Player Matchup

Sobek
Sobek
DDZ Zeida
Sobek
Level 160
God Stats
9W - 6L
1,828 SR
Queue Stats
100W - 57L
1,742 Elo+
Party 1
Cupid
Cupid
PortusSupportus
Cupid
Level 132
God Stats
9W - 2L
1,705 SR
Queue Stats
32W - 13L
1,710 Elo+
Party 1
Chronos
Chronos
elite weaponman
Chronos
Level 155
God Stats
6W - 2L
1,564 SR
Queue Stats
130W - 70L
1,743 Elo+
Party 1
Team Averages
Level 149
1,699 SR
1,732 Elo+

VS

Team Averages
Level 113
1,564 SR
1,563 Elo+
Chaac
Chaac
EurocadLives
Chaac
Level 113
God Stats
191W - 166L
1,633 SR
Queue Stats
380W - 407L
1,557 Elo+
Solo
Discordia
Discordia
MadReef420
Discordia
Level 101
God Stats
6W - 3L
1,699 SR
Queue Stats
16W - 13L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
TTV_EatChoArm
Danzaburou
Level 124
God Stats
0W - 2L
1,361 SR
Queue Stats
21W - 17L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DDZ Zeida
Sobek
15
3 / 3 / 7
10,424
652
8,966
19,926
18,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 5 / 7
9,459
591
7,242
11,498
4,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 0 / 3
11,374
711
11,583
9,189
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
9,704
607
13,291
15,148
12,375
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
MadReef420
Discordia
14
3 / 2 / 5
9,633
602
8,564
6,119
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TTV_EatChoArm
Danzaburou
13
2 / 5 / 5
9,670
604
10,304
12,655
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
8
8
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
DDZ Zeida
Sobek
3
3
7
2.17
L
3
3
4
1.67
L
Discordia
MadReef420
Discordia
3
2
5
2.75
W
0
5
7
0.7
L
Danzaburou
TTV_EatChoArm
Danzaburou
2
5
5
0.9
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
32,159
40,613
Taken
33,922
26,602
Mitigated
19,917
14,689
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DDZ Zeida
Sobek
8,966
813
0
9,188
19,926
18,514
270
4,320
15,606
29,018
0
L
13,291
1,274
0
6,190
15,148
12,375
25
7,130
7,506
479
40,732
L
Discordia
MadReef420
Discordia
8,564
92
0
500
6,119
2,264
328
3,141
2,894
29,671
0
W
7,242
2,106
605
2,023
11,498
4,025
921
2,642
8,856
0
25,964
L
Danzaburou
TTV_EatChoArm
Danzaburou
10,304
4,067
0
1,581
12,655
5,278
435
8,211
3,822
0
36,491
W
11,583
5,152
0
2,873
9,189
4,063
1,820
2,180
7,009
48,295
4,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
29,007
196
Minions Killed
164
7
Camps Cleared
7
845,419
Distance Traveled
880,449
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,424
652
43
3
2
303,717
1
L
Chaac
9,704
607
63
4
2
329,528
7
L
Discordia
9,633
602
39
2
2
283,389
2
W
Cupid
9,459
591
57
4
1
239,279
0
L
Danzaburou
9,670
604
62
4
3
267,532
4
W
Chronos
11,374
711
96
6
4
302,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role