Player Matchup

Geb
Geb
BAKUNA
Geb
Level 99
God Stats
0W - 1L
1,882 SR
Queue Stats
68W - 69L
1,505 Elo+
Party 3
Tiamat
Tiamat
KERMITXUU
Tiamat
Level 18
God Stats
3W - 13L
1,499 SR
Queue Stats
55W - 63L
1,557 Elo+
Party 3
King Arthur
King Arthur
Royal Gucc
King Arthur
Level 122
God Stats
2W - 6L
1,473 SR
Queue Stats
532W - 470L
1,570 Elo+
Party 2
Fenrir
Fenrir
TheLocalBM
Fenrir
Level 28
God Stats
6W - 5L
1,677 SR
Queue Stats
163W - 101L
1,546 Elo+
Party 2
Hachiman
Hachiman
marcotxo
Hachiman
Level 40
God Stats
2W - 1L
1,907 SR
Queue Stats
86W - 79L
1,383 Elo+
Party 3
Team Averages
Level 61
1,688 SR
1,512 Elo+

VS

Team Averages
Level 83
1,690 SR
1,604 Elo+
Bacchus
Bacchus
Bervey
Bacchus
Level 46
God Stats
6W - 3L
1,764 SR
Queue Stats
176W - 122L
1,651 Elo+
Party 1
Anhur
Anhur
PhlegmyDollup
Anhur
Level 120
God Stats
9W - 9L
1,646 SR
Queue Stats
432W - 361L
1,688 Elo+
Party 1
Scylla
Scylla
Puferpootato0815
Scylla
Level 38
God Stats
45W - 39L
1,514 SR
Queue Stats
105W - 120L
1,375 Elo+
Solo
Achilles
Achilles
Staticle
Achilles
Level 66
God Stats
12W - 5L
1,677 SR
Queue Stats
142W - 114L
1,593 Elo+
Party 1
Arachne
Arachne
quiberta
Arachne
Level 143
God Stats
8W - 2L
1,851 SR
Queue Stats
146W - 115L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BAKUNA
Geb
10
0 / 4 / 3
6,283
393
4,035
14,510
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
KERMITXUU
Tiamat
12
1 / 9 / 3
7,317
457
5,516
11,660
5,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Royal Gucc
King Arthur
13
1 / 5 / 0
7,598
475
4,791
12,083
7,224
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
TheLocalBM
Fenrir
14
7 / 5 / 1
8,532
533
7,740
13,019
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
marcotxo
Hachiman
10
1 / 6 / 2
6,411
401
4,445
8,557
1,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bervey
Bacchus
13
1 / 0 / 11
8,350
522
5,275
8,212
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 4 / 1
8,878
555
9,857
11,224
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 4 / 8
9,164
573
7,066
8,883
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Staticle
Achilles
15
5 / 1 / 1
9,428
589
9,384
10,365
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
quiberta
Arachne
17
14 / 1 / 3
11,048
691
14,885
13,562
6,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
29
29
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
BAKUNA
Geb
0
4
3
0.38
W
Bacchus
Bervey
Bacchus
1
0
11
6.5
L
Tiamat
KERMITXUU
Tiamat
1
9
3
0.28
W
7
4
1
1.88
W
2
4
8
1.5
L
King Arthur
Royal Gucc
King Arthur
1
5
0
0.2
W
Achilles
Staticle
Achilles
5
1
1
5.5
L
Fenrir
TheLocalBM
Fenrir
7
5
1
1.5
L
Hachiman
marcotxo
Hachiman
1
6
2
0.33
W
Arachne
quiberta
Arachne
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,527
Damage
46,467
59,829
Taken
52,246
28,334
Mitigated
31,672
11,230
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
BAKUNA
Geb
4,035
667
0
1,723
14,510
9,009
0
2,145
12,365
14,515
0
W
Bacchus
Bervey
Bacchus
5,275
816
0
2,509
8,212
7,824
63
2,139
6,006
28,061
0
L
Tiamat
KERMITXUU
Tiamat
5,516
44
0
1,628
11,660
5,381
0
4,711
6,949
38,469
0
W
9,857
4,618
0
4,008
11,224
3,966
746
2,435
8,741
0
63,000
W
7,066
1,956
0
2,830
8,883
2,571
821
1,623
7,010
60,808
0
L
King Arthur
Royal Gucc
King Arthur
4,791
241
0
2,070
12,083
7,224
0
0
11,156
0
42,619
W
Achilles
Staticle
Achilles
9,384
2,022
0
2,377
10,365
10,481
43
650
9,651
0
56,116
L
Fenrir
TheLocalBM
Fenrir
7,740
1,375
0
4,504
13,019
5,221
0
2,992
9,927
0
53,310
L
Hachiman
marcotxo
Hachiman
4,445
2,597
109
1,196
8,557
1,499
0
2,493
6,064
0
28,083
W
Arachne
quiberta
Arachne
14,885
10,761
0
7,366
13,562
6,830
0
2,153
11,287
0
82,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
46,868
347
Minions Killed
499
0
Camps Cleared
0
1,478,086
Distance Traveled
1,545,443
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,283
393
16
1
0
302,932
7
W
Bacchus
8,350
522
29
2
0
311,500
3
L
Tiamat
7,317
457
77
5
0
286,464
4
W
Anhur
8,878
555
99
6
0
276,333
4
W
Scylla
9,164
573
116
7
0
287,710
5
L
King Arthur
7,598
475
97
6
0
294,455
0
W
Achilles
9,428
589
116
7
0
308,539
4
L
Fenrir
8,532
533
97
6
0
334,196
1
L
Hachiman
6,411
401
60
4
0
260,039
2
W
Arachne
11,048
691
139
9
0
361,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role