Player Matchup

Fenrir
Fenrir
Haku-_-Demon
Fenrir
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 25L
1,383 Elo+
Party 1
Medusa
Medusa
Mega5963
Medusa
Level 23
God Stats
31W - 27L
1,514 SR
Queue Stats
49W - 52L
1,404 Elo+
Party 1
Raijin
Raijin
Mysteryise100
Raijin
Level 109
God Stats
31W - 4L
1,842 SR
Queue Stats
826W - 722L
1,593 Elo+
Party 1
Cerberus
Cerberus
The_Subway_Guy69
Cerberus
Level 17
God Stats
8W - 8L
1,563 SR
Queue Stats
32W - 27L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
clappd6
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Solo
Team Averages
Level 33
1,584 SR
1,419 Elo+

VS

Team Averages
Level 11
1,575 SR
1,420 Elo+
Bellona
Bellona
HEDEMIBB
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,317 Elo+
Solo
Neith
Neith
MaevesWrath
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Senpai-XV
Poseidon
Level 29
God Stats
16W - 16L
1,898 SR
Queue Stats
54W - 66L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
cleitonrasta7057
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,326 Elo+
Solo
Thanatos
Thanatos
dulan_2018
Thanatos
Level 18
God Stats
3W - 7L
1,475 SR
Queue Stats
28W - 39L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
2 / 4 / 7
12,160
434
2,502
20,520
17,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Mega5963
Medusa
20
9 / 3 / 5
14,729
526
11,744
17,976
7,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
26 / 0 / 8
20,140
719
30,904
18,970
10,353
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 11
14,830
530
11,441
20,739
26,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
clappd6
Kukulkan
5
0 / 2 / 0
9,219
329
0
1,709
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HEDEMIBB
Bellona
10
0 / 10 / 1
8,554
306
2,455
14,408
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 7 / 4
12,070
431
5,312
18,659
4,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Senpai-XV
Poseidon
18
4 / 11 / 2
12,228
437
14,374
20,598
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
cleitonrasta7057
Jormungandr
5
0 / 3 / 0
7,560
270
1,085
5,113
1,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
dulan_2018
Thanatos
15
2 / 13 / 1
9,726
347
1,353
18,501
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
44
Kills
8
11
Deaths
44
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
HEDEMIBB
Bellona
0
10
1
0.05
W
Fenrir
2
4
7
1.38
L
2
7
4
0.57
W
Medusa
Mega5963
Medusa
9
3
5
3.83
W
26
0
8
30
L
Poseidon
Senpai-XV
Poseidon
4
11
2
0.45
W
7
2
11
6.25
W
Kukulkan
clappd6
Kukulkan
0
2
0
0
L
Jormungandr
cleitonrasta7057
Jormungandr
0
3
0
0
L
Thanatos
dulan_2018
Thanatos
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,591
Damage
24,579
79,914
Taken
77,279
61,283
Mitigated
21,997
21,174
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
HEDEMIBB
Bellona
2,455
676
0
356
14,408
5,963
19
9,942
3,762
4,386
13,375
W
Fenrir
2,502
347
0
2,126
20,520
17,316
1,395
8,233
12,287
0
32,766
L
5,312
1,720
0
3,919
18,659
4,647
0
10,192
8,156
0
85,266
W
Medusa
Mega5963
Medusa
11,744
5,054
0
5,375
17,976
7,196
7,414
6,782
11,194
0
130,654
W
30,904
2,215
299
6,803
18,970
10,353
3,939
3,735
15,235
188,568
0
L
Poseidon
Senpai-XV
Poseidon
14,374
1,463
0
1,945
20,598
4,929
1,289
9,773
10,302
92,436
0
W
11,441
817
0
6,421
20,739
26,088
1,550
5,669
15,070
76,058
0
W
Kukulkan
clappd6
Kukulkan
0
0
0
150
1,709
330
26
0
1,709
2,471
0
L
Jormungandr
cleitonrasta7057
Jormungandr
1,085
199
0
0
5,113
1,328
0
2,073
2,846
6,620
0
L
Thanatos
dulan_2018
Thanatos
1,353
414
0
4,743
18,501
5,130
0
8,900
9,167
0
31,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,078
Gold Earned
50,138
629
Minions Killed
388
0
Camps Cleared
0
2,253,519
Distance Traveled
1,695,022
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,554
306
33
1
0
232,650
0
W
Fenrir
12,160
434
46
2
0
549,716
0
L
Neith
12,070
431
144
5
0
443,940
12
W
Medusa
14,729
526
144
5
0
561,098
2
W
Raijin
20,140
719
285
10
0
530,188
7
L
Poseidon
12,228
437
144
5
0
469,183
14
W
Cerberus
14,830
530
152
5
0
544,495
0
W
Kukulkan
9,219
329
2
0
0
68,022
5
L
Jormungandr
7,560
270
10
0
0
104,497
0
L
Thanatos
9,726
347
57
2
0
444,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role