Player Matchup

Artemis
Artemis
Angel9999871
Artemis
Level 10
God Stats
1W - 3L
1,487 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Anhur
Anhur
Aqua_bleach31
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GeDforte
Sun Wukong
Level 6
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 3L
1,140 Elo+
Solo
Thor
Thor
Queenki4850
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Wolfdog5717
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 119L
1,296 Elo+
Solo
Team Averages
Level 10
1,449 SR
1,387 Elo+

VS

Team Averages
Level 25
1,486 SR
1,337 Elo+
Medusa
Medusa
ALEC FARIAS
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,183 Elo+
Solo
Apollo
Apollo
Francotoro18
Apollo
Level 25
God Stats
7W - 9L
1,355 SR
Queue Stats
127W - 140L
1,364 Elo+
Solo
Izanami
Izanami
JAG_Kaname_Who
Izanami
Level 24
God Stats
22W - 23L
1,551 SR
Queue Stats
128W - 176L
1,306 Elo+
Solo
Hades
Hades
Mr_Boy743
Hades
Level 29
God Stats
74W - 51L
1,557 SR
Queue Stats
94W - 95L
1,371 Elo+
Solo
Zeus
Zeus
YCipRiAnOX
Zeus
Level 29
God Stats
52W - 55L
1,466 SR
Queue Stats
137W - 137L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angel9999871
Artemis
17
4 / 10 / 2
10,862
517
9,705
16,374
5,729
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 21 / 1
7,045
335
8,299
20,935
5,397
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GeDforte
Sun Wukong
15
7 / 12 / 2
11,781
561
12,983
26,207
19,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 4 / 0
5,559
265
220
2,682
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 14 / 2
8,451
402
3,935
16,698
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 1 / 5
11,268
537
8,903
11,956
4,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
18
11 / 2 / 4
12,218
582
12,335
15,383
6,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
12 / 8 / 6
12,472
594
14,751
15,780
6,192
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Mr_Boy743
Hades
17
11 / 2 / 10
12,305
586
12,223
15,821
7,143
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
16 / 2 / 8
13,020
620
17,409
11,270
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
13
Kills
59
61
Deaths
15
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
1
5
11.5
L
Artemis
Angel9999871
Artemis
4
10
2
0.5
L
0
21
1
0.02
W
Apollo
11
2
4
6.5
L
Sun Wukong
GeDforte
Sun Wukong
7
12
2
0.67
W
12
8
6
1.88
W
Hades
Mr_Boy743
Hades
11
2
10
8
L
0
4
0
0
L
2
14
2
0.21
W
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,142
Damage
65,621
82,896
Taken
70,210
36,443
Mitigated
28,253
5,535
Healing
20,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,903
4,774
0
2,263
11,956
4,439
4,859
306
11,570
99
51,151
L
Artemis
Angel9999871
Artemis
9,705
4,334
0
717
16,374
5,729
2,969
4,102
12,146
0
69,003
L
8,299
4,414
0
969
20,935
5,397
0
6,809
13,861
0
36,788
W
Apollo
12,335
8,898
136
6,025
15,383
6,355
2,604
1,099
14,164
0
71,969
L
Sun Wukong
GeDforte
Sun Wukong
12,983
3,905
0
2,776
26,207
19,885
53
7,705
17,662
0
45,676
W
14,751
10,957
0
1,830
15,780
6,192
4,947
658
15,038
0
81,643
W
Hades
Mr_Boy743
Hades
12,223
1,465
180
7,580
15,821
7,143
5,139
594
13,274
64,192
0
L
220
130
0
0
2,682
753
0
1,839
747
0
924
L
3,935
1,224
504
569
16,698
4,679
108
8,306
8,184
14,050
0
W
17,409
1,727
0
2,753
11,270
4,124
1,941
769
10,381
80,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,698
Gold Earned
61,283
252
Minions Killed
603
0
Camps Cleared
0
1,246,115
Distance Traveled
1,815,036
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,268
537
98
5
0
362,406
0
L
Artemis
10,862
517
131
6
0
259,901
0
L
Anhur
7,045
335
42
2
0
298,164
0
W
Apollo
12,218
582
109
5
0
416,440
0
L
Sun Wukong
11,781
561
54
3
0
353,854
0
W
Izanami
12,472
594
144
7
0
323,015
1
W
Hades
12,305
586
119
6
0
346,042
0
L
Thor
5,559
265
1
0
0
58,469
0
L
Hel
8,451
402
24
1
0
275,727
0
W
Zeus
13,020
620
133
6
0
367,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role