Player Matchup

Sobek
Sobek
Brettania
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EvilVarjak
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KodokuSan
Morgan Le Fay
Level 17
God Stats
3W - 1L
1,735 SR
Queue Stats
14W - 10L
1,371 Elo+
Solo
Hachiman
Hachiman
SarutobiMirai
Hachiman
Level 8
God Stats
2W - 4L
1,158 SR
Queue Stats
8W - 6L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
mdpenguino
Amaterasu
Level 126
God Stats
2W - 2L
1,678 SR
Queue Stats
12W - 13L
1,588 Elo+
Party 1
Team Averages
Level 36
1,514 SR
1,507 Elo+

VS

Team Averages
Level 24
1,466 SR
1,459 Elo+
Sylvanus
Sylvanus
DuCtails
Sylvanus
Level 13
God Stats
0W - 4L
1,307 SR
Queue Stats
16W - 20L
1,451 Elo+
Party 3
Amaterasu
Amaterasu
KEKWGOD
Amaterasu
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
16W - 10L
1,486 Elo+
Party 2
Tiamat
Tiamat
Mivenor
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,488 Elo+
Party 3
Loki
Loki
SchmosbyLP
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,378 Elo+
Party 3
Chernobog
Chernobog
eZxFrosti
Chernobog
Level 12
God Stats
1W - 2L
1,522 SR
Queue Stats
12W - 6L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brettania
Sobek
19
2 / 3 / 20
13,893
479
6,749
28,762
43,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
EvilVarjak
Tsukuyomi
20
18 / 1 / 14
16,645
574
28,511
22,976
12,519
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
KodokuSan
Morgan Le Fay
20
7 / 1 / 10
15,975
551
18,951
13,926
7,108
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SarutobiMirai
Hachiman
20
15 / 2 / 10
16,539
570
23,679
17,995
7,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
mdpenguino
Amaterasu
20
7 / 5 / 13
14,861
512
15,302
25,485
29,643
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DuCtails
Sylvanus
16
0 / 11 / 1
10,701
369
7,858
26,240
30,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
KEKWGOD
Amaterasu
19
7 / 8 / 2
14,320
494
21,020
32,266
32,850
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Mivenor
Tiamat
18
0 / 5 / 3
11,712
404
18,083
18,567
11,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 12 / 0
11,160
385
3,348
23,994
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
eZxFrosti
Chernobog
19
0 / 13 / 2
12,705
438
6,620
23,324
7,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
49
Kills
10
12
Deaths
49
67
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
Brettania
Sobek
2
3
20
4
L
Sylvanus
DuCtails
Sylvanus
0
11
1
0.05
W
Tsukuyomi
EvilVarjak
Tsukuyomi
18
1
14
25
L
Amaterasu
KEKWGOD
Amaterasu
7
8
2
1
W
Morgan Le Fay
KodokuSan
Morgan Le Fay
7
1
10
12
L
Tiamat
Mivenor
Tiamat
0
5
3
0.3
W
Hachiman
SarutobiMirai
Hachiman
15
2
10
10
L
3
12
0
0.25
L
Chernobog
eZxFrosti
Chernobog
0
13
2
0.08
W
Amaterasu
mdpenguino
Amaterasu
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,192
Damage
56,929
109,144
Taken
124,391
99,799
Mitigated
90,128
34,981
Healing
27,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Brettania
Sobek
6,749
624
0
8,167
28,762
43,253
1,006
10,734
17,740
27,230
0
L
Sylvanus
DuCtails
Sylvanus
7,858
2,562
875
2,684
26,240
30,393
438
5,050
21,026
32,186
0
W
Tsukuyomi
EvilVarjak
Tsukuyomi
28,511
8,039
0
6,781
22,976
12,519
2,690
8,038
14,647
0
138,182
L
Amaterasu
KEKWGOD
Amaterasu
21,020
7,456
0
8,596
32,266
32,850
0
6,436
25,543
15,001
68,877
W
Morgan Le Fay
KodokuSan
Morgan Le Fay
18,951
2,138
333
4,335
13,926
7,108
2,349
4,394
9,270
116,522
0
L
Tiamat
Mivenor
Tiamat
18,083
1,335
1,078
4,186
18,567
11,660
57
7,088
11,143
85,785
0
W
Hachiman
SarutobiMirai
Hachiman
23,679
14,111
0
9,274
17,995
7,276
7,415
3,637
14,258
0
138,921
L
3,348
959
0
5,344
23,994
7,461
186
2,244
21,606
0
60,049
L
Chernobog
eZxFrosti
Chernobog
6,620
4,310
0
5,007
23,324
7,764
1,777
4,223
19,013
0
104,334
W
Amaterasu
mdpenguino
Amaterasu
15,302
4,800
0
6,091
25,485
29,643
1,646
6,168
19,206
0
95,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,913
Gold Earned
60,598
744
Minions Killed
601
0
Camps Cleared
0
2,871,684
Distance Traveled
2,599,287
41
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,893
479
48
2
0
502,636
17
L
Sylvanus
10,701
369
42
1
0
478,225
3
W
Tsukuyomi
16,645
574
172
6
0
647,316
7
L
Amaterasu
14,320
494
118
4
0
524,298
0
W
Morgan Le Fay
15,975
551
187
6
0
562,952
4
L
Tiamat
11,712
404
167
6
0
596,914
5
W
Hachiman
16,539
570
195
7
0
556,621
4
L
Loki
11,160
385
104
4
0
534,538
0
L
Chernobog
12,705
438
170
6
0
465,312
1
W
Amaterasu
14,861
512
142
5
0
602,159
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role