Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Arrakeen
Sun Wukong
Level 59
God Stats
1W - 2L
1,202 SR
Queue Stats
53W - 74L
1,106 Elo+
Party 1
Thanatos
Thanatos
Azorkus
Thanatos
Level 124
God Stats
4W - 8L
1,571 SR
Queue Stats
112W - 153L
1,367 Elo+
Party 1
Chronos
Chronos
Sidechainn
Chronos
Level 145
God Stats
10W - 10L
1,513 SR
Queue Stats
235W - 254L
1,529 Elo+
Party 1
Artemis
Artemis
TheBeshadowed
Artemis
Level 63
God Stats
6W - 5L
1,575 SR
Queue Stats
13W - 12L
1,362 Elo+
Party 1
Team Averages
Level 95
1,472 SR
1,373 Elo+

VS

Team Averages
Level 62
1,500 SR
1,701 Elo+
Fenrir
Fenrir
Endi2000
Fenrir
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,753 Elo+
Party 2
Cliodhna
Cliodhna
MrReaper99
Cliodhna
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,753 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SnowStoryy
Morgan Le Fay
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,743 Elo+
Party 2
Artio
Artio
TheGoldenWulf
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,511 Elo+
Party 2
Charybdis
Charybdis
Tictac66
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 3 / 11
10,616
531
7,342
16,427
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Arrakeen
Sun Wukong
16
1 / 5 / 3
10,490
525
3,166
13,042
8,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Azorkus
Thanatos
20
14 / 4 / 3
13,130
657
13,726
18,115
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
Sidechainn
Chronos
20
10 / 4 / 5
13,242
662
15,177
12,375
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
17
6 / 1 / 7
10,829
541
10,943
9,565
3,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Endi2000
Fenrir
15
8 / 6 / 2
10,778
539
14,753
16,478
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
MrReaper99
Cliodhna
13
2 / 10 / 3
8,487
424
7,154
16,459
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SnowStoryy
Morgan Le Fay
12
3 / 8 / 2
8,300
415
6,641
13,495
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 2
6,870
344
1,361
11,467
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Tictac66
Charybdis
15
3 / 7 / 1
9,567
478
9,309
12,007
3,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
34
Kills
16
17
Deaths
34
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
11
2.83
W
Sun Wukong
Arrakeen
Sun Wukong
1
5
3
0.5
W
Thanatos
Azorkus
Thanatos
14
4
3
3.88
L
Fenrir
Endi2000
Fenrir
8
6
2
1.5
L
Cliodhna
MrReaper99
Cliodhna
2
10
3
0.35
W
Chronos
Sidechainn
Chronos
10
4
5
3.13
L
Morgan Le Fay
SnowStoryy
Morgan Le Fay
3
8
2
0.5
W
Artemis
6
1
7
9.5
L
0
3
2
0.33
L
Charybdis
Tictac66
Charybdis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,354
Damage
39,218
69,524
Taken
69,906
40,106
Mitigated
32,667
36,352
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,342
146
496
4,904
16,427
15,994
259
2,952
13,475
34,458
0
W
Sun Wukong
Arrakeen
Sun Wukong
3,166
418
0
3,323
13,042
8,687
1,834
533
12,043
32
55,287
W
Thanatos
Azorkus
Thanatos
13,726
4,216
0
21,052
18,115
7,188
0
1,215
16,624
0
88,155
L
Fenrir
Endi2000
Fenrir
14,753
1,827
0
4,685
16,478
11,050
0
2,682
13,796
64
53,181
L
Cliodhna
MrReaper99
Cliodhna
7,154
894
0
2,906
16,459
4,858
0
5,689
10,770
0
48,237
W
Chronos
Sidechainn
Chronos
15,177
4,254
0
879
12,375
4,784
2,298
2,753
9,396
106,802
0
L
Morgan Le Fay
SnowStoryy
Morgan Le Fay
6,641
852
0
1,544
13,495
4,313
136
7,214
6,281
40,580
0
W
Artemis
10,943
5,429
0
5,698
9,565
3,453
2,675
963
8,505
0
67,277
L
1,361
170
325
2,174
11,467
9,157
0
4,161
7,306
15,753
0
L
Charybdis
Tictac66
Charybdis
9,309
6,581
0
1,548
12,007
3,289
0
3,111
8,896
0
53,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,307
Gold Earned
44,002
628
Minions Killed
409
0
Camps Cleared
0
1,955,667
Distance Traveled
1,765,916
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,616
531
58
3
0
375,705
6
W
Sun Wukong
10,490
525
120
6
0
376,173
2
W
Thanatos
13,130
657
149
7
0
431,548
9
L
Fenrir
10,778
539
126
6
0
375,746
8
L
Cliodhna
8,487
424
81
4
0
349,850
0
W
Chronos
13,242
662
187
9
0
407,000
6
L
Morgan Le Fay
8,300
415
83
4
0
346,138
8
W
Artemis
10,829
541
114
6
0
365,241
4
L
Artio
6,870
344
20
1
0
342,423
3
L
Charybdis
9,567
478
99
5
0
351,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role