Player Matchup

Mulan
Mulan
NekojkZero
Mulan
Level 89
God Stats
18W - 18L
1,456 SR
Queue Stats
220W - 202L
1,506 Elo+
Solo
Geb
Geb
PA_Laser
Geb
Level 92
God Stats
3W - 3L
1,483 SR
Queue Stats
49W - 49L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
Tylertron1
Heimdallr
Level 54
God Stats
8W - 6L
1,516 SR
Queue Stats
78W - 84L
1,510 Elo+
Solo
Janus
Janus
WillFTK
Janus
Level 84
God Stats
7W - 13L
1,377 SR
Queue Stats
47W - 57L
1,416 Elo+
Party 1
Cliodhna
Cliodhna
Xx_LeftNutMan_xX
Cliodhna
Level 103
God Stats
3W - 5L
1,392 SR
Queue Stats
151W - 167L
1,450 Elo+
Solo
Team Averages
Level 84
1,445 SR
1,463 Elo+

VS

Team Averages
Level 95
1,464 SR
1,482 Elo+
Merlin
Merlin
MY SUFFERING
Merlin
Level 96
God Stats
4W - 2L
1,485 SR
Queue Stats
82W - 90L
1,476 Elo+
Solo
Cernunnos
Cernunnos
SEYVANHEL
Cernunnos
Level 131
God Stats
12W - 11L
1,588 SR
Queue Stats
1,805W - 2,003L
1,483 Elo+
Solo
Cliodhna
Cliodhna
inciensos
Cliodhna
Level 54
God Stats
5W - 5L
1,788 SR
Queue Stats
213W - 218L
1,460 Elo+
Solo
Izanami
Izanami
naru-owo
Izanami
Level 110
God Stats
0W - 2L
960 SR
Queue Stats
44W - 48L
1,512 Elo+
Solo
Hel
Hel
theorigionalevo
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 0 / 1
7,374
567
6,106
5,934
5,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 10
6,540
503
3,669
8,078
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Tylertron1
Heimdallr
12
9 / 2 / 1
7,651
589
8,987
8,512
2,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
WillFTK
Janus
11
2 / 2 / 4
6,852
527
4,641
5,819
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 2 / 6
7,837
603
8,621
9,440
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 5 / 3
6,583
506
2,986
8,028
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
SEYVANHEL
Cernunnos
11
0 / 2 / 0
6,275
483
4,035
6,203
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
inciensos
Cliodhna
12
3 / 4 / 4
7,162
551
7,057
10,556
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
naru-owo
Izanami
11
0 / 3 / 5
6,439
495
4,482
8,487
2,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 5 / 1
6,104
470
2,496
11,430
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
7
7
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
3
0.7
W
Mulan
2
0
1
2.5
W
0
1
10
5
L
Cernunnos
SEYVANHEL
Cernunnos
0
2
0
0
W
Heimdallr
Tylertron1
Heimdallr
9
2
1
4.75
W
Janus
WillFTK
Janus
2
2
4
2
W
6
2
6
4.5
L
Cliodhna
inciensos
Cliodhna
3
4
4
1.25
L
Izanami
naru-owo
Izanami
0
3
5
0.83
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
21,056
37,783
Taken
44,704
16,526
Mitigated
18,160
11,098
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,986
217
0
1,525
8,028
2,376
0
2,759
5,269
29,459
0
W
Mulan
6,106
670
0
2,837
5,934
5,000
309
391
5,543
8,515
35,576
W
3,669
353
0
2,688
8,078
4,273
25
1,315
6,763
21,033
0
L
Cernunnos
SEYVANHEL
Cernunnos
4,035
1,165
0
396
6,203
2,621
954
407
5,796
0
30,680
W
Heimdallr
Tylertron1
Heimdallr
8,987
4,471
0
2,236
8,512
2,764
0
1,631
6,881
0
43,290
W
Janus
WillFTK
Janus
4,641
233
0
250
5,819
1,468
56
851
4,968
38,565
0
W
8,621
1,302
0
3,087
9,440
3,021
505
1,294
8,146
0
44,985
L
Cliodhna
inciensos
Cliodhna
7,057
980
0
4,699
10,556
3,418
0
2,316
8,240
0
40,939
L
Izanami
naru-owo
Izanami
4,482
2,193
0
2,450
8,487
2,418
26
779
7,708
0
46,274
L
2,496
344
1,885
2,935
11,430
7,327
0
2,904
8,522
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
32,563
338
Minions Killed
311
0
Camps Cleared
0
1,336,229
Distance Traveled
1,219,803
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,583
506
54
4
0
208,428
0
W
Mulan
7,374
567
97
7
0
236,226
3
W
Geb
6,540
503
22
2
0
267,627
4
L
Cernunnos
6,275
483
71
5
0
213,525
0
W
Heimdallr
7,651
589
71
5
0
247,151
2
W
Janus
6,852
527
75
6
0
268,902
3
W
Cliodhna
7,837
603
73
6
0
316,323
4
L
Cliodhna
7,162
551
72
6
0
278,264
3
L
Izanami
6,439
495
84
6
0
245,993
5
L
Hel
6,104
470
30
2
0
273,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role