Player Matchup

Freya
Freya
 
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bervey
Hun Batz
Level 46
God Stats
1W - 1L
1,773 SR
Queue Stats
176W - 122L
1,658 Elo+
Party 3
Ratatoskr
Ratatoskr
PhlegmyDollup
Ratatoskr
Level 120
God Stats
16W - 11L
1,626 SR
Queue Stats
432W - 361L
1,694 Elo+
Party 3
Hercules
Hercules
Staticle
Hercules
Level 66
God Stats
3W - 5L
1,468 SR
Queue Stats
142W - 114L
1,602 Elo+
Party 3
Discordia
Discordia
quiberta
Discordia
Level 143
God Stats
2W - 0L
1,765 SR
Queue Stats
146W - 115L
1,719 Elo+
Party 3
Team Averages
Level 85
1,626 SR
1,635 Elo+

VS

Team Averages
Level 58
1,512 SR
1,600 Elo+
Tsukuyomi
Tsukuyomi
ACES MURKIN
Tsukuyomi
Level 53
God Stats
4W - 9L
1,500 SR
Queue Stats
301W - 280L
1,555 Elo+
Party 1
King Arthur
King Arthur
KabraSama
King Arthur
Level 49
God Stats
1W - 5L
1,534 SR
Queue Stats
107W - 58L
1,743 Elo+
Solo
Thanatos
Thanatos
NightZed
Thanatos
Level 39
God Stats
14W - 13L
1,504 SR
Queue Stats
33W - 30L
1,539 Elo+
Party 2
Janus
Janus
Noadyn
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 120L
1,581 Elo+
Party 1
Aphrodite
Aphrodite
Zyroloth
Aphrodite
Level 121
God Stats
1W - 4L
1,520 SR
Queue Stats
121W - 115L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
8 / 1 / 0
7,600
760
6,202
5,000
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Bervey
Hun Batz
10
4 / 1 / 3
5,760
576
3,929
6,609
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
PhlegmyDollup
Ratatoskr
11
4 / 1 / 3
6,235
624
5,972
8,242
3,973
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Staticle
Hercules
9
4 / 0 / 4
5,686
569
4,546
5,963
4,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
quiberta
Discordia
9
1 / 2 / 7
5,457
546
7,618
4,268
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACES MURKIN
Tsukuyomi
7
0 / 4 / 0
4,584
458
3,235
8,000
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
KabraSama
King Arthur
10
4 / 3 / 0
6,174
617
7,027
9,280
5,354
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
NightZed
Thanatos
6
0 / 5 / 2
4,230
423
2,569
7,906
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Noadyn
Janus
5
0 / 5 / 2
4,000
400
1,946
5,864
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Zyroloth
Aphrodite
6
0 / 4 / 2
4,165
417
2,571
6,795
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
21
Kills
4
5
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
1
0
8
L
Tsukuyomi
ACES MURKIN
Tsukuyomi
0
4
0
0
W
Hun Batz
Bervey
Hun Batz
4
1
3
5.5
L
King Arthur
KabraSama
King Arthur
4
3
0
1.33
L
Thanatos
NightZed
Thanatos
0
5
2
0.2
L
Janus
Noadyn
Janus
0
5
2
0.2
W
Ratatoskr
PhlegmyDollup
Ratatoskr
4
1
3
5.5
W
Hercules
Staticle
Hercules
4
0
4
6
L
Aphrodite
Zyroloth
Aphrodite
0
4
2
0.25
W
Discordia
quiberta
Discordia
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,267
Damage
17,348
30,082
Taken
37,845
13,187
Mitigated
13,071
12,597
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,202
2,639
0
2,718
5,000
1,609
398
482
4,518
46,794
0
L
Tsukuyomi
ACES MURKIN
Tsukuyomi
3,235
978
0
2,765
8,000
2,249
0
1,066
6,781
0
22,027
W
Hun Batz
Bervey
Hun Batz
3,929
1,221
0
2,088
6,609
1,971
0
1,120
5,489
0
22,755
L
King Arthur
KabraSama
King Arthur
7,027
1,523
0
2,662
9,280
5,354
0
789
7,839
3,988
31,772
L
Thanatos
NightZed
Thanatos
2,569
482
0
2,645
7,906
2,247
0
5,198
2,547
0
12,476
L
Janus
Noadyn
Janus
1,946
403
0
1,134
5,864
1,191
0
2,220
3,322
10,136
0
W
Ratatoskr
PhlegmyDollup
Ratatoskr
5,972
1,142
0
3,463
8,242
3,973
0
1,187
7,009
0
33,106
W
Hercules
Staticle
Hercules
4,546
1,163
280
2,593
5,963
4,456
0
1,919
3,922
0
16,058
L
Aphrodite
Zyroloth
Aphrodite
2,571
105
1,623
2,723
6,795
2,030
0
3,766
2,895
12,375
0
W
Discordia
quiberta
Discordia
7,618
528
0
1,455
4,268
1,178
296
1,058
3,098
27,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
23,153
291
Minions Killed
181
0
Camps Cleared
0
1,028,116
Distance Traveled
999,195
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,600
760
101
10
0
197,387
3
L
Tsukuyomi
4,584
458
55
6
0
210,198
1
W
Hun Batz
5,760
576
51
5
0
224,121
0
L
King Arthur
6,174
617
77
8
0
198,656
5
L
Thanatos
4,230
423
23
2
0
191,709
1
L
Janus
4,000
400
16
2
0
196,743
2
W
Ratatoskr
6,235
624
64
6
0
221,521
1
W
Hercules
5,686
569
23
2
0
203,624
3
L
Aphrodite
4,165
417
10
1
0
201,889
1
W
Discordia
5,457
546
52
5
0
181,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role