Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Bulgasaris
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Party 3
Olorun
Olorun
alextoskr
Olorun
Level 12
God Stats
1W - 0L
1,501 SR
Queue Stats
11W - 4L
1,658 Elo+
Party 3
He Bo
He Bo
ferdeplay3
He Bo
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 7L
1,483 Elo+
Party 3
Bellona
Bellona
plomo768perplejo
Bellona
Level 25
God Stats
4W - 3L
1,369 SR
Queue Stats
157W - 165L
1,436 Elo+
Party 1
Team Averages
Level 14
1,474 SR
1,496 Elo+

VS

Team Averages
Level 11
1,557 SR
1,362 Elo+
Anhur
Anhur
Buz1na_loka
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,465 Elo+
Solo
Nemesis
Nemesis
FredNonato
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
Ra
Ra
GuixzBR2
Ra
Level 3
God Stats
1W - 5L
1,333 SR
Queue Stats
4W - 9L
1,124 Elo+
Party 2
Nu Wa
Nu Wa
LerdinhaS2
Nu Wa
Level 24
God Stats
4W - 2L
1,731 SR
Queue Stats
57W - 49L
1,555 Elo+
Solo
Yemoja
Yemoja
Xatubaa
Yemoja
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
16W - 31L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
18 / 5 / 13
15,892
1,445
28,335
14,835
4,964
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Bulgasaris
Guan Yu
18
2 / 9 / 15
10,770
979
7,198
17,927
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
alextoskr
Olorun
20
12 / 3 / 15
13,881
1,262
34,454
22,068
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
19
3 / 5 / 13
11,105
1,010
13,629
14,297
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 1 / 16
11,868
1,079
15,696
13,772
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

189

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 12
11,720
1,065
13,698
20,518
6,767
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
FredNonato
Nemesis
18
7 / 9 / 10
12,536
1,140
12,803
20,391
8,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 11 / 11
10,427
948
12,471
17,525
5,777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Nu Wa
18
6 / 5 / 12
12,516
1,138
22,956
19,189
6,031
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Xatubaa
Yemoja
18
3 / 7 / 11
11,965
1,088
10,705
26,767
32,554
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
78
41
Kills
22
23
Deaths
41
72
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
18
5
13
4.9
W
Guan Yu
Bulgasaris
Guan Yu
2
9
15
1.06
L
5
9
12
1.22
L
Nemesis
FredNonato
Nemesis
7
9
10
1.33
L
1
11
11
0.59
L
Nu Wa
6
5
12
2.4
L
Yemoja
Xatubaa
Yemoja
3
7
11
1.21
W
Olorun
alextoskr
Olorun
12
3
15
6.5
W
He Bo
3
5
13
1.9
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,312
Damage
72,633
82,899
Taken
104,390
35,674
Mitigated
59,604
23,352
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
28,335
810
0
2,320
14,835
4,964
0
6,010
8,825
0
60,611
W
Guan Yu
Bulgasaris
Guan Yu
7,198
1,244
816
2,100
17,927
15,388
0
10,735
7,192
0
11,556
L
13,698
8,321
0
1,211
20,518
6,767
0
6,988
13,390
0
26,288
L
Nemesis
FredNonato
Nemesis
12,803
4,535
0
1,906
20,391
8,475
0
8,798
11,254
0
28,163
L
12,471
1,977
1,213
2,081
17,525
5,777
0
8,257
9,158
23,001
0
L
Nu Wa
22,956
6,262
401
1,243
19,189
6,031
0
8,585
10,562
49,607
0
L
Yemoja
Xatubaa
Yemoja
10,705
2,623
1,816
915
26,767
32,554
0
15,455
11,024
28,798
0
W
Olorun
alextoskr
Olorun
34,454
20,149
686
14,941
22,068
6,597
0
13,517
8,551
75,498
0
W
He Bo
13,629
1,028
0
1,582
14,297
3,673
0
7,138
7,159
27,322
0
W
15,696
2,488
0
907
13,772
5,052
0
8,732
5,040
0
30,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,516
Gold Earned
59,164
206
Minions Killed
174
10
Camps Cleared
5
1,028,166
Distance Traveled
1,003,696
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,892
1,445
62
6
4
210,468
4
W
Guan Yu
10,770
979
5
0
1
185,204
0
L
Anhur
11,720
1,065
37
3
1
180,559
0
L
Nemesis
12,536
1,140
26
2
2
253,499
1
L
Ra
10,427
948
19
2
0
185,594
2
L
Nu Wa
12,516
1,138
59
5
1
197,145
0
L
Yemoja
11,965
1,088
33
3
1
186,899
0
W
Olorun
13,881
1,262
88
8
1
186,285
0
W
He Bo
11,105
1,010
31
3
1
207,447
0
W
Bellona
11,868
1,079
20
2
3
238,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role