Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
HOTFUZZ10
Tyr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 180L
1,482 Elo+
Solo
Persephone
Persephone
zMequmi
Persephone
Level 75
God Stats
1W - 1L
1,304 SR
Queue Stats
169W - 145L
1,617 Elo+
Party 2
Team Averages
Level 112
1,435 SR
1,533 Elo+

VS

Team Averages
Level 77
1,429 SR
1,396 Elo+
Ullr
Ullr
Don-Tonne
Ullr
Level 66
God Stats
10W - 19L
1,389 SR
Queue Stats
159W - 257L
1,349 Elo+
Party 1
Bellona
Bellona
MARTS-M
Bellona
Level 108
God Stats
73W - 56L
1,542 SR
Queue Stats
132W - 115L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Viting91
Kukulkan
Level 58
God Stats
20W - 44L
1,357 SR
Queue Stats
65W - 131L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 2 / 8
8,469
770
11,811
10,075
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 0 / 14
7,903
718
9,525
11,238
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
zMequmi
Persephone
13
7 / 1 / 9
8,941
813
8,394
4,449
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 7 / 1
6,072
552
4,174
10,301
3,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MARTS-M
Bellona
10
2 / 3 / 1
7,698
700
6,597
11,803
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Viting91
Kukulkan
10
1 / 8 / 1
7,200
655
4,376
9,726
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
3
3
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
8
6
L
Ullr
0
7
1
0.07
W
3
0
14
10
L
Bellona
MARTS-M
Bellona
2
3
1
0.83
L
Kukulkan
Viting91
Kukulkan
1
8
1
0.19
W
Persephone
zMequmi
Persephone
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,730
Damage
15,147
25,762
Taken
31,830
20,083
Mitigated
16,257
7,466
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,811
2,024
0
4,287
10,075
7,960
228
1,966
7,813
0
23,503
L
Ullr
4,174
1,548
0
1,036
10,301
3,304
0
3,402
6,149
0
11,993
W
9,525
1,940
0
1,997
11,238
10,599
0
1,982
8,883
340
21,163
L
Bellona
MARTS-M
Bellona
6,597
1,532
149
2,001
11,803
9,487
0
2,237
8,716
0
13,565
L
Kukulkan
Viting91
Kukulkan
4,376
438
75
636
9,726
3,466
0
2,151
6,809
20,211
0
W
Persephone
zMequmi
Persephone
8,394
923
0
1,182
4,449
1,524
490
1,481
2,848
28,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
20,970
110
Minions Killed
76
8
Camps Cleared
0
609,971
Distance Traveled
536,603
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,469
770
21
2
3
194,126
0
L
Ullr
6,072
552
23
2
0
182,540
2
W
Tyr
7,903
718
30
3
3
217,471
4
L
Bellona
7,698
700
13
1
0
186,996
0
L
Kukulkan
7,200
655
40
4
0
167,067
2
W
Persephone
8,941
813
59
5
2
198,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role