Player Matchup

Zeus
Zeus
IncompetentAngel
Zeus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,474 Elo+
Solo
Achilles
Achilles
NOcomment5675
Achilles
Level 85
God Stats
1W - 2L
1,483 SR
Queue Stats
87W - 131L
1,337 Elo+
Party 1
Sobek
Sobek
yeeyeetheboy
Sobek
Level 27
God Stats
8W - 5L
1,610 SR
Queue Stats
24W - 21L
1,419 Elo+
Party 1
Team Averages
Level 64
1,531 SR
1,410 Elo+

VS

Team Averages
Level 38
1,503 SR
1,272 Elo+
Fafnir
Fafnir
Biggcheese5741
Fafnir
Level 6
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 17L
1,096 Elo+
Solo
Baron Samedi
Baron Samedi
ScrappyCocoa630
Baron Samedi
Level 64
God Stats
20W - 22L
1,514 SR
Queue Stats
208W - 277L
1,371 Elo+
Solo
Tiamat
Tiamat
polarbearworld
Tiamat
Level 45
God Stats
10W - 10L
1,686 SR
Queue Stats
143W - 175L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 8
11,358
811
14,072
6,322
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NOcomment5675
Achilles
15
8 / 0 / 12
10,381
742
14,613
13,549
19,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 6 / 16
10,164
726
3,558
18,710
29,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,114
580
3,352
13,569
10,061
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
ScrappyCocoa630
Baron Samedi
13
4 / 5 / 2
8,958
640
12,008
10,835
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 10 / 3
8,134
581
6,780
12,518
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
21
Kills
5
6
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
11
0
8
15
W
Achilles
NOcomment5675
Achilles
8
0
12
14
L
Baron Samedi
ScrappyCocoa630
Baron Samedi
4
5
2
1
L
1
10
3
0.25
W
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,243
Damage
22,140
38,581
Taken
36,922
52,049
Mitigated
21,674
6,453
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,352
1,013
0
1,377
13,569
10,061
0
7,554
5,009
9,121
0
W
14,072
1,525
92
1,498
6,322
3,443
1,185
5,602
676
45,225
0
W
Achilles
NOcomment5675
Achilles
14,613
2,588
0
2,196
13,549
19,081
627
6,856
5,986
0
31,926
L
Baron Samedi
ScrappyCocoa630
Baron Samedi
12,008
341
2,064
3,072
10,835
4,543
0
4,767
5,347
38,474
0
L
6,780
473
0
1,238
12,518
7,070
0
4,352
7,315
17,191
0
W
3,558
320
0
2,667
18,710
29,525
295
8,895
9,525
13,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
25,206
147
Minions Killed
90
5
Camps Cleared
1
713,505
Distance Traveled
681,413
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,114
580
10
1
1
226,832
0
W
Zeus
11,358
811
79
6
5
243,511
1
W
Achilles
10,381
742
38
3
0
267,963
0
L
Baron Samedi
8,958
640
52
4
0
236,177
1
L
Tiamat
8,134
581
28
2
0
218,404
1
W
Sobek
10,164
726
30
2
0
202,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role