Player Matchup

Baron Samedi
Baron Samedi
DraaM Xx3
Baron Samedi
Level 14
God Stats
9W - 11L
1,539 SR
Queue Stats
69W - 96L
1,384 Elo+
Party 1
Cerberus
Cerberus
Flacko024K
Cerberus
Level 42
God Stats
9W - 8L
1,449 SR
Queue Stats
114W - 142L
1,417 Elo+
Party 1
Medusa
Medusa
Jammy-Nash
Medusa
Level 28
God Stats
43W - 41L
1,531 SR
Queue Stats
161W - 180L
1,470 Elo+
Solo
Hera
Hera
Okletsgo4651
Hera
Level 27
God Stats
1W - 0L
1,619 SR
Queue Stats
7W - 14L
1,340 Elo+
Solo
Sol
Sol
noob_basher_girl
Sol
Level 24
God Stats
17W - 22L
1,493 SR
Queue Stats
57W - 85L
1,352 Elo+
Solo
Team Averages
Level 27
1,526 SR
1,392 Elo+

VS

Team Averages
Level 11
1,454 SR
1,263 Elo+
Horus
Horus
Judeccaco
Horus
Level 29
God Stats
20W - 22L
1,495 SR
Queue Stats
226W - 189L
1,470 Elo+
Solo
Geb
Geb
SMOKER4201982
Geb
Level 6
God Stats
2W - 6L
1,325 SR
Queue Stats
4W - 9L
1,332 Elo+
Solo
Ra
Ra
sebi241298
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,028 Elo+
Party 2
Neith
Neith
white_1FoX
Neith
Level 7
God Stats
1W - 1L
1,453 SR
Queue Stats
2W - 4L
1,459 Elo+
Solo
Nemesis
Nemesis
yoshiscreamo
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DraaM Xx3
Baron Samedi
19
3 / 0 / 18
10,944
912
6,115
5,309
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Flacko024K
Cerberus
19
6 / 0 / 23
11,744
979
10,792
10,110
14,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Jammy-Nash
Medusa
19
14 / 0 / 13
11,877
990
26,304
10,767
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 1 / 17
11,391
949
16,457
7,974
2,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 0 / 24
12,284
1,024
14,872
8,573
3,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Judeccaco
Horus
15
0 / 0 / 0
8,899
742
1,173
2,119
1,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 2 / 0
9,154
763
9,337
16,047
16,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 13 / 0
9,463
789
7,086
17,519
5,563
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
1 / 2 / 0
10,883
907
8,562
13,916
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
yoshiscreamo
Nemesis
16
0 / 21 / 0
9,661
805
11,473
31,473
10,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
1
38
Kills
1
1
Deaths
38
95
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DraaM Xx3
Baron Samedi
3
0
18
12
W
Cerberus
Flacko024K
Cerberus
6
0
23
17.5
W
Medusa
Jammy-Nash
Medusa
14
0
13
20.5
L
Horus
Judeccaco
Horus
0
0
0
0
W
10
1
17
18.5
L
0
2
0
0
W
5
0
24
17
L
0
13
0
0
L
Neith
1
2
0
0.5
L
Nemesis
yoshiscreamo
Nemesis
0
21
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,540
Damage
37,631
42,733
Taken
81,074
27,540
Mitigated
38,859
14,270
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DraaM Xx3
Baron Samedi
6,115
625
1,562
1,217
5,309
2,452
0
3,151
2,158
13,551
0
W
Cerberus
Flacko024K
Cerberus
10,792
974
0
2,852
10,110
14,194
0
3,455
6,655
36,890
0
W
Medusa
Jammy-Nash
Medusa
26,304
17,596
0
2,171
10,767
4,597
0
2,767
8,000
0
41,245
L
Horus
Judeccaco
Horus
1,173
381
284
441
2,119
1,223
0
985
1,134
0
4,434
W
16,457
4,590
272
2,449
7,974
2,936
0
2,789
5,185
24,039
0
L
9,337
409
25
929
16,047
16,874
0
9,471
6,576
14,889
0
W
14,872
4,345
229
3,518
8,573
3,361
0
4,261
4,312
42,937
0
L
7,086
1,524
204
372
17,519
5,563
0
13,468
4,051
20,207
0
L
Neith
8,562
3,874
0
1,703
13,916
4,510
0
8,076
5,840
0
46,948
L
Nemesis
yoshiscreamo
Nemesis
11,473
3,361
0
2,965
31,473
10,689
0
16,236
15,237
0
31,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,240
Gold Earned
48,060
250
Minions Killed
160
4
Camps Cleared
2
1,142,528
Distance Traveled
848,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,944
912
19
2
0
237,591
0
W
Cerberus
11,744
979
78
7
1
245,452
0
W
Medusa
11,877
990
37
3
3
202,098
0
L
Horus
8,899
742
4
0
1
61,617
1
W
Hera
11,391
949
28
2
0
217,288
0
L
Geb
9,154
763
5
0
0
184,216
0
W
Sol
12,284
1,024
88
7
0
240,099
0
L
Ra
9,463
789
15
1
1
175,948
1
L
Neith
10,883
907
94
8
0
209,715
0
L
Nemesis
9,661
805
42
4
0
216,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role