Player Matchup

Vulcan
Vulcan
DEATHBRINGERR
Vulcan
Level 113
God Stats
6W - 3L
1,770 SR
Queue Stats
146W - 130L
1,583 Elo+
Party 3
Geb
Geb
Ronald864
Geb
Level 104
God Stats
8W - 3L
1,611 SR
Queue Stats
21W - 16L
1,543 Elo+
Party 2
Awilix
Awilix
Sniperrifle82
Awilix
Level 29
God Stats
13W - 12L
1,383 SR
Queue Stats
49W - 44L
1,515 Elo+
Party 2
Apollo
Apollo
Zhivotnyye
Apollo
Level 29
God Stats
8W - 11L
1,372 SR
Queue Stats
107W - 104L
1,585 Elo+
Party 3
Bellona
Bellona
blackknight6170
Bellona
Level 139
God Stats
1W - 1L
1,260 SR
Queue Stats
50W - 45L
1,520 Elo+
Party 2
Team Averages
Level 83
1,479 SR
1,549 Elo+

VS

Team Averages
Level 82
1,619 SR
1,583 Elo+
Jing Wei
Jing Wei
AnyelXx123
Jing Wei
Level 96
God Stats
2W - 21L
1,243 SR
Queue Stats
363W - 363L
1,453 Elo+
Party 4
Ra
Ra
ElBabs_01
Ra
Level 39
God Stats
7W - 3L
1,891 SR
Queue Stats
168W - 110L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
MDLNSHS---17
Ne Zha
Level 126
God Stats
12W - 13L
1,535 SR
Queue Stats
342W - 340L
1,504 Elo+
Party 4
Ymir
Ymir
asopardo34
Ymir
Level 3
God Stats
2W - 3L
1,757 SR
Queue Stats
13W - 18L
1,650 Elo+
Party 4
Heimdallr
Heimdallr
zenpaizero2551
Heimdallr
Level 144
God Stats
28W - 20L
1,672 SR
Queue Stats
574W - 497L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,924
566
11,821
5,468
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 8
7,355
525
3,850
6,728
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 3 / 1
7,365
526
9,337
11,197
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
Zhivotnyye
Apollo
13
1 / 0 / 1
7,281
520
4,506
9,183
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 2
7,532
538
7,048
8,313
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnyelXx123
Jing Wei
12
0 / 1 / 1
6,745
482
2,750
10,822
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 1
7,183
513
4,578
7,366
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
13
1 / 3 / 2
7,659
547
7,083
12,130
6,612
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 7 / 0
6,119
437
649
12,849
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
zenpaizero2551
Heimdallr
13
3 / 0 / 0
7,621
544
10,302
7,888
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AnyelXx123
Jing Wei
0
1
1
0.5
W
6
0
3
7.5
L
0
3
1
0.17
L
Ne Zha
1
3
2
0.67
W
0
0
8
4
W
5
3
1
1.83
W
Apollo
Zhivotnyye
Apollo
1
0
1
1.5
L
0
7
0
0
W
2
1
2
3
L
Heimdallr
zenpaizero2551
Heimdallr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,562
Damage
25,362
40,889
Taken
51,055
21,728
Mitigated
23,283
16,615
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AnyelXx123
Jing Wei
2,750
1,303
0
2,580
10,822
3,094
0
4,573
6,011
0
48,448
W
11,821
3,292
183
2,378
5,468
1,779
252
778
4,650
44,648
0
L
4,578
302
538
2,119
7,366
2,614
218
1,406
5,918
48,165
0
L
Ne Zha
7,083
2,111
0
4,578
12,130
6,612
688
1,476
10,642
0
47,625
W
3,850
272
0
2,360
6,728
6,221
0
1,310
5,332
23,946
0
W
9,337
2,914
0
3,792
11,197
3,807
0
943
10,144
0
39,293
W
Apollo
Zhivotnyye
Apollo
4,506
3,093
0
5,978
9,183
2,896
694
1,802
7,223
0
57,726
L
649
313
0
769
12,849
7,559
0
6,869
5,583
15,560
0
W
7,048
2,698
0
1,924
8,313
7,025
0
0
8,313
0
42,891
L
Heimdallr
zenpaizero2551
Heimdallr
10,302
4,870
0
2,188
7,888
3,404
877
720
7,166
0
56,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
35,327
391
Minions Killed
414
0
Camps Cleared
0
1,512,980
Distance Traveled
1,397,617
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,745
482
95
7
0
281,408
0
W
Vulcan
7,924
566
78
6
0
291,747
5
L
Ra
7,183
513
106
8
0
289,400
2
L
Ne Zha
7,659
547
89
6
0
275,486
2
W
Geb
7,355
525
30
2
0
292,923
6
W
Awilix
7,365
526
62
4
0
352,461
4
W
Apollo
7,281
520
124
9
0
262,106
4
L
Ymir
6,119
437
29
2
0
265,931
0
W
Bellona
7,532
538
97
7
0
313,743
5
L
Heimdallr
7,621
544
95
7
0
285,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role