Player Matchup

Xing Tian
Xing Tian
Bot Zealot
Xing Tian
Level 126
God Stats
3W - 0L
1,782 SR
Queue Stats
128W - 127L
1,533 Elo+
Solo
Janus
Janus
Chiko1324
Janus
Level 124
God Stats
58W - 66L
1,490 SR
Queue Stats
376W - 344L
1,459 Elo+
Solo
Artemis
Artemis
Laski Pallero99
Artemis
Level 127
God Stats
2W - 3L
1,554 SR
Queue Stats
142W - 167L
1,519 Elo+
Solo
Fenrir
Fenrir
NiceAndCrispy22
Fenrir
Level 117
God Stats
11W - 7L
1,501 SR
Queue Stats
305W - 265L
1,521 Elo+
Party 2
Fafnir
Fafnir
toochromozones
Fafnir
Level 119
God Stats
14W - 13L
1,572 SR
Queue Stats
197W - 185L
1,549 Elo+
Party 2
Team Averages
Level 123
1,580 SR
1,516 Elo+

VS

Team Averages
Level 107
1,410 SR
1,510 Elo+
Nemesis
Nemesis
BlackieChan280
Nemesis
Level 109
God Stats
4W - 10L
1,257 SR
Queue Stats
254W - 214L
1,519 Elo+
Solo
Ganesha
Ganesha
Gaboo2257
Ganesha
Level 144
God Stats
7W - 9L
1,312 SR
Queue Stats
577W - 561L
1,513 Elo+
Solo
Sol
Sol
IzzzyTheDino
Sol
Level 96
God Stats
22W - 14L
1,613 SR
Queue Stats
446W - 487L
1,547 Elo+
Party 1
Charybdis
Charybdis
epic chicken24
Charybdis
Level 80
God Stats
2W - 4L
1,453 SR
Queue Stats
218W - 225L
1,434 Elo+
Party 1
Hel
Hel
ghostpruff125
Hel
Level 105
God Stats
1W - 4L
1,413 SR
Queue Stats
193W - 193L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bot Zealot
Xing Tian
12
1 / 3 / 4
6,734
481
5,188
10,894
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Chiko1324
Janus
13
5 / 2 / 4
8,038
574
9,530
7,319
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 5
8,239
589
6,747
10,555
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 3 / 6
8,903
636
7,539
11,183
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 7
6,826
488
5,015
15,645
9,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,075
577
4,753
11,212
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Gaboo2257
Ganesha
11
1 / 3 / 8
6,737
481
6,875
11,478
5,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 3
9,087
649
9,834
9,318
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
epic chicken24
Charybdis
11
2 / 6 / 3
7,396
528
8,252
8,258
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 1
6,330
452
4,875
9,987
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
20
Kills
12
13
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Xing Tian
Bot Zealot
Xing Tian
1
3
4
1
W
Janus
Chiko1324
Janus
5
2
4
3.5
L
Ganesha
Gaboo2257
Ganesha
1
3
8
1.67
L
5
2
3
3.25
W
6
1
5
8.5
W
7
3
6
3.33
L
Charybdis
epic chicken24
Charybdis
2
6
3
0.58
L
1
6
1
0.25
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,019
Damage
34,589
55,596
Taken
50,253
26,423
Mitigated
17,335
20,468
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,753
1,123
0
3,692
11,212
3,359
0
2,849
8,233
0
48,053
W
Xing Tian
Bot Zealot
Xing Tian
5,188
204
0
3,229
10,894
7,629
85
6,017
4,877
32,916
0
W
Janus
Chiko1324
Janus
9,530
482
0
2,024
7,319
2,148
243
4,263
2,896
47,983
0
L
Ganesha
Gaboo2257
Ganesha
6,875
854
0
1,658
11,478
5,899
150
4,477
6,882
28,674
0
L
9,834
3,296
0
3,969
9,318
2,822
605
3,004
5,822
58,867
0
W
6,747
3,418
0
5,646
10,555
2,883
1,797
1,845
8,710
0
48,241
W
7,539
1,010
0
4,262
11,183
4,198
0
3,280
7,853
0
47,006
L
Charybdis
epic chicken24
Charybdis
8,252
4,107
0
452
8,258
2,487
192
2,676
5,572
0
40,025
L
4,875
256
591
3,070
9,987
2,768
205
5,594
4,011
32,246
0
W
5,015
1,483
2,109
3,198
15,645
9,565
65
5,815
9,676
17,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,740
Gold Earned
37,625
350
Minions Killed
395
0
Camps Cleared
0
1,408,866
Distance Traveled
1,346,454
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,075
577
109
8
0
329,564
1
W
Xing Tian
6,734
481
56
4
0
286,018
3
W
Janus
8,038
574
93
7
0
273,189
3
L
Ganesha
6,737
481
14
1
0
272,208
0
L
Sol
9,087
649
127
9
0
248,906
0
W
Artemis
8,239
589
93
7
0
263,408
5
W
Fenrir
8,903
636
86
6
0
306,247
2
L
Charybdis
7,396
528
85
6
0
242,421
4
L
Hel
6,330
452
60
4
0
253,355
0
W
Fafnir
6,826
488
22
2
0
280,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role