Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
EvilMosey99
Geb
Level 48
God Stats
16W - 10L
1,595 SR
Queue Stats
81W - 62L
1,617 Elo+
Solo
Hun Batz
Hun Batz
Gar0sh88
Hun Batz
Level 70
God Stats
7W - 15L
1,356 SR
Queue Stats
240W - 258L
1,480 Elo+
Party 1
Izanami
Izanami
Hortrax
Izanami
Level 29
God Stats
5W - 6L
1,357 SR
Queue Stats
135W - 109L
1,541 Elo+
Party 1
Vulcan
Vulcan
SiilvaanoO
Vulcan
Level 61
God Stats
2W - 1L
1,583 SR
Queue Stats
212W - 215L
1,449 Elo+
Party 2
Team Averages
Level 47
1,478 SR
1,518 Elo+

VS

Team Averages
Level 43
1,531 SR
1,514 Elo+
Artio
Artio
 
Artio
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
ButtProtector
Apollo
Level 48
God Stats
1W - 1L
1,621 SR
Queue Stats
165W - 134L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
Csolli
Tsukuyomi
Level 56
God Stats
3W - 1L
1,731 SR
Queue Stats
43W - 58L
1,437 Elo+
Party 3
Odin
Odin
Pekasaurus
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,603 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
andromedk
Morgan Le Fay
Level 63
God Stats
1W - 3L
1,303 SR
Queue Stats
154W - 142L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
7 / 1 / 1
7,630
763
7,279
6,800
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 6
6,269
627
4,138
6,728
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Gar0sh88
Hun Batz
11
1 / 0 / 2
6,066
607
3,849
5,083
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Hortrax
Izanami
10
6 / 1 / 2
6,281
628
6,658
4,438
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SiilvaanoO
Vulcan
9
1 / 2 / 0
5,256
526
2,645
5,025
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 3 / 1
5,025
503
1,692
9,857
3,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 1
4,750
475
3,539
6,942
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Csolli
Tsukuyomi
9
1 / 4 / 0
5,243
524
3,717
7,578
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 1
4,485
449
1,332
7,835
2,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
andromedk
Morgan Le Fay
11
2 / 1 / 0
5,931
593
4,375
4,990
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
5
5
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
1
7.5
L
Artio
 
Artio
1
3
1
0.5
L
1
4
1
0.38
L
Tsukuyomi
Csolli
Tsukuyomi
1
4
0
0.25
W
2
1
6
5
W
Hun Batz
Gar0sh88
Hun Batz
1
0
2
2
W
Izanami
Hortrax
Izanami
6
1
2
7
L
0
6
1
0.08
W
Vulcan
SiilvaanoO
Vulcan
1
2
0
0.5
L
Morgan Le Fay
andromedk
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
14,655
28,074
Taken
37,202
9,454
Mitigated
11,597
12,962
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,279
640
0
4,496
6,800
1,995
1,141
81
6,719
47,078
0
L
Artio
 
Artio
1,692
537
1,078
2,526
9,857
3,547
0
3,029
6,828
8,845
0
L
3,539
2,349
0
804
6,942
1,448
0
1,912
5,030
0
29,817
L
Tsukuyomi
Csolli
Tsukuyomi
3,717
1,178
0
1,726
7,578
2,134
0
2,852
4,663
0
22,040
W
4,138
843
233
2,388
6,728
3,401
0
1,347
5,381
15,228
0
W
Hun Batz
Gar0sh88
Hun Batz
3,849
800
0
2,825
5,083
1,433
0
896
4,187
0
36,394
W
Izanami
Hortrax
Izanami
6,658
4,843
0
2,449
4,438
953
95
384
4,054
0
44,424
L
1,332
530
0
685
7,835
2,811
0
5,092
2,479
91
13,314
W
Vulcan
SiilvaanoO
Vulcan
2,645
737
0
571
5,025
1,672
0
3,512
1,513
25,972
0
L
Morgan Le Fay
andromedk
Morgan Le Fay
4,375
245
0
1,081
4,990
1,657
0
908
4,082
38,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
25,434
366
Minions Killed
228
0
Camps Cleared
0
988,678
Distance Traveled
948,713
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,630
763
121
12
0
190,928
2
L
Artio
5,025
503
15
2
0
177,883
2
L
Apollo
4,750
475
50
5
0
178,492
1
L
Tsukuyomi
5,243
524
49
5
0
209,758
0
W
Geb
6,269
627
18
2
0
194,345
0
W
Hun Batz
6,066
607
81
8
0
228,882
4
W
Izanami
6,281
628
94
9
0
179,141
5
L
Odin
4,485
449
25
3
0
182,481
2
W
Vulcan
5,256
526
52
5
0
195,382
1
L
Morgan Le Fay
5,931
593
89
9
0
200,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role