Player Matchup

Yemoja
Yemoja
FrostFire397
Yemoja
Level 12
God Stats
10W - 5L
1,641 SR
Queue Stats
14W - 6L
1,686 Elo+
Party 2
Nike
Nike
HealedCobra
Nike
Level 25
God Stats
8W - 2L
1,674 SR
Queue Stats
223W - 221L
1,429 Elo+
Solo
Danzaburou
Danzaburou
TheSpartanWalrus
Danzaburou
Level 133
God Stats
1W - 0L
1,722 SR
Queue Stats
45W - 38L
1,587 Elo+
Party 2
Olorun
Olorun
UndeadMonarch
Olorun
Level 6
God Stats
2W - 2L
1,164 SR
Queue Stats
5W - 4L
1,482 Elo+
Solo
Mercury
Mercury
spweegeth
Mercury
Level 18
God Stats
22W - 11L
1,626 SR
Queue Stats
29W - 19L
1,561 Elo+
Party 2
Team Averages
Level 39
1,565 SR
1,549 Elo+

VS

Team Averages
Level 42
1,582 SR
1,474 Elo+
Medusa
Medusa
FatRosalina
Medusa
Level 140
God Stats
6W - 10L
1,283 SR
Queue Stats
32W - 62L
1,363 Elo+
Party 1
Chaac
Chaac
GoldenUwU
Chaac
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 39L
1,447 Elo+
Party 3
Aphrodite
Aphrodite
SuckLemon
Aphrodite
Level 28
God Stats
1W - 2L
1,704 SR
Queue Stats
117W - 100L
1,519 Elo+
Party 3
Ne Zha
Ne Zha
ZxZombieSlayaxZ
Ne Zha
Level 11
God Stats
2W - 8L
1,651 SR
Queue Stats
20W - 36L
1,532 Elo+
Party 1
Eset
Eset
raindropscyn
Eset
Level 24
God Stats
1W - 3L
1,771 SR
Queue Stats
56W - 55L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 0 / 4
6,420
535
5,237
4,061
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
6,287
524
5,159
9,227
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
TheSpartanWalrus
Danzaburou
10
4 / 2 / 3
6,499
542
7,671
9,339
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 1 / 0
8,471
706
5,947
7,030
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
spweegeth
Mercury
11
4 / 0 / 2
6,392
533
2,346
6,334
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 5 / 1
5,141
428
3,855
7,392
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
GoldenUwU
Chaac
11
2 / 1 / 1
6,426
536
6,847
8,476
5,116
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
SuckLemon
Aphrodite
9
2 / 1 / 0
5,732
478
2,413
7,791
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
1 / 4 / 0
5,980
498
2,477
8,785
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 7 / 1
5,469
456
2,870
6,534
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
18
Kills
5
5
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
1
0.1
W
Yemoja
2
0
4
4
L
Chaac
GoldenUwU
Chaac
2
1
1
2.5
W
1
2
1
0.75
L
Aphrodite
SuckLemon
Aphrodite
2
1
0
2
W
Danzaburou
TheSpartanWalrus
Danzaburou
4
2
3
2.75
W
7
1
0
7
L
1
4
0
0.25
L
0
7
1
0.07
W
Mercury
spweegeth
Mercury
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
18,462
35,991
Taken
38,978
16,099
Mitigated
15,402
15,735
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,855
1,380
0
385
7,392
1,997
0
1,671
5,721
0
23,103
W
Yemoja
5,237
1,346
499
1,702
4,061
3,382
15
562
3,499
15,574
0
L
Chaac
GoldenUwU
Chaac
6,847
1,596
0
3,678
8,476
5,116
0
2,494
5,379
4,930
23,564
W
5,159
428
0
3,238
9,227
5,891
313
419
8,138
5,441
27,452
L
Aphrodite
SuckLemon
Aphrodite
2,413
366
1,532
4,814
7,791
3,632
0
3,117
4,674
15,255
0
W
Danzaburou
TheSpartanWalrus
Danzaburou
7,671
4,199
0
4,601
9,339
2,623
306
1,851
7,488
0
41,093
W
5,947
3,531
75
4,694
7,030
2,610
152
1,870
4,769
62,769
0
L
2,477
1,303
0
3,127
8,785
2,475
0
521
8,193
0
28,906
L
2,870
171
265
363
6,534
2,182
147
4,360
2,132
23,182
0
W
Mercury
spweegeth
Mercury
2,346
1,314
0
926
6,334
1,593
0
706
5,469
0
31,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
28,748
342
Minions Killed
238
0
Camps Cleared
0
1,091,902
Distance Traveled
1,099,382
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,141
428
37
3
0
228,628
2
W
Yemoja
6,420
535
20
2
0
210,515
1
L
Chaac
6,426
536
65
5
0
239,234
0
W
Nike
6,287
524
60
5
0
227,800
2
L
Aphrodite
5,732
478
28
2
0
217,971
5
W
Danzaburou
6,499
542
71
6
0
196,163
0
W
Olorun
8,471
706
132
11
0
217,268
6
L
Ne Zha
5,980
498
58
5
0
218,114
0
L
Eset
5,469
456
50
4
0
195,435
0
W
Mercury
6,392
533
59
5
0
240,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role