Player Matchup

Zeus
Zeus
Ciruped86
Zeus
Level 5
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 3L
1,574 Elo+
Solo
Kukulkan
Kukulkan
Lobita34
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Cliodhna
Cliodhna
SUPER L4C0STE
Cliodhna
Level 8
God Stats
0W - 2L
1,322 SR
Queue Stats
3W - 5L
1,454 Elo+
Solo
Loki
Loki
crisco00xd
Loki
Level 14
God Stats
1W - 3L
1,248 SR
Queue Stats
1W - 5L
1,342 Elo+
Solo
Anhur
Anhur
south-fraction8
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,603 Elo+
Solo
Team Averages
Level 7
1,368 SR
1,418 Elo+

VS

Team Averages
Level 16
1,637 SR
1,526 Elo+
Agni
Agni
Basilisk416
Agni
Level 29
God Stats
4W - 2L
1,650 SR
Queue Stats
120W - 118L
1,352 Elo+
Solo
Tiamat
Tiamat
LucasSileo
Tiamat
Level 25
God Stats
1W - 0L
1,352 SR
Queue Stats
8W - 2L
1,696 Elo+
Solo
Bellona
Bellona
NuredinTheClown
Bellona
Level 6
God Stats
7W - 1L
1,581 SR
Queue Stats
20W - 8L
1,642 Elo+
Solo
Izanami
Izanami
THC FAT BOY EsT
Izanami
Level 7
God Stats
3W - 1L
1,737 SR
Queue Stats
5W - 3L
1,438 Elo+
Solo
Nike
Nike
WarriorsWill25
Nike
Level 15
God Stats
4W - 0L
1,864 SR
Queue Stats
13W - 8L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 14 / 0
7,419
390
4,204
13,189
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Lobita34
Kukulkan
9
1 / 15 / 3
7,190
378
2,192
14,649
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
SUPER L4C0STE
Cliodhna
15
8 / 7 / 1
9,714
511
10,168
14,056
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
0 / 6 / 2
5,849
308
671
5,651
557
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 7 / 1
6,153
324
1,965
8,927
1,227
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
9,800
516
5,224
8,768
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
LucasSileo
Tiamat
14
4 / 2 / 4
9,337
491
3,493
8,778
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
18 / 2 / 3
13,153
692
12,938
12,654
10,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 3 / 7
10,492
552
6,402
14,225
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
20 / 0 / 11
12,148
639
15,255
12,434
8,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
10
Kills
48
49
Deaths
11
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Zeus
1
14
0
0.07
L
Kukulkan
Lobita34
Kukulkan
1
15
3
0.17
W
Tiamat
LucasSileo
Tiamat
4
2
4
3
W
18
2
3
9.75
L
Cliodhna
SUPER L4C0STE
Cliodhna
8
7
1
1.21
W
4
3
7
2.5
W
20
0
11
25.5
L
0
6
2
0.17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
43,312
56,472
Taken
56,859
15,132
Mitigated
30,533
3,814
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,224
499
0
1,319
8,768
2,152
2,209
638
8,130
48,576
0
L
Zeus
4,204
2,080
0
491
13,189
2,271
0
1,427
11,630
27,393
0
L
Kukulkan
Lobita34
Kukulkan
2,192
301
0
745
14,649
6,741
0
3,680
10,661
12,047
0
W
Tiamat
LucasSileo
Tiamat
3,493
117
0
2,874
8,778
5,278
1,764
509
8,269
36,152
0
W
12,938
4,420
0
4,802
12,654
10,088
323
787
10,603
0
110,435
L
Cliodhna
SUPER L4C0STE
Cliodhna
10,168
1,220
0
2,519
14,056
4,336
294
4,134
9,552
0
40,465
W
6,402
4,747
0
1,249
14,225
4,712
6,113
2,181
12,044
0
62,484
W
15,255
2,044
0
2,562
12,434
8,303
2,169
2,281
10,153
8,802
60,474
L
671
71
0
59
5,651
557
0
0
5,651
0
6,726
L
1,965
1,413
0
0
8,927
1,227
0
355
8,536
0
14,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,325
Gold Earned
54,930
177
Minions Killed
553
0
Camps Cleared
0
1,131,714
Distance Traveled
1,693,635
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,800
516
104
5
0
335,511
5
L
Zeus
7,419
390
52
3
0
226,653
0
L
Kukulkan
7,190
378
22
1
0
277,671
3
W
Tiamat
9,337
491
59
3
0
267,908
0
W
Bellona
13,153
692
157
8
0
385,724
0
L
Cliodhna
9,714
511
67
4
0
305,999
0
W
Izanami
10,492
552
115
6
0
298,964
2
W
Nike
12,148
639
118
6
0
405,528
3
L
Loki
5,849
308
11
1
0
131,518
0
L
Anhur
6,153
324
25
1
0
189,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role