Player Matchup

Bellona
Bellona
LonelyFlash
Bellona
Level 108
God Stats
2W - 0L
1,737 SR
Queue Stats
21W - 20L
1,437 Elo+
Solo
Amaterasu
Amaterasu
Venom-fate212
Amaterasu
Level 106
God Stats
2W - 2L
1,525 SR
Queue Stats
84W - 89L
1,412 Elo+
Party 4
Athena
Athena
gamerboy94Cris
Athena
Level 65
God Stats
16W - 10L
1,270 SR
Queue Stats
197W - 235L
1,412 Elo+
Party 2
Sol
Sol
swiper202
Sol
Level 129
God Stats
4W - 2L
1,551 SR
Queue Stats
127W - 146L
1,447 Elo+
Party 4
Bastet
Bastet
yami-chan22
Bastet
Level 108
God Stats
57W - 66L
1,448 SR
Queue Stats
399W - 442L
1,373 Elo+
Party 2
Team Averages
Level 103
1,506 SR
1,416 Elo+

VS

Team Averages
Level 86
1,561 SR
1,375 Elo+
Danzaburou
Danzaburou
DrLure
Danzaburou
Level 80
God Stats
0W - 1L
1,654 SR
Queue Stats
88W - 91L
1,424 Elo+
Solo
Ah Puch
Ah Puch
NMEstewy
Ah Puch
Level 88
God Stats
0W - 3L
1,752 SR
Queue Stats
45W - 62L
1,348 Elo+
Party 1
Jormungandr
Jormungandr
Nylasor
Jormungandr
Level 88
God Stats
0W - 4L
1,480 SR
Queue Stats
13W - 33L
1,353 Elo+
Party 1
Chaac
Chaac
TheTrueSenju
Chaac
Level 35
God Stats
0W - 2L
1,420 SR
Queue Stats
3W - 8L
1,270 Elo+
Party 3
Osiris
Osiris
orangesalter
Osiris
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LonelyFlash
Bellona
14
3 / 2 / 10
9,231
839
7,395
13,190
9,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Venom-fate212
Amaterasu
16
8 / 0 / 12
10,511
956
5,842
10,028
8,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 2 / 15
9,078
825
4,591
12,813
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 1 / 9
10,699
973
18,121
9,734
3,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
15
4 / 2 / 8
9,489
863
10,607
9,148
3,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrLure
Danzaburou
12
0 / 8 / 2
6,416
583
8,388
12,200
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
NMEstewy
Ah Puch
14
3 / 4 / 3
8,126
739
12,846
8,520
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Nylasor
Jormungandr
12
1 / 5 / 3
6,833
621
8,299
10,835
8,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 5 / 2
7,454
678
7,744
11,602
9,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
13
1 / 5 / 5
6,996
636
6,222
10,344
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
27
Kills
7
7
Deaths
27
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DrLure
Danzaburou
0
8
2
0.13
W
Bellona
LonelyFlash
Bellona
3
2
10
4
L
Ah Puch
NMEstewy
Ah Puch
3
4
3
1.13
L
Jormungandr
Nylasor
Jormungandr
1
5
3
0.5
L
2
5
2
0.6
W
Amaterasu
Venom-fate212
Amaterasu
8
0
12
14
W
2
2
15
4.75
L
Osiris
1
5
5
0.7
W
10
1
9
14.5
W
Bastet
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
43,499
54,913
Taken
53,501
37,328
Mitigated
32,781
18,137
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DrLure
Danzaburou
8,388
2,904
0
1,069
12,200
4,234
0
4,816
7,384
0
23,573
W
Bellona
LonelyFlash
Bellona
7,395
2,487
1,127
3,509
13,190
9,998
0
4,425
8,541
0
20,906
L
Ah Puch
NMEstewy
Ah Puch
12,846
1,104
0
2,237
8,520
3,166
0
4,570
3,950
37,713
0
L
Jormungandr
Nylasor
Jormungandr
8,299
2,183
0
1,715
10,835
8,548
1
4,438
6,397
17,995
0
L
7,744
1,706
61
3,297
11,602
9,100
1
4,008
7,594
0
26,421
W
Amaterasu
Venom-fate212
Amaterasu
5,842
2,441
102
1,977
10,028
8,090
2,254
3,598
6,176
0
20,779
W
4,591
880
0
3,374
12,813
11,755
351
5,881
6,683
13,800
0
L
Osiris
6,222
1,086
0
1,834
10,344
7,733
0
5,385
4,959
0
12,158
W
18,121
5,097
511
4,814
9,734
3,769
205
3,702
5,854
37,527
0
W
Bastet
10,607
2,304
620
2,103
9,148
3,716
1,540
3,747
5,356
0
32,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
35,825
225
Minions Killed
204
9
Camps Cleared
7
1,092,908
Distance Traveled
940,724
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,416
583
32
3
2
165,207
1
W
Bellona
9,231
839
32
3
3
207,911
2
L
Ah Puch
8,126
739
74
7
3
185,581
0
L
Jormungandr
6,833
621
20
2
0
193,345
0
L
Chaac
7,454
678
59
5
2
200,429
1
W
Amaterasu
10,511
956
51
5
2
234,785
0
W
Athena
9,078
825
18
2
0
210,994
2
L
Osiris
6,996
636
19
2
0
196,162
0
W
Sol
10,699
973
55
5
3
209,303
1
W
Bastet
9,489
863
69
6
1
229,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role