Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
Azudre77
Guan Yu
Gold V
Level 134
God Stats
0W - 1L
1,445 SR
Queue Stats
133W - 127L
1,359 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
NideVitor
Ao Kuang
Bronze III
Level 122
God Stats
0W - 2L
1,474 SR
Queue Stats
2W - 5L
1,418 MMR
Solo
Persephone
Persephone
Bronze III
WellaposKun
Persephone
Bronze III
Level 148
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,456 MMR
Party 1
Medusa
Medusa
Gold V
Z1igs
Medusa
Gold V
Level 109
God Stats
9W - 6L
1,666 SR
Queue Stats
15W - 19L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,471 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,561 SR
1,508 MMR
Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
Leeti
Apollo
Silver II
Level 160
God Stats
6W - 9L
1,683 SR
Queue Stats
59W - 48L
1,520 MMR
Party 2
Aphrodite
Aphrodite
Gold I
Nakattu
Aphrodite
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 276L
1,742 MMR
Solo
Hercules
Hercules
Silver II
NicosGrays
Hercules
Silver II
Level 121
God Stats
3W - 2L
1,621 SR
Queue Stats
22W - 24L
1,273 MMR
Party 2
Ganesha
Ganesha
Bronze III
SrUiU
Ganesha
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 1 / 0
8,502
607
10,608
15,360
15,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Azudre77
Guan Yu
11
1 / 1 / 3
6,803
486
2,745
10,668
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
NideVitor
Ao Kuang
6
0 / 2 / 2
5,237
374
665
3,581
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
WellaposKun
Persephone
12
0 / 0 / 2
7,416
530
5,551
5,377
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Z1igs
Medusa
13
3 / 0 / 1
7,840
560
6,699
5,510
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArtioAthenaSetGeb

VS

Bans
ChironCliodhnaOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 2 / 1
6,907
493
5,196
8,805
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
Leeti
Apollo
15
1 / 3 / 1
8,041
574
4,240
7,765
2,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Nakattu
Aphrodite
13
0 / 1 / 3
7,415
530
5,375
7,283
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
NicosGrays
Hercules
13
1 / 1 / 1
7,483
535
5,393
11,051
8,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
SrUiU
Ganesha
10
0 / 1 / 3
6,564
469
5,479
9,147
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
4
4
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
1
0
4
W
Hun Batz
 
Hun Batz
2
2
1
1.25
L
Guan Yu
Azudre77
Guan Yu
1
1
3
2.5
W
Apollo
Leeti
Apollo
1
3
1
0.5
W
Aphrodite
Nakattu
Aphrodite
0
1
3
1.5
W
Hercules
NicosGrays
Hercules
1
1
1
1.5
L
Ao Kuang
NideVitor
Ao Kuang
0
2
2
0.5
W
Ganesha
SrUiU
Ganesha
0
1
3
1.5
L
Persephone
WellaposKun
Persephone
0
0
2
1
L
Medusa
Z1igs
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
25,683
40,496
Taken
44,051
29,285
Mitigated
23,357
19,460
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,608
1,175
0
7,170
15,360
15,061
0
2,989
12,305
59,962
0
W
Hun Batz
 
Hun Batz
5,196
1,398
0
3,248
8,805
2,710
0
2,589
6,052
0
40,506
L
Guan Yu
Azudre77
Guan Yu
2,745
293
1,515
4,680
10,668
9,554
0
4,486
5,967
0
13,535
W
Apollo
Leeti
Apollo
4,240
2,430
0
2,356
7,765
2,333
1,014
1,056
6,634
0
66,177
W
Aphrodite
Nakattu
Aphrodite
5,375
633
2,203
4,631
7,283
2,587
925
2,462
4,638
56,977
0
W
Hercules
NicosGrays
Hercules
5,393
2,549
70
4,169
11,051
8,534
255
6,037
3,901
0
38,518
L
Ao Kuang
NideVitor
Ao Kuang
665
69
0
1,268
3,581
1,014
0
401
3,154
9,394
4,384
W
Ganesha
SrUiU
Ganesha
5,479
314
0
2,008
9,147
7,193
272
2,982
6,040
19,327
0
L
Persephone
WellaposKun
Persephone
5,551
421
24
2,467
5,377
1,583
55
1,730
3,600
53,699
0
L
Medusa
Z1igs
Medusa
6,699
2,724
0
2,336
5,510
2,073
268
882
4,616
0
59,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
36,410
477
Minions Killed
483
0
Camps Cleared
0
1,225,221
Distance Traveled
1,464,577
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,502
607
179
13
0
276,854
7
W
Hun Batz
6,907
493
75
5
0
315,659
5
L
Guan Yu
6,803
486
27
2
0
280,413
5
W
Apollo
8,041
574
152
11
0
288,963
1
W
Aphrodite
7,415
530
150
11
0
267,447
2
W
Hercules
7,483
535
97
7
0
299,000
5
L
Ao Kuang
5,237
374
34
2
0
130,290
1
W
Ganesha
6,564
469
9
1
0
293,508
9
L
Persephone
7,416
530
122
9
0
244,810
3
L
Medusa
7,840
560
115
8
0
292,854
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role