Player Matchup

Raijin
Raijin
Alphawolf052
Raijin
Level 126
God Stats
2W - 3L
1,681 SR
Queue Stats
137W - 131L
1,506 Elo+
Party 2
Chiron
Chiron
Horizons2000513
Chiron
Level 78
God Stats
8W - 7L
1,555 SR
Queue Stats
96W - 114L
1,483 Elo+
Party 2
Achilles
Achilles
Lemons50
Achilles
Level 86
God Stats
20W - 13L
1,585 SR
Queue Stats
114W - 115L
1,527 Elo+
Solo
Team Averages
Level 97
1,607 SR
1,506 Elo+

VS

Team Averages
Level 126
1,636 SR
1,438 Elo+
Amaterasu
Amaterasu
Ghost4834
Amaterasu
Level 160
God Stats
2W - 2L
1,582 SR
Queue Stats
277W - 228L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
TRIAD PRINCE
Danzaburou
Level 109
God Stats
3W - 0L
1,840 SR
Queue Stats
150W - 139L
1,402 Elo+
Party 1
Chronos
Chronos
afro gamer2312
Chronos
Level 109
God Stats
5W - 6L
1,487 SR
Queue Stats
383W - 387L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 3 / 4
8,858
633
9,048
10,082
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 4 / 4
9,277
663
6,957
12,678
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Lemons50
Achilles
12
3 / 2 / 2
8,899
636
9,771
12,898
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ghost4834
Amaterasu
16
9 / 0 / 0
10,669
762
17,496
14,227
11,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
TRIAD PRINCE
Danzaburou
12
0 / 5 / 5
8,881
634
4,686
10,851
3,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 7
9,116
651
8,249
9,733
3,254
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
9
9
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
3
4
1
W
Amaterasu
Ghost4834
Amaterasu
9
0
0
9
L
3
4
4
1.25
L
Achilles
Lemons50
Achilles
3
2
2
2
W
Danzaburou
TRIAD PRINCE
Danzaburou
0
5
5
0.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,776
Damage
30,431
35,658
Taken
34,811
22,064
Mitigated
17,847
7,817
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
9,048
767
0
676
10,082
3,679
259
2,349
7,240
37,235
0
W
Amaterasu
Ghost4834
Amaterasu
17,496
6,280
0
8,705
14,227
11,471
1,166
3,546
9,758
0
32,900
L
6,957
3,021
800
3,003
12,678
6,005
1,121
2,045
10,348
0
33,151
L
Achilles
Lemons50
Achilles
9,771
1,908
622
2,716
12,898
12,380
102
4,096
8,446
0
17,666
W
Danzaburou
TRIAD PRINCE
Danzaburou
4,686
467
0
2,721
10,851
3,122
509
2,824
7,484
0
25,139
W
8,249
2,596
0
3,092
9,733
3,254
1,464
2,538
6,669
39,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,034
Gold Earned
28,666
166
Minions Killed
163
5
Camps Cleared
8
775,581
Distance Traveled
797,252
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,858
633
77
6
2
252,223
3
W
Amaterasu
10,669
762
41
3
5
306,565
3
L
Chiron
9,277
663
63
5
2
244,992
0
L
Achilles
8,899
636
26
2
1
278,366
0
W
Danzaburou
8,881
634
33
2
1
215,272
0
W
Chronos
9,116
651
89
6
2
275,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role