Player Matchup

Jormungandr
Jormungandr
IIIllI1llII
Jormungandr
Level 69
God Stats
31W - 20L
1,621 SR
Queue Stats
58W - 73L
1,444 Elo+
Party 1
Hachiman
Hachiman
IIllIIIlIl1051
Hachiman
Level 61
God Stats
5W - 7L
1,567 SR
Queue Stats
52W - 72L
1,446 Elo+
Party 1
Discordia
Discordia
Pemiszauberer
Discordia
Level 125
God Stats
0W - 1L
1,538 SR
Queue Stats
27W - 26L
1,499 Elo+
Solo
Team Averages
Level 85
1,576 SR
1,463 Elo+

VS

Team Averages
Level 124
1,573 SR
1,610 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Komowa
Arachne
Level 65
God Stats
5W - 10L
1,378 SR
Queue Stats
311W - 384L
1,523 Elo+
Solo
Olorun
Olorun
Mth0d
Olorun
Level 146
God Stats
1W - 0L
1,842 SR
Queue Stats
29W - 11L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IIIllI1llII
Jormungandr
11
2 / 1 / 3
7,774
648
8,077
8,271
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
11
0 / 3 / 5
7,336
611
4,048
7,055
2,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Pemiszauberer
Discordia
12
3 / 4 / 2
7,997
666
11,118
7,813
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 1 / 4
8,516
710
6,177
8,469
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Komowa
Arachne
12
1 / 2 / 5
7,949
662
2,885
7,675
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Mth0d
Olorun
14
4 / 2 / 4
9,146
762
10,162
11,364
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
5
Kills
8
8
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
4
5
L
Jormungandr
IIIllI1llII
Jormungandr
2
1
3
3.5
L
Hachiman
0
3
5
0.83
W
Arachne
Komowa
Arachne
1
2
5
1.75
W
Olorun
Mth0d
Olorun
4
2
4
3
L
Discordia
Pemiszauberer
Discordia
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
19,224
23,139
Taken
27,508
10,468
Mitigated
10,018
6,710
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,177
3,294
0
1,419
8,469
2,908
490
5,202
2,977
0
24,088
L
Jormungandr
IIIllI1llII
Jormungandr
8,077
503
145
3,701
8,271
5,326
241
3,625
4,646
19,281
0
L
Hachiman
4,048
1,608
0
743
7,055
2,482
0
2,844
4,211
0
17,269
W
Arachne
Komowa
Arachne
2,885
1,769
0
2,388
7,675
2,916
0
5,506
1,946
0
9,977
W
Olorun
Mth0d
Olorun
10,162
5,481
1,367
6,631
11,364
4,194
534
7,775
3,066
46,312
0
L
Discordia
Pemiszauberer
Discordia
11,118
328
0
2,121
7,813
2,660
579
3,889
3,924
34,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,107
Gold Earned
25,611
153
Minions Killed
149
4
Camps Cleared
8
720,044
Distance Traveled
757,349
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,516
710
48
4
1
242,295
5
L
Jormungandr
7,774
648
37
3
1
255,847
5
L
Hachiman
7,336
611
49
4
2
226,612
5
W
Arachne
7,949
662
26
2
2
275,720
4
W
Olorun
9,146
762
75
6
5
239,334
5
L
Discordia
7,997
666
67
6
1
237,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role