Player Matchup

Athena
Athena
AFluffyKittenn
Athena
Level 141
God Stats
4W - 14L
1,597 SR
Queue Stats
208W - 181L
1,593 Elo+
Solo
Hercules
Hercules
AilingCloth3874
Hercules
Level 160
God Stats
8W - 8L
1,721 SR
Queue Stats
395W - 368L
1,670 Elo+
Solo
The Morrigan
The Morrigan
Bananasmoothy1
The Morrigan
Level 157
God Stats
1W - 1L
1,647 SR
Queue Stats
169W - 114L
1,725 Elo+
Party 1
Medusa
Medusa
ShinigamiAsian
Medusa
Level 145
God Stats
2W - 1L
1,665 SR
Queue Stats
43W - 35L
1,655 Elo+
Solo
Merlin
Merlin
buckarusky
Merlin
Level 146
God Stats
1W - 1L
1,498 SR
Queue Stats
65W - 24L
1,770 Elo+
Party 1
Team Averages
Level 150
1,626 SR
1,683 Elo+

VS

Team Averages
Level 144
1,678 SR
1,634 Elo+
Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AzukiArai
Guan Yu
Level 155
God Stats
15W - 13L
1,703 SR
Queue Stats
107W - 80L
1,704 Elo+
Solo
Bacchus
Bacchus
LegacyForge
Bacchus
Level 127
God Stats
4W - 4L
1,724 SR
Queue Stats
168W - 152L
1,659 Elo+
Solo
Baron Samedi
Baron Samedi
MumbBJumbO
Baron Samedi
Level 137
God Stats
7W - 8L
1,564 SR
Queue Stats
214W - 207L
1,636 Elo+
Solo
Rama
Rama
RedBuffRebel
Rama
Level 160
God Stats
62W - 25L
1,901 SR
Queue Stats
752W - 558L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
6,993
699
3,488
11,198
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
12
3 / 5 / 3
7,453
745
4,892
12,962
8,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Bananasmoothy1
The Morrigan
15
2 / 5 / 3
7,721
772
5,132
7,758
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 5 / 3
6,497
650
8,346
10,121
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
buckarusky
Merlin
12
0 / 5 / 3
6,357
636
5,505
6,089
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
7 / 2 / 12
9,406
941
6,957
8,301
5,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
AzukiArai
Guan Yu
15
5 / 0 / 11
8,732
873
9,074
11,527
12,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
LegacyForge
Bacchus
13
1 / 3 / 14
8,145
815
6,626
14,561
18,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MumbBJumbO
Baron Samedi
15
4 / 2 / 13
8,866
887
8,932
7,733
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 0 / 11
9,774
977
11,473
8,604
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
7
Kills
25
25
Deaths
7
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
12
6.5
L
1
5
5
0.7
L
Hercules
3
5
3
0.9
W
Guan Yu
AzukiArai
Guan Yu
5
0
11
10.5
L
The Morrigan
Bananasmoothy1
The Morrigan
2
5
3
0.7
W
Bacchus
LegacyForge
Bacchus
1
3
14
2.67
W
Baron Samedi
MumbBJumbO
Baron Samedi
4
2
13
5.25
W
8
0
11
13.5
L
1
5
3
0.5
L
Merlin
buckarusky
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
43,062
48,128
Taken
50,726
23,923
Mitigated
43,505
6,702
Healing
22,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,957
1,011
0
1,544
8,301
5,042
0
2,438
5,863
0
14,967
L
3,488
1,285
0
1,492
11,198
9,025
0
5,371
5,787
7,061
0
L
Hercules
4,892
1,532
226
2,964
12,962
8,486
1
3,153
9,561
0
8,678
W
Guan Yu
AzukiArai
Guan Yu
9,074
890
4,641
5,332
11,527
12,957
0
2,175
9,352
0
23,947
L
The Morrigan
Bananasmoothy1
The Morrigan
5,132
1,050
270
582
7,758
2,581
0
2,817
4,547
29,987
1,207
W
Bacchus
LegacyForge
Bacchus
6,626
1,473
0
3,406
14,561
18,466
577
2,949
11,612
16,975
0
W
Baron Samedi
MumbBJumbO
Baron Samedi
8,932
1,920
1,869
2,397
7,733
3,416
308
3,836
3,897
36,330
0
W
11,473
8,337
0
3,705
8,604
3,624
3,235
3,035
5,569
0
38,188
L
8,346
3,578
0
1,168
10,121
2,433
164
2,813
7,308
0
24,941
L
Merlin
buckarusky
Merlin
5,505
301
0
0
6,089
1,398
0
1,604
4,485
25,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,021
Gold Earned
44,923
191
Minions Killed
234
5
Camps Cleared
10
899,989
Distance Traveled
1,035,831
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,406
941
23
2
4
216,583
1
L
Athena
6,993
699
7
1
0
191,901
3
L
Hercules
7,453
745
7
1
0
196,467
3
W
Guan Yu
8,732
873
39
4
0
242,488
3
L
The Morrigan
7,721
772
75
8
1
172,002
4
W
Bacchus
8,145
815
14
1
0
203,156
4
W
Baron Samedi
8,866
887
70
7
3
193,303
1
W
Rama
9,774
977
88
9
3
180,301
2
L
Medusa
6,497
650
48
5
2
175,884
3
L
Merlin
6,357
636
54
5
2
163,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role