Player Matchup

Heimdallr
Heimdallr
Gaelic Kiwis
Heimdallr
Level 145
God Stats
2W - 2L
1,447 SR
Queue Stats
49W - 54L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
Jugador90007865
Cthulhu
Level 87
God Stats
20W - 9L
1,617 SR
Queue Stats
88W - 100L
1,426 Elo+
Solo
Janus
Janus
Pene Grasa
Janus
Level 66
God Stats
133W - 137L
1,487 SR
Queue Stats
259W - 246L
1,456 Elo+
Solo
Geb
Geb
iWadi
Geb
Level 55
God Stats
2W - 2L
1,157 SR
Queue Stats
24W - 27L
1,355 Elo+
Party 1
Bellona
Bellona
jayvee667
Bellona
Level 88
God Stats
2W - 2L
1,536 SR
Queue Stats
215W - 234L
1,393 Elo+
Solo
Team Averages
Level 88
1,449 SR
1,398 Elo+

VS

Team Averages
Level 78
1,434 SR
1,418 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FaZe_Txto
Jing Wei
Level 59
God Stats
1W - 4L
1,271 SR
Queue Stats
82W - 71L
1,414 Elo+
Solo
Ares
Ares
Madoqqua
Ares
Level 50
God Stats
7W - 14L
1,414 SR
Queue Stats
177W - 165L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
Papa_FL4M3_78
Gilgamesh
Level 68
God Stats
5W - 6L
1,486 SR
Queue Stats
234W - 211L
1,406 Elo+
Party 2
Anubis
Anubis
jollywaffel
Anubis
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
263W - 263L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gaelic Kiwis
Heimdallr
15
12 / 3 / 5
9,785
612
15,833
11,174
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 1
8,947
559
8,392
13,108
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
15
2 / 4 / 7
9,270
579
8,764
8,869
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
iWadi
Geb
13
1 / 4 / 10
8,131
508
5,943
12,836
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
jayvee667
Bellona
15
7 / 4 / 3
9,239
577
7,646
12,916
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 4 / 0
7,744
484
2,521
9,650
3,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
FaZe_Txto
Jing Wei
14
5 / 7 / 1
8,418
526
7,714
12,862
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
0 / 8 / 2
6,390
399
6,572
13,046
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Papa_FL4M3_78
Gilgamesh
15
9 / 3 / 1
9,686
605
10,657
12,880
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
16
3 / 4 / 4
9,097
569
7,362
11,972
5,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
26
Kills
17
17
Deaths
26
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
L
Jing Wei
FaZe_Txto
Jing Wei
5
7
1
0.79
W
Heimdallr
Gaelic Kiwis
Heimdallr
12
3
5
4.83
W
4
2
1
2.25
L
Ares
0
8
2
0.13
L
Gilgamesh
Papa_FL4M3_78
Gilgamesh
9
3
1
3.17
W
Janus
2
4
7
1.38
W
Geb
iWadi
Geb
1
4
10
1.5
W
Bellona
jayvee667
Bellona
7
4
3
2.13
L
Anubis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,578
Damage
34,826
58,903
Taken
60,410
37,654
Mitigated
24,421
15,925
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,521
153
35
2,747
9,650
3,114
865
4,772
4,274
47,155
0
L
Jing Wei
FaZe_Txto
Jing Wei
7,714
6,422
0
3,944
12,862
3,086
1,758
1,587
11,275
0
47,620
W
Heimdallr
Gaelic Kiwis
Heimdallr
15,833
6,896
0
3,869
11,174
4,191
971
2,112
8,820
0
55,266
W
8,392
821
354
4,348
13,108
14,020
458
3,024
10,000
48,608
0
L
Ares
6,572
547
0
1,267
13,046
8,280
0
4,446
8,448
28,540
0
L
Gilgamesh
Papa_FL4M3_78
Gilgamesh
10,657
2,885
0
1,963
12,880
4,866
0
5,329
7,180
0
47,599
W
Janus
8,764
1,255
0
2,340
8,869
2,287
489
3,166
5,703
48,670
0
W
Geb
iWadi
Geb
5,943
819
196
2,371
12,836
10,842
360
3,025
9,370
22,680
0
W
Bellona
jayvee667
Bellona
7,646
1,194
0
2,447
12,916
6,314
0
4,361
8,555
0
70,560
L
Anubis
7,362
398
0
6,201
11,972
5,075
312
5,413
6,134
52,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,372
Gold Earned
41,335
412
Minions Killed
413
0
Camps Cleared
0
1,509,184
Distance Traveled
1,504,239
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,744
484
112
7
0
264,291
0
L
Jing Wei
8,418
526
92
6
0
292,416
0
W
Heimdallr
9,785
612
91
6
0
260,685
0
W
Cthulhu
8,947
559
92
6
0
299,279
3
L
Ares
6,390
399
41
3
0
330,431
0
L
Gilgamesh
9,686
605
80
5
0
347,337
0
W
Janus
9,270
579
98
6
0
311,597
1
W
Geb
8,131
508
25
2
0
296,594
0
W
Bellona
9,239
577
106
7
0
341,029
2
L
Anubis
9,097
569
88
6
0
269,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role