Player Matchup

Cerberus
Cerberus
CM_Smite_RL115
Cerberus
Level 18
God Stats
0W - 2L
1,302 SR
Queue Stats
24W - 22L
1,511 Elo+
Party 3
Chernobog
Chernobog
H4uS-M4IsTeR_88_
Chernobog
Level 119
God Stats
4W - 2L
1,521 SR
Queue Stats
197W - 179L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
LtUltima38
Cthulhu
Level 82
God Stats
8W - 10L
1,696 SR
Queue Stats
236W - 300L
1,411 Elo+
Party 3
Set
Set
PaulHub69_lean
Set
Level 85
God Stats
5W - 9L
1,480 SR
Queue Stats
315W - 346L
1,448 Elo+
Party 3
Scylla
Scylla
eMp_Paingorack8
Scylla
Level 146
God Stats
9W - 19L
1,439 SR
Queue Stats
226W - 208L
1,482 Elo+
Party 2
Team Averages
Level 90
1,488 SR
1,477 Elo+

VS

Team Averages
Level 124
1,478 SR
1,654 Elo+
Apollo
Apollo
Jammygoals01
Apollo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,776 Elo+
Party 1
Mulan
Mulan
King Babatola
Mulan
Level 159
God Stats
3W - 3L
1,170 SR
Queue Stats
94W - 71L
1,632 Elo+
Party 1
Eset
Eset
Sorcyy
Eset
Level 153
God Stats
4W - 4L
1,546 SR
Queue Stats
374W - 340L
1,672 Elo+
Party 1
Khepri
Khepri
oohacherry
Khepri
Level 160
God Stats
8W - 3L
1,540 SR
Queue Stats
192W - 155L
1,719 Elo+
Party 1
Arachne
Arachne
qqqqqq77781
Arachne
Level 125
God Stats
6W - 4L
1,635 SR
Queue Stats
191W - 178L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 7 / 9
9,807
392
8,249
30,220
32,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
20
9 / 4 / 4
13,962
558
16,939
21,869
10,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
LtUltima38
Cthulhu
15
0 / 10 / 6
9,842
394
11,875
27,210
24,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 8 / 7
13,361
534
17,575
30,806
19,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 10 / 3
11,693
468
7,769
21,291
8,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 8 / 9
10,907
436
8,322
14,887
6,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 3 / 9
14,794
592
35,539
37,195
51,937
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Sorcyy
Eset
20
12 / 5 / 12
14,148
566
36,343
18,986
10,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
oohacherry
Khepri
17
2 / 2 / 24
13,010
520
9,369
20,084
28,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
qqqqqq77781
Arachne
20
8 / 3 / 10
14,696
588
13,919
21,923
10,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
19
Kills
39
39
Deaths
21
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
9
0.64
L
Chernobog
9
4
4
2.75
W
Apollo
1
8
9
0.69
W
16
3
9
6.83
L
Cthulhu
LtUltima38
Cthulhu
0
10
6
0.3
L
7
8
7
1.31
W
Eset
Sorcyy
Eset
12
5
12
3.6
L
3
10
3
0.45
W
Khepri
oohacherry
Khepri
2
2
24
7
W
Arachne
qqqqqq77781
Arachne
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,407
Damage
103,492
131,396
Taken
113,075
94,781
Mitigated
107,225
29,595
Healing
48,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,249
655
0
7,678
30,220
32,232
0
10,547
19,089
35,896
0
L
Chernobog
16,939
11,230
0
5,189
21,869
10,523
2,386
9,207
12,458
0
86,292
W
Apollo
8,322
5,514
0
1,226
14,887
6,209
1,180
6,614
8,220
0
51,186
W
35,539
5,914
0
23,772
37,195
51,937
1,553
8,611
27,549
9,842
90,934
L
Cthulhu
LtUltima38
Cthulhu
11,875
829
961
3,583
27,210
24,130
0
11,339
15,111
45,518
0
L
17,575
7,866
0
9,539
30,806
19,681
0
8,007
22,302
0
103,224
W
Eset
Sorcyy
Eset
36,343
3,764
4,085
3,784
18,986
10,195
966
6,216
12,631
117,568
0
L
7,769
953
0
2,645
21,291
8,215
424
10,280
10,765
76,480
0
W
Khepri
oohacherry
Khepri
9,369
1,495
0
4,001
20,084
28,532
1,003
5,702
14,188
31,128
0
W
Arachne
qqqqqq77781
Arachne
13,919
11,535
0
12,067
21,923
10,352
5,088
3,311
18,569
0
114,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,665
Gold Earned
67,555
585
Minions Killed
597
0
Camps Cleared
0
2,113,826
Distance Traveled
2,430,062
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,807
392
81
3
0
418,723
2
L
Chernobog
13,962
558
140
6
0
430,373
3
W
Apollo
10,907
436
96
4
0
425,757
0
W
Mulan
14,794
592
149
6
0
481,662
5
L
Cthulhu
9,842
394
78
3
0
422,545
1
L
Set
13,361
534
150
6
0
434,345
1
W
Eset
14,148
566
148
6
0
454,278
2
L
Scylla
11,693
468
136
5
0
407,840
4
W
Khepri
13,010
520
40
2
0
470,944
6
W
Arachne
14,696
588
164
7
0
597,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role