Player Matchup

Athena
Athena
 
Athena
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Creamcorn1337
Thor
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
123W - 140L
1,451 Elo+
Solo
Sol
Sol
twentycasanova
Sol
Level 121
God Stats
29W - 20L
1,578 SR
Queue Stats
733W - 825L
1,414 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,455 Elo+

VS

Team Averages
Level 40
1,432 SR
1,410 Elo+
King Arthur
King Arthur
Dtroyer1
King Arthur
Level 10
God Stats
4W - 2L
1,639 SR
Queue Stats
7W - 11L
1,355 Elo+
Solo
Khepri
Khepri
TankHolmes18
Khepri
Level 106
God Stats
2W - 5L
1,401 SR
Queue Stats
612W - 909L
1,406 Elo+
Solo
Ra
Ra
momfer666
Ra
Level 5
God Stats
0W - 1L
1,255 SR
Queue Stats
4W - 11L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 3 / 10
7,078
786
4,964
9,500
7,056
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
6 / 1 / 5
7,785
865
9,543
5,602
2,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 8
7,605
845
9,416
5,783
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dtroyer1
King Arthur
11
5 / 3 / 0
6,948
772
5,598
9,583
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
9
0 / 2 / 5
6,301
700
2,292
11,876
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 9 / 3
5,468
608
3,165
9,197
2,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
3
10
2.67
W
6
1
5
8.5
L
King Arthur
Dtroyer1
King Arthur
5
3
0
1.67
L
Khepri
0
2
5
1.25
L
0
9
3
0.17
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
11,055
20,885
Taken
30,656
11,180
Mitigated
18,912
4,176
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,964
1,486
311
466
9,500
7,056
88
2,060
7,159
13,765
0
W
9,543
2,050
0
0
5,602
2,072
0
1,696
3,523
0
26,203
L
King Arthur
Dtroyer1
King Arthur
5,598
557
494
3,790
9,583
7,044
0
3,523
6,060
0
16,266
L
Khepri
2,292
620
0
2,279
11,876
9,256
0
6,397
5,479
10,592
0
L
3,165
1,132
166
488
9,197
2,612
0
4,815
4,382
13,399
0
W
9,416
6,051
760
2,639
5,783
2,052
2,193
2,226
3,428
28,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,468
Gold Earned
18,717
103
Minions Killed
68
5
Camps Cleared
3
482,848
Distance Traveled
414,544
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,078
786
24
3
0
168,902
1
W
Thor
7,785
865
31
3
3
161,243
1
L
King Arthur
6,948
772
28
3
0
159,036
1
L
Khepri
6,301
700
12
1
2
149,492
1
L
Ra
5,468
608
28
3
1
106,016
0
W
Sol
7,605
845
48
5
2
152,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role