Player Matchup

Guan Yu
Guan Yu
Arob2240
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,367 Elo+
Solo
Loki
Loki
PRECISIONo_O
Loki
Level 25
God Stats
13W - 6L
1,743 SR
Queue Stats
70W - 56L
1,558 Elo+
Solo
Neith
Neith
Report-Fenrir
Neith
Level 29
God Stats
33W - 8L
1,841 SR
Queue Stats
65W - 15L
1,757 Elo+
Solo
Geb
Geb
hobbsfamilyrules
Geb
Level 26
God Stats
1W - 1L
1,734 SR
Queue Stats
52W - 52L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
piclx
Sun Wukong
Level 6
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 5L
1,390 Elo+
Solo
Team Averages
Level 21
1,610 SR
1,517 Elo+

VS

Team Averages
Level 23
1,646 SR
1,485 Elo+
Janus
Janus
Canzllack44
Janus
Level 27
God Stats
4W - 0L
1,706 SR
Queue Stats
79W - 89L
1,398 Elo+
Solo
Hel
Hel
LILT222
Hel
Level 27
God Stats
15W - 12L
1,480 SR
Queue Stats
45W - 59L
1,339 Elo+
Solo
Bastet
Bastet
TkBaha03122003
Bastet
Level 14
God Stats
16W - 6L
1,696 SR
Queue Stats
35W - 20L
1,639 Elo+
Solo
Ratatoskr
Ratatoskr
WeaboFace
Ratatoskr
Level 18
God Stats
6W - 3L
1,803 SR
Queue Stats
14W - 6L
1,692 Elo+
Solo
Artemis
Artemis
dig_king1
Artemis
Level 28
God Stats
7W - 5L
1,543 SR
Queue Stats
82W - 107L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arob2240
Guan Yu
8
0 / 10 / 0
5,410
416
1,169
9,849
5,776
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 2 / 1
7,495
577
5,183
7,835
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 4 / 1
7,524
579
10,288
11,870
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 8
6,492
499
2,858
8,395
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
piclx
Sun Wukong
7
2 / 6 / 8
5,956
458
3,400
10,271
5,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,464
574
4,249
6,253
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
10
2 / 4 / 5
5,990
461
2,954
7,699
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 0 / 4
8,904
685
10,985
6,541
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
WeaboFace
Ratatoskr
13
5 / 1 / 7
7,981
614
5,541
8,777
2,449
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
dig_king1
Artemis
11
3 / 5 / 4
6,818
524
6,437
9,532
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
13
Kills
23
24
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arob2240
Guan Yu
0
10
0
0
W
3
3
3
1.5
W
Hel
2
4
5
1.13
L
3
2
1
1.75
L
8
4
1
2.13
W
10
0
4
12
W
Ratatoskr
WeaboFace
Ratatoskr
5
1
7
8.5
W
Artemis
dig_king1
Artemis
3
5
4
1
L
0
2
8
2
L
Sun Wukong
piclx
Sun Wukong
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
30,166
48,220
Taken
38,802
23,207
Mitigated
13,297
14,556
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arob2240
Guan Yu
1,169
53
0
170
9,849
5,776
118
1,097
8,151
0
13,465
W
4,249
317
215
1,336
6,253
1,574
596
561
5,692
41,172
0
W
Hel
2,954
498
4,475
3,110
7,699
1,603
598
612
7,087
14,371
0
L
5,183
1,157
0
3,152
7,835
2,819
0
568
7,130
0
47,975
L
10,288
4,786
0
6,333
11,870
4,021
2,586
2,041
9,727
0
49,331
W
10,985
2,578
0
3,414
6,541
4,562
0
725
5,816
5,862
45,147
W
Ratatoskr
WeaboFace
Ratatoskr
5,541
1,565
0
3,072
8,777
2,449
0
395
8,382
0
44,245
W
Artemis
dig_king1
Artemis
6,437
2,364
251
1,339
9,532
3,109
342
815
8,717
0
32,975
L
2,858
238
250
2,707
8,395
5,224
216
1,921
6,363
13,632
0
L
Sun Wukong
piclx
Sun Wukong
3,400
880
0
1,944
10,271
5,367
375
2,559
7,398
0
13,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
37,157
256
Minions Killed
334
0
Camps Cleared
0
1,169,330
Distance Traveled
1,289,896
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,410
416
42
3
0
221,359
0
W
Janus
7,464
574
80
6
0
235,963
4
W
Hel
5,990
461
26
2
0
248,320
0
L
Loki
7,495
577
95
7
0
250,277
2
L
Neith
7,524
579
90
7
0
188,481
2
W
Bastet
8,904
685
90
7
0
266,794
0
W
Ratatoskr
7,981
614
85
7
0
318,239
3
W
Artemis
6,818
524
53
4
0
220,580
0
L
Geb
6,492
499
13
1
0
248,401
0
L
Sun Wukong
5,956
458
16
1
0
260,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role