Player Matchup

Janus
Janus
AQUA DEM00N
Janus
Level 49
God Stats
6W - 6L
1,583 SR
Queue Stats
140W - 134L
1,381 Elo+
Party 2
King Arthur
King Arthur
TinnierJaguar15
King Arthur
Level 24
God Stats
3W - 1L
1,124 SR
Queue Stats
54W - 74L
1,246 Elo+
Party 2
Kuzenbo
Kuzenbo
XxM0risxX
Kuzenbo
Level 74
God Stats
20W - 11L
1,574 SR
Queue Stats
76W - 68L
1,403 Elo+
Party 2
Team Averages
Level 49
1,427 SR
1,343 Elo+

VS

Team Averages
Level 16
1,472 SR
1,340 Elo+
Olorun
Olorun
AntisocialXE
Olorun
Level 26
God Stats
5W - 5L
1,496 SR
Queue Stats
89W - 124L
1,286 Elo+
Party 1
Susano
Susano
Senin08
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
srcycld
Jing Wei
Level 16
God Stats
17W - 19L
1,418 SR
Queue Stats
22W - 30L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 7
8,352
835
6,469
3,331
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TinnierJaguar15
King Arthur
10
5 / 3 / 7
7,771
777
3,822
8,136
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
XxM0risxX
Kuzenbo
11
3 / 3 / 6
7,821
782
3,895
9,816
12,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 6 / 1
6,971
697
4,309
8,986
3,142
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Senin08
Susano
5
0 / 4 / 2
5,507
551
812
3,325
982
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
srcycld
Jing Wei
10
1 / 3 / 2
6,075
608
4,276
5,579
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
6
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Olorun
3
6
1
0.58
L
Susano
Senin08
Susano
0
4
2
0.25
W
King Arthur
TinnierJaguar15
King Arthur
5
3
7
2.83
W
Kuzenbo
XxM0risxX
Kuzenbo
3
3
6
2
L
Jing Wei
srcycld
Jing Wei
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,186
Damage
9,397
21,283
Taken
17,890
19,574
Mitigated
6,198
4,086
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,469
335
0
1,480
3,331
1,065
831
780
2,551
31,758
0
L
Olorun
4,309
2,300
34
1,763
8,986
3,142
0
6,054
2,932
17,034
0
L
Susano
Senin08
Susano
812
222
0
0
3,325
982
0
1,441
1,884
0
2,316
W
King Arthur
TinnierJaguar15
King Arthur
3,822
303
0
0
8,136
5,571
209
2,644
5,492
2,430
7,899
W
Kuzenbo
XxM0risxX
Kuzenbo
3,895
1,072
0
2,606
9,816
12,938
250
1,813
8,003
12,831
0
L
Jing Wei
srcycld
Jing Wei
4,276
2,709
0
0
5,579
2,074
0
3,834
1,745
0
17,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
18,553
100
Minions Killed
71
3
Camps Cleared
3
556,523
Distance Traveled
348,501
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,352
835
61
6
2
187,484
0
L
Olorun
6,971
697
37
4
2
115,826
0
L
Susano
5,507
551
1
0
0
69,578
1
W
King Arthur
7,771
777
15
2
0
180,928
0
W
Kuzenbo
7,821
782
24
2
1
188,111
3
L
Jing Wei
6,075
608
33
3
1
163,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role