Player Matchup

Cerberus
Cerberus
Platinum II
Follen_Duro
Cerberus
Platinum II
Level 45
God Stats
8W - 5L
1,610 SR
Queue Stats
42W - 30L
2,145 MMR
Party 2
Nike
Nike
Gold I
nxlis
Nike
Gold I
Level 103
God Stats
15W - 10L
1,654 SR
Queue Stats
53W - 40L
1,788 MMR
Party 2
Sol
Sol
Gold V
zFsterWT
Sol
Gold V
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,922 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,588 SR
1,952 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,545 SR
1,673 MMR
Kuzenbo
Kuzenbo
Platinum IV
Dominicholas 23
Kuzenbo
Platinum IV
Level 120
God Stats
0W - 2L
1,411 SR
Queue Stats
158W - 125L
1,786 MMR
Party 1
Chiron
Chiron
Platinum III
The8thHokage242
Chiron
Platinum III
Level 108
God Stats
93W - 63L
1,608 SR
Queue Stats
190W - 159L
1,766 MMR
Party 1
Vulcan
Vulcan
Gold III
its ShaneH
Vulcan
Gold III
Level 127
God Stats
69W - 58L
1,614 SR
Queue Stats
351W - 304L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Follen_Duro
Cerberus
13
3 / 1 / 8
10,308
736
9,283
17,660
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
nxlis
Nike
14
3 / 2 / 9
9,631
688
5,095
13,796
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 0 / 5
10,410
744
16,430
15,673
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ChaacAchillesFenrirGebAh Muzen Cab

VS

Bans
GilgameshChang'eGuan YuZeusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,596
543
6,237
12,590
16,231
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 1
8,536
610
10,232
12,202
3,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
its ShaneH
Vulcan
12
2 / 5 / 1
8,488
606
15,691
9,897
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cerberus
Follen_Duro
Cerberus
3
1
8
7
L
1
5
1
0.3
L
Vulcan
its ShaneH
Vulcan
2
5
1
0.5
W
Nike
nxlis
Nike
3
2
9
3.75
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,808
Damage
32,160
47,129
Taken
34,689
35,961
Mitigated
23,012
24,859
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,237
1,956
0
0
12,590
16,231
44
6,369
5,678
9,718
0
W
Cerberus
Follen_Duro
Cerberus
9,283
79
1,074
8,221
17,660
19,321
0
8,379
9,281
34,766
0
L
10,232
2,405
914
1,980
12,202
3,953
414
9,525
2,550
0
39,283
L
Vulcan
its ShaneH
Vulcan
15,691
10,138
0
533
9,897
2,828
106
8,157
1,604
39,204
0
W
Nike
nxlis
Nike
5,095
536
948
3,033
13,796
10,764
288
7,258
6,538
0
21,586
W
16,430
5,983
0
11,583
15,673
5,876
2,668
7,029
8,644
67,209
5,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
24,620
251
Minions Killed
151
8
Camps Cleared
4
814,364
Distance Traveled
735,676
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,596
543
8
1
0
236,680
1
W
Cerberus
10,308
736
79
6
3
274,298
7
L
Chiron
8,536
610
76
5
2
236,176
1
L
Vulcan
8,488
606
67
5
2
262,820
8
W
Nike
9,631
688
42
3
0
291,737
3
W
Sol
10,410
744
130
9
5
248,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role