Player Matchup

Anhur
Anhur
Anthonerp
Anhur
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
141W - 129L
1,434 Elo+
Party 1
Pele
Pele
FLASHBANG7
Pele
Level 29
God Stats
2W - 0L
1,676 SR
Queue Stats
142W - 143L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
SestherBound
Kukulkan
Level 28
God Stats
1W - 0L
1,344 SR
Queue Stats
34W - 34L
1,388 Elo+
Solo
Fenrir
Fenrir
bootieband1t10
Fenrir
Level 12
God Stats
2W - 1L
1,531 SR
Queue Stats
18W - 27L
1,357 Elo+
Party 1
Guan Yu
Guan Yu
fugitive-tank9
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,265 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,364 Elo+

VS

Team Averages
Level 13
1,446 SR
1,283 Elo+
Bellona
Bellona
Dragonlily666
Bellona
Level 22
God Stats
0W - 4L
1,168 SR
Queue Stats
12W - 23L
1,222 Elo+
Solo
Geb
Geb
Mattik_152
Geb
Level 7
God Stats
1W - 2L
1,731 SR
Queue Stats
11W - 14L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Pumpkinking9926
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,149 Elo+
Party 2
Izanami
Izanami
Teeking72
Izanami
Level 29
God Stats
6W - 8L
1,531 SR
Queue Stats
63W - 63L
1,488 Elo+
Solo
Thor
Thor
TheSiftHead
Thor
Level 2
God Stats
1W - 4L
1,302 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anthonerp
Anhur
19
10 / 3 / 27
12,472
1,247
18,160
14,739
5,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
13 / 1 / 18
12,697
1,270
10,846
8,995
3,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SestherBound
Kukulkan
20
23 / 0 / 25
14,504
1,450
40,466
6,508
2,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 5 / 32
12,253
1,225
18,273
15,285
13,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 2 / 29
10,785
1,079
6,167
13,426
17,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 9 / 5
11,072
1,107
8,346
22,370
11,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 6 / 6
10,057
1,006
2,748
12,082
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
16
2 / 14 / 5
9,971
997
9,207
19,221
5,485
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Teeking72
Izanami
16
3 / 12 / 5
10,541
1,054
22,393
24,356
6,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 14 / 6
9,530
953
8,338
21,849
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
38
55
Kills
11
11
Deaths
55
131
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
Anthonerp
Anhur
10
3
27
7.83
L
Bellona
3
9
5
0.61
W
13
1
18
22
L
2
6
6
0.83
L
Kukulkan
2
14
5
0.32
W
Kukulkan
SestherBound
Kukulkan
23
0
25
35.5
L
Izanami
Teeking72
Izanami
3
12
5
0.46
L
1
14
6
0.29
W
7
5
32
4.6
W
2
2
29
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,912
Damage
51,032
58,953
Taken
99,878
42,269
Mitigated
34,930
6,107
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Anthonerp
Anhur
18,160
13,331
0
175
14,739
5,033
0
1,125
13,614
0
27,655
L
Bellona
8,346
2,121
1,098
2,408
22,370
11,103
0
9,274
12,854
0
29,361
W
10,846
2,408
0
2,209
8,995
3,160
0
1,594
7,401
0
18,875
L
2,748
427
0
251
12,082
5,366
0
4,462
7,571
6,141
0
L
Kukulkan
9,207
3,556
0
0
19,221
5,485
0
10,054
9,030
33,401
0
W
Kukulkan
SestherBound
Kukulkan
40,466
4,131
0
0
6,508
2,596
0
1,484
5,024
67,444
0
L
Izanami
Teeking72
Izanami
22,393
13,562
0
782
24,356
6,260
0
9,139
15,127
0
37,006
L
8,338
1,529
0
0
21,849
6,716
0
8,431
13,191
0
20,543
W
18,273
4,086
0
666
15,285
13,614
0
3,521
11,764
2,051
26,028
W
6,167
302
600
2,457
13,426
17,866
0
4,231
9,195
0
17,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,711
Gold Earned
51,171
160
Minions Killed
145
0
Camps Cleared
1
1,046,783
Distance Traveled
836,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,472
1,247
16
2
0
185,842
0
L
Bellona
11,072
1,107
38
4
1
184,769
0
W
Pele
12,697
1,270
18
2
0
214,141
0
L
Geb
10,057
1,006
9
1
0
146,390
0
L
Kukulkan
9,971
997
43
4
0
165,958
0
W
Kukulkan
14,504
1,450
73
7
0
213,643
0
L
Izanami
10,541
1,054
32
3
0
162,983
0
L
Thor
9,530
953
23
2
0
175,965
0
W
Fenrir
12,253
1,225
20
2
0
226,753
0
W
Guan Yu
10,785
1,079
33
3
0
206,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role