Player Matchup

Susano
Susano
GaidenDwalker
Susano
Level 141
God Stats
5W - 5L
1,533 SR
Queue Stats
919W - 1,021L
1,404 Elo+
Solo
Anubis
Anubis
J0HN0K93
Anubis
Level 127
God Stats
0W - 2L
1,868 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
NotFriedJoe
Chaac
Level 86
God Stats
81W - 71L
1,575 SR
Queue Stats
306W - 332L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Obi6Wan9Kenobi
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 97L
1,394 Elo+
Solo
Ullr
Ullr
sebastianHomero1
Ullr
Level 38
God Stats
5W - 6L
1,467 SR
Queue Stats
26W - 31L
1,351 Elo+
Solo
Team Averages
Level 85
1,589 SR
1,420 Elo+

VS

Team Averages
Level 122
1,550 SR
1,425 Elo+
Apollo
Apollo
LISPERING EAGLE
Apollo
Level 157
God Stats
7W - 6L
1,607 SR
Queue Stats
380W - 372L
1,398 Elo+
Party 1
Athena
Athena
Ramoth-Alpha
Athena
Level 108
God Stats
10W - 4L
1,672 SR
Queue Stats
363W - 416L
1,408 Elo+
Solo
Scylla
Scylla
Trusler9XXX
Scylla
Level 104
God Stats
7W - 0L
1,571 SR
Queue Stats
211W - 199L
1,507 Elo+
Party 2
Bakasura
Bakasura
anadonro
Bakasura
Level 122
God Stats
3W - 3L
1,460 SR
Queue Stats
121W - 117L
1,408 Elo+
Party 1
Mulan
Mulan
coltywushu
Mulan
Level 118
God Stats
2W - 1L
1,441 SR
Queue Stats
151W - 170L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,142
435
10,230
15,207
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
J0HN0K93
Anubis
17
2 / 4 / 1
9,549
455
6,841
11,516
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 1
10,125
482
12,026
19,851
16,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Obi6Wan9Kenobi
Sun Wukong
14
0 / 7 / 0
7,948
378
4,029
19,218
9,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 6 / 0
6,955
331
3,491
8,954
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 5
13,317
634
16,730
13,373
6,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
17
3 / 0 / 16
11,738
559
10,987
19,269
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
19
3 / 1 / 2
12,028
573
12,347
8,991
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
anadonro
Bakasura
18
4 / 2 / 2
11,316
539
6,815
15,269
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
17
3 / 4 / 5
11,240
535
8,272
17,770
21,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
8
Kills
28
28
Deaths
8
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Anubis
J0HN0K93
Anubis
2
4
1
0.63
W
15
1
5
17.5
L
3
5
1
0.7
L
Sun Wukong
Obi6Wan9Kenobi
Sun Wukong
0
7
0
0
W
Athena
3
0
16
11
W
Scylla
3
1
2
4
W
Bakasura
anadonro
Bakasura
4
2
2
2.5
W
Mulan
3
4
5
1.38
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
55,151
74,746
Taken
74,672
39,279
Mitigated
55,256
14,843
Healing
24,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,230
2,035
0
490
15,207
5,220
0
4,853
9,709
0
63,769
L
Anubis
J0HN0K93
Anubis
6,841
77
60
3,572
11,516
5,073
0
7,872
3,021
68,931
0
W
16,730
8,207
0
4,580
13,373
6,033
8,279
2,068
11,305
0
96,816
L
12,026
1,653
0
4,173
19,851
16,989
153
4,323
14,747
11,042
59,452
L
Sun Wukong
Obi6Wan9Kenobi
Sun Wukong
4,029
729
31
4,745
19,218
9,581
254
3,439
15,759
0
47,636
W
Athena
10,987
2,017
0
5,266
19,269
16,985
733
1,659
17,610
54,649
0
W
Scylla
12,347
460
183
2,507
8,991
3,139
823
2,887
6,104
93,078
0
W
Bakasura
anadonro
Bakasura
6,815
4,448
0
7,016
15,269
7,417
220
1,334
13,935
0
72,922
W
Mulan
8,272
1,406
0
5,293
17,770
21,682
2,933
1,496
16,274
0
47,902
L
3,491
1,775
0
1,772
8,954
2,416
0
2,511
6,443
0
21,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
59,639
477
Minions Killed
645
0
Camps Cleared
0
1,679,131
Distance Traveled
2,069,278
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,142
435
114
5
0
415,152
3
L
Anubis
9,549
455
113
5
0
344,194
1
W
Apollo
13,317
634
164
8
0
415,511
5
L
Chaac
10,125
482
140
7
0
348,864
0
L
Sun Wukong
7,948
378
73
3
0
329,956
0
W
Athena
11,738
559
77
4
0
440,240
5
W
Scylla
12,028
573
153
7
0
417,011
8
W
Bakasura
11,316
539
146
7
0
429,421
5
W
Mulan
11,240
535
105
5
0
367,095
3
L
Ullr
6,955
331
37
2
0
240,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role