
Nemesis
YICAYAlml
Nemesis
Level 27
God Stats
1W - 2L
1,654 SR
Queue Stats
1W - 2L
1,420 Elo+
Solo
Camazotz
Camazotz
YouAreSuperBad
Camazotz
Level 20
God Stats
5W - 3L
1,711 SR
Queue Stats
79W - 76L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,263
526
1,981
5,345
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 0
6,362
636
4,313
7,414
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Franculis
Anhur
7
0 / 4 / 1
4,278
428
1,616
4,456
684
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
5,122
512
3,088
4,526
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
itsELPE
Danzaburou
10
0 / 1 / 0
5,397
540
675
3,651
1,172
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 0 / 0
6,275
628
2,027
3,083
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
Hartha234
Fafnir
8
0 / 0 / 2
5,266
527
2,060
3,157
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
RonSuno
Neith
9
4 / 1 / 0
5,497
550
4,805
4,034
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
YICAYAlml
Nemesis
9
1 / 2 / 1
5,442
544
2,342
6,120
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
6
0 / 3 / 1
4,424
442
3,384
5,358
1,147
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
6
Kills
6
6
Deaths
6
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
0
0
1
W
1
0
0
1
W
5
1
0
5
W
Anhur
Franculis
Anhur
0
4
1
0.13
L
Fafnir
Hartha234
Fafnir
0
0
2
1
W
0
0
0
0
L
Neith
RonSuno
Neith
4
1
0
4
L
Nemesis
YICAYAlml
Nemesis
1
2
1
0.75
L
Camazotz
0
3
1
0.17
W
Danzaburou
itsELPE
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,673
Damage
14,618
25,392
Taken
21,752
9,384
Mitigated
7,031
7,353
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,027
233
0
1,948
3,083
712
0
0
3,083
40,725
0
W
1,981
452
0
636
5,345
2,734
0
1,341
4,004
16,309
0
W
4,313
1,158
0
2,569
7,414
3,340
570
0
7,414
72
31,807
W
Anhur
Franculis
Anhur
1,616
1,205
0
302
4,456
684
0
560
3,896
0
12,847
L
Fafnir
Hartha234
Fafnir
2,060
161
0
1,526
3,157
2,134
0
778
2,379
7,934
0
W
3,088
1,200
0
3,031
4,526
1,454
0
439
4,087
0
27,604
L
Neith
RonSuno
Neith
4,805
2,732
0
1,340
4,034
1,162
0
1,203
2,831
0
36,922
L
Nemesis
YICAYAlml
Nemesis
2,342
991
0
732
6,120
1,876
0
0
6,120
0
27,637
L
Camazotz
3,384
576
0
2,245
5,358
1,147
0
0
5,358
0
13,041
W
Danzaburou
itsELPE
Danzaburou
675
0
0
815
3,651
1,172
90
1,747
1,904
0
29,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
26,904
266
Minions Killed
274
0
Camps Cleared
0
961,052
Distance Traveled
869,338
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,275
628
87
9
0
186,742
5
W
Ymir
5,263
526
24
2
0
192,202
3
W
Chaac
6,362
636
69
7
0
187,443
1
W
Anhur
4,278
428
31
3
0
169,266
1
L
Fafnir
5,266
527
14
1
0
194,154
4
W
Kali
5,122
512
58
6
0
217,133
1
L
Neith
5,497
550
78
8
0
165,477
3
L
Nemesis
5,442
544
70
7
0
190,203
1
L
Camazotz
4,424
442
25
3
0
132,762
3
W
Danzaburou
5,397
540
84
8
0
195,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role