Player Matchup

Da Ji
Da Ji
AnastasiaJZU
Da Ji
Level 11
God Stats
14W - 12L
1,494 SR
Queue Stats
35W - 27L
1,437 Elo+
Party 1
Camazotz
Camazotz
Angelswráth
Camazotz
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 67L
1,572 Elo+
Solo
Vulcan
Vulcan
DustinMyDudes
Vulcan
Level 7
God Stats
2W - 0L
1,729 SR
Queue Stats
48W - 29L
1,301 Elo+
Solo
Geb
Geb
Sheepieshadow15
Geb
Level 116
God Stats
12W - 10L
1,577 SR
Queue Stats
57W - 54L
1,456 Elo+
Party 1
Anhur
Anhur
Tyl3r2k
Anhur
Level 12
God Stats
11W - 1L
1,763 SR
Queue Stats
22W - 17L
1,559 Elo+
Party 1
Team Averages
Level 34
1,612 SR
1,465 Elo+

VS

Team Averages
Level 17
1,530 SR
1,547 Elo+
Sobek
Sobek
Foulball122
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 132L
1,526 Elo+
Party 2
Scylla
Scylla
RATELBRUTE
Scylla
Level 16
God Stats
1W - 1L
1,455 SR
Queue Stats
10W - 16L
1,501 Elo+
Solo
Bellona
Bellona
REGGIECARTER
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
banmenot
Hou Yi
Level 26
God Stats
2W - 1L
1,727 SR
Queue Stats
67W - 60L
1,601 Elo+
Solo
Fenrir
Fenrir
wobbs299
Fenrir
Level 11
God Stats
2W - 8L
1,468 SR
Queue Stats
300W - 288L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,510
501
4,487
11,346
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Angelswráth
Camazotz
17
12 / 0 / 5
10,779
634
15,219
13,877
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
13 / 1 / 7
10,864
639
14,412
5,302
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 7
8,574
504
5,765
8,865
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Tyl3r2k
Anhur
14
3 / 4 / 4
8,295
488
8,902
9,985
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,316
430
3,359
15,838
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
RATELBRUTE
Scylla
12
0 / 5 / 0
7,164
421
1,441
9,355
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
REGGIECARTER
Bellona
11
0 / 11 / 1
6,975
410
4,736
15,388
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
banmenot
Hou Yi
14
4 / 4 / 1
8,490
499
9,650
10,321
2,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
wobbs299
Fenrir
12
2 / 5 / 1
7,920
466
6,332
13,828
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
29
Kills
7
7
Deaths
29
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
Camazotz
Angelswráth
Camazotz
12
0
5
14.5
W
13
1
7
16.5
L
1
4
3
0.63
L
Scylla
RATELBRUTE
Scylla
0
5
0
0
L
Bellona
REGGIECARTER
Bellona
0
11
1
0.05
W
1
0
7
4.5
W
Anhur
Tyl3r2k
Anhur
3
4
4
1.25
L
Hou Yi
banmenot
Hou Yi
4
4
1
1.13
L
Fenrir
wobbs299
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,785
Damage
25,518
49,375
Taken
64,730
24,525
Mitigated
34,235
23,008
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,487
1,590
0
3,940
11,346
4,094
1,014
1,122
10,224
0
51,286
W
Camazotz
Angelswráth
Camazotz
15,219
5,471
0
10,838
13,877
6,858
27
1,231
12,646
0
64,938
W
14,412
5,048
158
1,814
5,302
2,174
2,231
926
4,376
68,005
0
L
3,359
599
0
3,316
15,838
14,356
308
4,804
10,848
15,284
0
L
Scylla
RATELBRUTE
Scylla
1,441
225
0
1,356
9,355
2,924
235
2,500
6,595
39,090
0
L
Bellona
REGGIECARTER
Bellona
4,736
1,041
0
1,649
15,388
9,666
483
8,513
6,627
6,637
18,820
W
5,765
794
0
3,470
8,865
8,065
216
2,098
6,767
26,977
0
W
Anhur
Tyl3r2k
Anhur
8,902
4,876
0
2,788
9,985
3,334
672
485
9,500
0
57,927
L
Hou Yi
banmenot
Hou Yi
9,650
5,709
0
1,811
10,321
2,794
3,172
2,464
7,765
0
55,658
L
Fenrir
wobbs299
Fenrir
6,332
2,446
0
4,618
13,828
4,495
0
1,896
11,800
0
39,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
37,865
449
Minions Killed
314
0
Camps Cleared
0
1,673,865
Distance Traveled
1,546,453
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,510
501
86
5
0
355,191
2
W
Camazotz
10,779
634
120
7
0
354,701
3
W
Vulcan
10,864
639
118
7
0
349,774
1
L
Sobek
7,316
430
25
1
0
343,153
1
L
Scylla
7,164
421
66
4
0
286,209
1
L
Bellona
6,975
410
50
3
0
295,665
1
W
Geb
8,574
504
35
2
0
335,932
7
W
Anhur
8,295
488
90
5
0
278,267
2
L
Hou Yi
8,490
499
90
5
0
288,783
5
L
Fenrir
7,920
466
83
5
0
332,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role