Player Matchup

Tyr
Tyr
 
Tyr
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CuBbYxStArZ
Izanami
Level 17
God Stats
27W - 33L
1,407 SR
Queue Stats
74W - 105L
1,278 Elo+
Party 1
Ymir
Ymir
LUCKY0054
Ymir
Level 24
God Stats
11W - 15L
1,367 SR
Queue Stats
110W - 135L
1,185 Elo+
Party 1
Discordia
Discordia
ToxicBabyBot
Discordia
Level 7
God Stats
11W - 10L
1,751 SR
Queue Stats
34W - 22L
1,537 Elo+
Party 3
Cliodhna
Cliodhna
Ultimehh
Cliodhna
Level 160
God Stats
15W - 8L
1,766 SR
Queue Stats
388W - 326L
1,611 Elo+
Party 3
Team Averages
Level 52
1,558 SR
1,422 Elo+

VS

Team Averages
Level 21
1,507 SR
1,324 Elo+
Ymir
Ymir
Cm838272
Ymir
Level 10
God Stats
3W - 1L
1,680 SR
Queue Stats
52W - 57L
1,280 Elo+
Solo
Hel
Hel
Drip Chaser
Hel
Level 35
God Stats
51W - 36L
1,539 SR
Queue Stats
143W - 139L
1,532 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FoRZaBmp
Tsukuyomi
Level 29
God Stats
15W - 21L
1,506 SR
Queue Stats
107W - 119L
1,410 Elo+
Party 2
Ares
Ares
Fuzzax8180
Ares
Level 7
God Stats
8W - 14L
1,160 SR
Queue Stats
9W - 25L
1,019 Elo+
Solo
Hachiman
Hachiman
LuisReborn
Hachiman
Level 23
God Stats
3W - 3L
1,650 SR
Queue Stats
53W - 67L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 4 / 11
9,984
475
6,066
16,829
13,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
CuBbYxStArZ
Izanami
14
3 / 2 / 11
9,482
452
12,751
7,592
2,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 4 / 7
9,002
429
4,421
17,806
18,545
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ToxicBabyBot
Discordia
16
3 / 2 / 6
10,848
517
9,202
8,885
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Ultimehh
Cliodhna
20
32 / 0 / 4
15,401
733
38,643
17,562
10,323
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 6 / 2
7,972
380
3,767
18,576
17,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 10 / 2
10,250
488
14,226
20,036
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
FoRZaBmp
Tsukuyomi
13
2 / 10 / 1
8,421
401
6,768
19,646
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 11 / 2
7,277
347
2,593
20,746
18,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
LuisReborn
Hachiman
10
2 / 7 / 1
7,497
357
3,536
12,140
3,728
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
44
Kills
10
12
Deaths
44
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
4
11
2.38
L
Ymir
2
6
2
0.5
W
Izanami
CuBbYxStArZ
Izanami
3
2
11
4.25
L
4
10
2
0.5
L
Tsukuyomi
FoRZaBmp
Tsukuyomi
2
10
1
0.25
L
0
11
2
0.09
W
Ymir
2
4
7
1.38
L
Hachiman
LuisReborn
Hachiman
2
7
1
0.36
W
Discordia
ToxicBabyBot
Discordia
3
2
6
3
W
Cliodhna
Ultimehh
Cliodhna
32
0
4
34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,083
Damage
30,890
68,674
Taken
91,144
48,339
Mitigated
52,827
17,733
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,066
1,301
433
1,488
16,829
13,174
3,275
4,752
12,077
0
30,361
L
Ymir
3,767
479
394
1,246
18,576
17,462
0
1,804
16,772
26,108
0
W
Izanami
CuBbYxStArZ
Izanami
12,751
7,076
0
0
7,592
2,671
1,649
1,563
6,029
0
52,237
L
14,226
910
2,224
5,650
20,036
7,047
124
4,029
16,007
67,812
0
L
Tsukuyomi
FoRZaBmp
Tsukuyomi
6,768
1,968
0
3,833
19,646
6,345
0
943
18,703
0
50,710
L
2,593
293
0
791
20,746
18,245
0
3,878
16,868
25,311
0
W
Ymir
4,421
622
332
3,052
17,806
18,545
997
4,125
13,681
29,517
0
L
Hachiman
LuisReborn
Hachiman
3,536
2,382
0
0
12,140
3,728
0
2,969
9,171
0
27,082
W
Discordia
ToxicBabyBot
Discordia
9,202
435
0
3,288
8,885
3,626
3,330
3,450
5,435
72,457
0
W
Cliodhna
Ultimehh
Cliodhna
38,643
8,253
0
9,140
17,562
10,323
0
6,696
10,866
0
163,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,717
Gold Earned
41,417
522
Minions Killed
314
0
Camps Cleared
0
1,938,026
Distance Traveled
1,566,832
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,984
475
47
2
0
393,168
0
L
Ymir
7,972
380
34
2
0
309,339
0
W
Izanami
9,482
452
88
4
0
370,012
0
L
Hel
10,250
488
113
5
0
342,032
0
L
Tsukuyomi
8,421
401
86
4
0
381,330
0
L
Ares
7,277
347
20
1
0
312,674
1
W
Ymir
9,002
429
39
2
0
355,000
0
L
Hachiman
7,497
357
61
3
0
221,457
0
W
Discordia
10,848
517
128
6
0
351,503
0
W
Cliodhna
15,401
733
220
10
0
468,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role